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Remote Fidelity Software Engineer Jobs (NOW HIRING)

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Remote Fidelity Software Engineer information

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$71.5K

$112K

$156.5K

How much do remote fidelity software engineer jobs pay per year?

As of Jun 20, 2026, the average yearly pay for remote fidelity software engineer in the United States is $112,009.00, according to ZipRecruiter salary data. Most workers in this role earn between $93,500.00 and $127,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Fidelity Software Engineer, and why are they important?

To thrive as a Remote Fidelity Software Engineer, you need a solid background in software development, proficiency in programming languages like Java or Python, and a bachelor's degree in Computer Science or a related field. Familiarity with financial services platforms, cloud computing tools, version control systems like Git, and relevant certifications (such as AWS Certified Developer) are highly valuable. Strong problem-solving abilities, effective communication, and self-motivation are essential soft skills for remote collaboration and project delivery. These skills and attributes ensure high-quality, secure software solutions and seamless teamwork in a distributed work environment.

What is the difference between Remote Fidelity Software Engineer vs Remote Network Security Engineer?

AspectRemote Fidelity Software EngineerRemote Network Security Engineer
Required CredentialsBachelor's in CS or related field, coding certificationsBachelor's in CS, cybersecurity certifications (e.g., CISSP)
Work EnvironmentDeveloping software, coding, testing in remote teamsMonitoring, securing networks, incident response remotely
Employer & Industry UsageTech companies, finance, healthcareIT firms, cybersecurity providers, large enterprises
Common Search & ComparisonYesYes

The Remote Fidelity Software Engineer and Remote Network Security Engineer roles share similarities in credentials and remote work settings. However, the Software Engineer focuses on software development, while the Network Security Engineer specializes in protecting network infrastructure. Both roles are vital in tech industries and often searched together by professionals seeking remote tech positions.

What are Remote Fidelity Software Engineers?

Remote Fidelity Software Engineers are technology professionals who design, develop, and maintain software solutions for Fidelity Investments while working from a remote location. They collaborate with teams, write code, troubleshoot issues, and ensure the reliability and security of financial applications and platforms. These engineers often use modern programming languages, cloud technologies, and agile methodologies to deliver high-quality products. Working remotely, they leverage digital communication tools to stay connected and productive. This role requires strong technical skills, problem-solving abilities, and a commitment to continuous learning.

How do Remote Fidelity Software Engineers typically collaborate with on-site team members to ensure seamless project delivery?

Remote Fidelity Software Engineers often leverage a variety of communication and project management tools—such as Slack, Jira, and Zoom—to maintain close collaboration with on-site colleagues. Regular stand-up meetings, code reviews, and pair programming sessions are commonly scheduled to keep everyone aligned and to address any technical challenges promptly. Proactive communication and thorough documentation are key to ensuring that remote team members stay integrated with project goals and timelines. This approach helps remote engineers contribute effectively while maintaining strong working relationships with the broader team.
More about Remote Fidelity Software Engineer jobs
What cities are hiring for Remote Fidelity Software Engineer jobs? Cities with the most Remote Fidelity Software Engineer job openings:
What are the most commonly searched types of Fidelity Software Engineer jobs? The most popular types of Fidelity Software Engineer jobs are:
What states have the most Remote Fidelity Software Engineer jobs? States with the most job openings for Remote Fidelity Software Engineer jobs include:
Infographic showing various Remote Fidelity Software Engineer job openings in the United States as of June 2026, with employment types broken down into 24% Full Time, 66% Part Time, and 10% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $112,009 per year, or $53.9 per hour.
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Tucson, AZ • Remote

$20 - $120/hr

Part-time

Posted 18 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE tools—including Atom Renderer, Component Entity System, Gems, and Asset Processor—to create high-fidelity, effective environments.
  3. Collaborate with the customer’s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.