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Remote Feature Producer Jobs in California (NOW HIRING)

GIS Specialist

Sacramento, CA · On-site +1

$40 - $50/hr

California, Remote/Virtual Travel: Travel up to 10% Compensation: This pay band reflects Chloeta ... maps, hosted feature layers, and user resources. * Produce maps, exhibits, graphics, and ...

Software Architect (Java)

El Segundo, CA · On-site +1

$67 - $90.50/hr

Remote Job Type: Full-Time Remote Employment: Remote Optional Job Number: 00905.1 Department ... Produce high-level designs (HLD), sequence diagrams, and interface definitions that guide your five ...

Senior Designer, Creative

Long Beach, CA · On-site +1

$70K - $110K/yr

Remote- Eligible US Locations About the role and about You: At Zwift, our Creative team brings ... One week you might be developing a campaign for a new feature launch, the next designing an ...

Software Architect (Java)

El Segundo, CA · On-site +1

$67 - $90.50/hr

Remote Optional Job Number: 00905 Department: Development Division: HRIS Opening Date: 05/29/2026 ... Produce high-level designs (HLD), sequence diagrams, and interface definitions that guide your five ...

They will drive feature definition and interactions for new and enhanced applications. They will ... to produce a best-in-class experience for both our clients' constituents and employees. The ...

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Remote Feature Producer information

What is a remote feature producer?

A Remote Feature Producer is a professional responsible for overseeing the planning, coordination, and execution of feature-length content, such as films, documentaries, or special segments, while working remotely. They manage creative teams, budgets, schedules, and communications, ensuring the project meets its goals without being physically present at a central location. This role often involves collaborating with writers, directors, editors, and other stakeholders through digital tools and virtual meetings. Remote Feature Producers need strong organizational and leadership skills, as well as proficiency with project management and communication technologies.

How does a remote feature producer effectively manage collaboration and communication with distributed teams?

As a Remote Feature Producer, seamless collaboration with cross-functional teams—such as designers, developers, and stakeholders—is essential. This is typically achieved through regular virtual meetings, clear project documentation, and the use of collaborative tools like Slack, Jira, or Trello to track progress and feedback. Proactive communication, time zone awareness, and establishing clear milestones help ensure everyone stays aligned and project timelines are met. Building strong relationships remotely can be challenging, but frequent check-ins and transparent updates foster trust and accountability.

What are the key skills and qualifications needed to thrive as a remote feature producer, and why are they important?

To excel as a Remote Feature Producer, you need expertise in project management, content development, and storytelling, often backed by experience in media production or a related degree. Familiarity with digital collaboration tools such as Slack, Trello, and cloud-based editing software is typically required. Exceptional communication, time management, and problem-solving abilities help you coordinate with dispersed teams and adapt to shifting priorities. These skills ensure high-quality feature delivery on time and foster seamless teamwork in a virtual environment.

What is the difference between Remote Feature Producer vs Remote Content Coordinator?

AspectRemote Feature ProducerRemote Content Coordinator
Required CredentialsExperience in media production, storytelling, and project managementExperience in content management, editing, and communication
Work EnvironmentCollaborates with creative teams, manages production schedules remotelyCoordinates content workflows, liaises with writers and editors remotely
Industry UsageUsed in media, entertainment, and digital content industriesCommon in marketing, publishing, and digital media sectors

The Remote Feature Producer focuses on creating and managing media features, requiring storytelling and production skills. In contrast, the Remote Content Coordinator handles content organization and workflow coordination. Both roles often work remotely within media and digital industries but differ in their core responsibilities and skill sets.

What are the most commonly searched types of Feature Producer jobs in California?

The most popular types of Feature Producer jobs in California are:

What are popular job titles related to Remote Feature Producer jobs in California?

For Remote Feature Producer jobs in California, the most frequently searched job titles are:

What job categories do people searching Remote Feature Producer jobs in California look for?

The top searched job categories for Remote Feature Producer jobs in California are:

What cities in California are hiring for Remote Feature Producer jobs?

Cities in California with the most Remote Feature Producer job openings:

Infographic showing various Remote Feature Producer job openings in California as of August 2026, with employment types broken down into 80% Full Time, 14% Part Time, and 6% Contract. Highlights an 84% Physical, 3% Hybrid, and 13% Remote job distribution.

Technical Producer II - Publishing Platform, Commerce

Riot Games

Los Angeles, CA • On-site, Remote

$179K - $208K/yr

Full-time

Medical, Dental, Life, Retirement, PTO

Re-posted 15 days ago


Key responsibilities

  • Lead the production practice for the team, including executing work systems, monitoring team health, and driving efficiency to ensure delivery success.

  • Gauge the feasibility of the product roadmap, partner with product and engineering leaders to mitigate risks, and establish realistic timelines.

  • Track progress, deliver features, mitigate risks, and organize priorities to ensure stakeholder visibility and project alignment.


Job description

Technical Producers at Riot lead passionate technical teams to create products and experiences that achieve maximum player and fan value. They guide development, clear blockers, create processes, and push projects across the finish line while making sure that the teams are sustainable and have a great collaborative environment.

As a Technical Producer II for the Commerce Initiative teams on Publishing Platform, you will be the custodian of strong delivery processes for a team that uses a mix of internal development and external partners. You will report to the Senior Manager, Production and will partner with Product and Engineering Managers to drive efficiency, accuracy and accountability for planned and emergent initiatives. You will ensure stakeholder visibility as you track progress, deliver features, mitigate risks and help organize priorities. You will be responsible for ensuring roadmaps are accurate, delivery meets quality expectations and team health is maintained.

Responsibilities:
  • Lead the production practice for the team.
  • Execute work systems, monitor team health, and drive efficiency to ensure team delivery success.
  • Gauge feasibility of product roadmap and partner with product and engineering leaders to mitigate risks, right-size product scope and establish realistic timelines.
  • Partner with the Product Lead, Engineering Manager, and Designers to help develop the technical product vision and execute the development strategy for the team.
  • Create and contribute ideas to areas beyond your immediate ownership across different teams and disciplines.
  • Identify dependencies with external teams and coordinate to ensure they are delivered on time.
  • Communicate team health and progress to the organization through regular reporting rituals.
  • Provide essential product feedback and insight to the team and leadership through playtesting and other feedback mechanisms
  • Manage stakeholder expectations through interpreting and communicating stages to invested audiences
Required Qualifications: 
  • 4+ years of experience leading development and delivery efforts for medium-to-large teams
  • Experience working with engineers to deliver technical features, specifically on services and tools
  • Experience working with teams, especially remote, across multiple disciplines, time zones, and cultures
  • Interest in developing deep understanding of Riot's Games as a player
  • Bachelor's degree in Computer Science or a related field, or equivalent experience with strong technical knowledge and problem-solving skills.
  • Experience working on technical initiatives and digital product development with a capability to engage with customers and development teams in technical discussions
  • Experience leading teams through feature development using agile methodologies (planning, execution, delivery, post-release support)
  • Extremely organized with proficiency in Jira, Notion and other project management tools
Desired Qualifications:
  • Experience working in med-large size organizations where collaboration across organizational boundaries is critical to success.
  • Experience with Product and Design tools such as Miro and Figma

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes your fellow Rioters, who are the customers of your work. Being a dedicated fan of games is not necessary for this position!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.

It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 


Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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