2

Remote Environment Artist Jobs in Bothell, WA (NOW HIRING)

Principal Technical Artist

Seattle, WA · Remote

$130K - $155K/yr

The virtual environments we build have to hold up under physical, geometric, and sensor-level ... We're hiring a Principal Technical Artist to bring the next generation of these workflows into ...

Principal Technical Artist

Seattle, WA · On-site +1

$144K - $173K/yr

The virtual environments we build have to hold up under physical, geometric, and sensor-level ... We're hiring a Principal Technical Artist to bring the next generation of these workflows into ...

Level Designer

Bellevue, WA · On-site +1

$123K/yr

Level Designer- Remote Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was ... You'll collaborate closely with environment artists, gameplay programmers, and world builders to ...

Sales Specialist

Seattle, WA · Remote

$120K - $140K/yr

S.-based and fully remote, supporting the Pacific Northwest territory (WA, OR, ID, MT, WY ... Bachelor of Arts or Bachelor of Science * Minimum 3+ years relevant sales (or equivalent experience)

CG Producer (6553)

Seattle, WA · On-site +1

$80 - $98/hr

While this is a remote position, RUN Studios can only consider candidates currently residing in the ... Lead collaboration between internal artist teams and vendor retainers to streamline workflows ...

next page

Showing results 1-20

Remote Environment Artist information

See Bothell, WA salary details

$11

$33

$56

How much do remote environment artist jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for remote environment artist in Bothell, WA is $33.81, according to ZipRecruiter salary data. Most workers in this role earn between $24.18 and $41.39 per hour, depending on experience, location, and employer.

What is a Remote Environment Artist job?

A Remote Environment Artist creates immersive digital environments for video games, films, or virtual experiences while working from a remote location. They design landscapes, architecture, and props using 3D modeling, texturing, and lighting techniques to bring virtual worlds to life. Collaboration with designers, developers, and art teams is essential to ensure the environments align with the project's vision. Strong artistic skills, proficiency in tools like Blender, Maya, or Unreal Engine, and a solid understanding of composition and visual storytelling are key requirements for this role.

What are some common challenges faced by Remote Environment Artists and how can they be addressed?

Remote Environment Artists often face challenges such as coordinating across different time zones, maintaining clear communication with team members, and managing large, complex files remotely. To address these issues, successful artists use collaborative tools like version control systems and project management platforms, and engage in regular check-ins with their teams. Setting up a productive home workspace and establishing a consistent routine can also help maintain focus and efficiency. Proactively seeking feedback and staying up-to-date with industry workflows ensures ongoing professional growth and smooth project delivery.

What are the key skills and qualifications needed to thrive in the Remote Environment Artist position, and why are they important?

To excel as a Remote Environment Artist, you need a strong background in digital art, 3D modeling, and texturing, typically supported by a degree in art, design, or a related field. Proficiency in industry-standard tools such as Autodesk Maya, Blender, Substance Painter, Unreal Engine, or Unity is essential. Outstanding communication, self-motivation, and time management skills help you collaborate effectively and meet project deadlines within a remote team. These competencies enable you to create immersive virtual environments and deliver high-quality work in a distributed, fast-paced production pipeline.

What are the most commonly searched types of Environment Artist jobs in Bothell, WA? The most popular types of Environment Artist jobs in Bothell, WA are:
What are popular job titles related to Remote Environment Artist jobs in Bothell, WA? For Remote Environment Artist jobs in Bothell, WA, the most frequently searched job titles are:
What job categories do people searching Remote Environment Artist jobs in Bothell, WA look for? The top searched job categories for Remote Environment Artist jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for Remote Environment Artist jobs? Cities near Bothell, WA with the most Remote Environment Artist job openings:
CONTRACT - Environment Artist III (NST)

CONTRACT - Environment Artist III (NST)

Nintendo of America Inc.

Redmond, WA • On-site, Remote

$43 - $64.10/hr

Other

Medical

Posted 17 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

93rd of 186 rated software companies


Job description

Nintendo Software Technology Corporation
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.

As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep passion for stylized model and texture authoring for hard surface and organic subjects.If this sounds like you then we'd love to see your portfolio!

SUMMARY:

* An experienced contributor that participates and assists in creations of visual assets for digital entertainment products.
* Implement defined subset of visual asset tasks of assigned team or project

DESCRIPTION OF DUTIES

* Works directly with art leadership to help visualize and develop visual targets.
* Takes ownership of a specialized artistic area of a product's development.
* Creates visual assets for game development products that meet required direction and quality specifications.
* Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual assets.
* Supports the growth of new or enhanced art development tools and techniques.
* Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
* Implements game play features aligned to game design goals.
* Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

* Minimum of 5 or more years of professional experience having shipped at least 1 game.
* Proven artistic and technical skills in basic 3D and or 2D art production.
* Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
* Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
* Capable of excellent organizational and communication skills.
* Can respond to feedback and iterations quickly and efficiently.
* Undergraduate degree in art or related field; or equivalent education and experience.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.

This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.

Pay range:
$43—$64.10 USD