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Remote Entry Software Engineer Jobs in Nevada (NOW HIRING)

The Associate Software Engineer is an early-career engineering role responsible for contributing to ... Remote first work environment * Choice of a HDHP or PPO Medical plan, we pay 100% of the premium ...

Collaborate with software vendor partners as a technical SME/liaison, understanding application ... Remote Candidates who are back-to-work, people with disabilities, without a college degree, and ...

If you are a software engineer and love the idea of working on embedded AI hardware and software ... be fully remote. The salary range for this role is an estimate based on a wide range of ...

Senior Software Engineer

Reno, NV · On-site +1

$122K - $161K/yr

We are searching for a talented Sr. Software Engineer to join the OPENLANE software engineering team and be on the front lines of developing solutions and products in the automotive remarketing ...

About the role We're looking for a Senior Software Engineer to join our platform team during an exciting phase of growth. In this role, you'll own the end-to-end automation of provisioning ...

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Remote Entry Software Engineer information

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$24.4K

$106.8K

$192.5K

How much do remote entry software engineer jobs pay per year?

As of Jun 19, 2026, the average yearly pay for remote entry software engineer in Nevada is $106,782.00, according to ZipRecruiter salary data. Most workers in this role earn between $66,200.00 and $122,200.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Entry Software Engineer, and why are they important?

To thrive as a Remote Entry Software Engineer, you need a solid understanding of programming languages (such as Python, Java, or JavaScript), computer science fundamentals, and typically a relevant degree or equivalent experience. Familiarity with source control tools like Git, integrated development environments (IDEs), and common collaboration platforms (e.g., Slack, Jira) is expected. Strong problem-solving skills, self-motivation, and effective written communication help you excel in a remote, team-oriented environment. These skills ensure productivity, code quality, and seamless collaboration despite physical distance from colleagues.

What is the difference between Remote Entry Software Engineer vs Remote Junior Software Developer?

AspectRemote Entry Software EngineerRemote Junior Software Developer
Required CredentialsBachelor's in CS or related field, some coding experienceSimilar, often an internship or recent graduate
Work EnvironmentRemote, collaborative teams, entry-level projectsRemote, learning-focused, supervised tasks
Employer & Industry UsageTech companies, startups, software firmsStartups, tech firms, software agencies
Search & Comparison IntentUnderstanding entry-level remote roles, career startLooking for beginner remote roles, internships

Remote Entry Software Engineers and Remote Junior Software Developers often share similar qualifications and work environments. Both roles are suitable for recent graduates or those new to the industry, working remotely in tech-focused companies. The main difference lies in job titles and specific company preferences, but both serve as excellent starting points for a career in software development.

What does a remote entry software engineer do?

A remote entry software engineer is responsible for assisting in the development, testing, and maintenance of software applications while working from a location outside the traditional office. They typically write code, fix bugs, and collaborate with team members through online communication tools. Entry-level engineers usually work under the supervision of more experienced developers to learn and contribute to various projects. The role requires basic programming knowledge, problem-solving skills, and the ability to work independently in a remote environment.

How does a Remote Entry Software Engineer typically collaborate with team members and stay aligned on projects?

As a Remote Entry Software Engineer, you will frequently collaborate with teammates using tools like Slack, Zoom, and project management platforms such as Jira or Trello. Regular stand-up meetings and code reviews are common, ensuring alignment on project goals and coding standards. Proactive communication, clear documentation, and willingness to ask questions are key to overcoming the challenges of remote work and building strong relationships with your team. You’ll also likely participate in pair programming sessions or virtual mentorship to accelerate your learning.
What cities in Nevada are hiring for Remote Entry Software Engineer jobs? Cities in Nevada with the most Remote Entry Software Engineer job openings:
Infographic showing various Remote Entry Software Engineer job openings in Nevada as of June 2026, with employment types broken down into 1% As Needed, 87% Full Time, 10% Part Time, 1% Temporary, and 1% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $106,782 per year, or $51.3 per hour.
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Las Vegas, NV • Remote

$20 - $120/hr

Part-time

Posted 17 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE tools—including Atom Renderer, Component Entity System, Gems, and Asset Processor—to create high-fidelity, effective environments.
  3. Collaborate with the customer’s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.