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Remote Developer Jobs in Miami, FL (NOW HIRING)

* 100% Remote. Our client in Richmond, VA is seeking Oracle Apex developer (788519) For a contract role. This position is up to 6 months with the potential for extension. Oracle Apex full stack ...

ServiceNow Developer

Miramar, FL · Remote

$55.25 - $76/hr

ServiceNow Developer Location: Miramar, FL Type: Direct Hire Compensation: Work Model ... Hybrid - onsite and remote Hours: 40.0 Security Clearance: Responsibilities * Own the development ...

ServiceNow Developer

Miramar, FL · Remote

$55.25 - $76/hr

ServiceNow Developer Location: Miramar, FL Type: Direct Hire Compensation: Work Model ... Hybrid - onsite and remote Hours: 40.0 Security Clearance: Responsibilities * Own the development ...

ServiceNow Developer

Miramar, FL · Remote

$55.25 - $76/hr

ServiceNow Developer Location: Miramar, FL Type: Direct Hire Compensation: Work Model ... Hybrid - onsite and remote Hours: 40.0 Security Clearance: Responsibilities * Own the development ...

ServiceNow Developer

Miramar, FL · Remote

$55.25 - $76/hr

ServiceNow Developer Location: Miramar, FL Type: Direct Hire Compensation: Work Model ... Hybrid - onsite and remote Hours: 40.0 Security Clearance: Responsibilities * Own the development ...

ServiceNow Developer

Miramar, FL · Remote

$55.25 - $76/hr

ServiceNow Developer Location: Miramar, FL Type: Direct Hire Compensation: Work Model ... Hybrid - onsite and remote Hours: 40.0 Security Clearance: Responsibilities * Own the development ...

Exposure to DevOps or platform engineering practices relevant to identity systems. * Professional ... Remote/WAH requirements: * WAH requirements: Must have the ability to provide a high speed DSL or ...

Senior DevOps Engineer

Miami, FL · Remote

$140K - $170K/yr

About the Job We are looking for a Senior DevOps Engineer to join our Infrastructure team and help ... Fully remote * Competitive salary and equity package * Health, dental, and vision insurance ...

Exposure to DevOps or platform engineering practices relevant to identity systems. * Professional ... Remote/WAH requirements: * WAH requirements: Must have the ability to provide a high speed DSL or ...

Exposure to DevOps or platform engineering practices relevant to identity systems. * Professional ... Remote/WAH requirements: * WAH requirements: Must have the ability to provide a high speed DSL or ...

SAP ABAP/Fiori Developer

Fort Lauderdale, FL · Remote

$58.75 - $79.50/hr

This remote role involves developing and enhancing SAP S/4HANA 1909 solutions, with a focus on ... Developer Responsibilities * Write clean, efficient, and scalable ABAP code using Object-Oriented ...

SAP ABAP/Fiori Developer

Fort Lauderdale, FL · Remote

$58.75 - $79.50/hr

This remote role involves developing and enhancing SAP S/4HANA 1909 solutions, with a focus on ... Developer Responsibilities * Write clean, efficient, and scalable ABAP code using Object-Oriented ...

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Remote Developer information

See Miami, FL salary details

$16

$50

$78

How much do remote developer jobs pay per hour?

As of Jul 2, 2026, the average hourly pay for remote developer in Miami, FL is $50.54, according to ZipRecruiter salary data. Most workers in this role earn between $38.61 and $61.83 per hour, depending on experience, location, and employer.

What is the difference between Remote Developer vs Remote Software Engineer?

AspectRemote DeveloperRemote Software Engineer
Required CredentialsTypically a degree in Computer Science or related field; coding certificationsSimilar credentials; often includes certifications like AWS, Microsoft, or specific programming languages
Work EnvironmentRemote, often freelance or contract-based; independent work settingRemote, usually full-time employment with a company or organization
Employer & Industry UsageStartups, tech companies, freelance platformsLarge corporations, tech firms, enterprise-level projects
Common Search & ComparisonYesYes

Remote Developers and Remote Software Engineers share similar skills and credentials, often working remotely in tech environments. The main difference lies in their roles: Remote Developers typically focus on coding and building applications, while Remote Software Engineers may have broader responsibilities including system design and architecture. Both roles are in high demand and frequently searched for by employers and job seekers alike.

What Is the Job of a Remote Developer?

Remote developers, or remote software developers, design and create computer software programs and applications for their employer or client. Unlike in-house developers, remote developers work from home or another location outside of the office. As a remote developer, you discuss the kind of program you need to create, making sure to clarify with your department or with your client what they need in their application. You may develop an entirely new program or improve an existing one. Remote developers are responsible for a program’s overall function, and they design precise workflow charts that explain to programmers what code is needed for different aspects of the program. Remote developers may also design tests and protocols for the QA department to follow when they are testing the application.

What are remote developers?

Remote developers are software professionals who work from locations outside of a traditional office environment, often from home or co-working spaces. They use digital tools to collaborate with team members and clients, writing code, fixing bugs, and participating in project meetings online. Remote developers enjoy flexibility in their work location and hours, but they also need strong communication skills and self-motivation. This role is popular in the tech industry, enabling companies to access talent from around the world.

What are the key skills and qualifications needed to thrive as a Remote Developer, and why are they important?

To thrive as a Remote Developer, you need strong programming skills, problem-solving abilities, and experience with software development methodologies, often supported by a relevant degree or coding certifications. Familiarity with version control systems like Git, remote collaboration tools (e.g., Slack, Jira), and cloud-based development environments is typically required. Excellent self-motivation, time management, and clear written communication set standout remote developers apart. These skills and qualities are crucial for delivering high-quality code, collaborating effectively across distributed teams, and maintaining productivity independently.

What are some common challenges faced by remote developers, and how can they be managed effectively?

Remote developers often encounter challenges such as communication barriers, feelings of isolation, and managing work-life balance due to the lack of physical boundaries between home and work. To overcome these, it's important to establish clear communication channels with your team, set regular check-ins, and use collaboration tools effectively. Additionally, creating a dedicated workspace and setting defined work hours can help maintain productivity and personal well-being. Many companies also support remote developers through virtual team-building activities and flexible schedules.
What are the most commonly searched types of Developer jobs in Miami, FL? The most popular types of Developer jobs in Miami, FL are:
What cities near Miami, FL are hiring for Remote Developer jobs? Cities near Miami, FL with the most Remote Developer job openings:
Infographic showing various Remote Developer job openings in Miami, FL as of June 2026, with employment types broken down into 97% Full Time, 1% Part Time, and 2% Contract. Highlights an 48% Physical, 3% Hybrid, and 49% Remote job distribution, with an average salary of $105,118 per year, or $50.5 per hour.
Lead Software Engineer (Remote)

Lead Software Engineer (Remote)

Ghostpunch Games

Sunrise, FL • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 24 days ago


Job description



The Lead Software Engineer role is an additional responsibility typically assigned to a Software Engineer or Sr. Software Engineer.  In addition to direct programming, this position provides hands-on, technical programming support to a Ghostpunch project development team, assisting the Producer and Director of Technology in affecting the most competent and efficient utilization of programming resources allocated to that team.  As the assigned Lead this person is empowered, accordingly, to provide general guidance and input to fellow programmers on that same team regarding the quality and technical aspects of the work produced. Provides input to the Producer as to how best to efficiently utilize and schedule technical resources to help ensure an efficient workflow throughout the duration of the project. As team Programming adviser this person assists the Producer in making sure that the overall quality of Ghostpunch programming is consistently equal to and/or greater than the standards established by the Director of Technology, carrying out those duties with minimal supervision.  In addition to hands-on programming duties, the Lead Software Engineer assists in other management duties such as scoping projects, writing tech docs, and personnel evaluation.

ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Establish a solid working relationship with the Director of Technology, team programmers and their assigned Producer.

  • Provide leadership and general technical guidance to fellow Software Engineers assigned to their development team.

  • Participate in the game programming design process.

  • Maintain regular communication with other game development disciplines (i.e. Art, Design and audio) in order to determine how their efforts will affect a game’s programming.

  • Write and debug core engine and game code.

  • Write advanced tools and other utilities to support work on projects.

  • Anticipate, identify and articulate problem areas and develop preventative solutions.

  • Assist less experienced Software Engineers with various tasks as needed.

  • Accurately estimate the amount of time needed to complete each task assigned.

  • Provide input as to the project’s technical feasibility and helps the Producer and Lead Designer to ensure that the project design, artwork, sound etc. fits within the technical requirements of the platforms.

  • Responsible for creating the Technical Design Document (TDD) breaking down the project into modules and designing links between those modules.  Work with the Producer to incorporate any changes to the TDD.

  • Work with the Lead Artist to set up a directory structure to be used by all team members for the duration of the project and archiving.

  • Proactively inform the Producer of potential changes to the work schedule, resource requirements, and any situation/condition that may adversely affect group dynamics and/or morale of the Software Engineers assigned to the project.

  • Under the direction of the Producer, schedule and coordinate the team's programming resources so as to ensure an efficient work flow throughout the duration of the project.

QUALIFICATIONS:

  • Must possess superior oral and written communication skills and interpersonal skills.

  • Must be able to work independently with little to no supervision.

  • The ability to successfully communicate with Artists, Designers and Sound Engineers.

  • Strong general computer skills and experience

  • Working knowledge of C/C++.

  • Working knowledge of assembly language.

  • Deep understanding of game code design.

  • A desire and ability to understand and optimize the development workflow across all disciplines.

  • The ability to write code for any aspect of a game.

  • Hands-on knowledge of basic game design and implementation.

  • Deep understanding of gaming industry hardware and software trends.

  • Possess up-to-date console product knowledge including technical submission requirements and knowledge of build distribution.

  • Able to work in a collaborative, team-oriented environment.

  • A strong desire to write game code.

EDUCATION AND EXPERIENCE:

  • Typically requires a Bachelor’s degree in Computer Science or related field and at least 3 years of experience as a Programmer/Software Engineer in the gaming industry or an equivalent combination of education and practical work experience.

  • Must have experience in Programming/Software Design on at least 1 shipping game product from beginning to end.

  • Must have prior management/leadership training and/or experience.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual




Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.