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Remote Designer Jobs in Portland, OR (NOW HIRING)

Product Designer (REMOTE)

Beaverton, OR ยท On-site +1

$75K - $89K/yr

Product Designer (REMOTE) Department: Product Design Employment Type: Full Time Location: REMOTE US Compensation: $75,000 - $89,000 / year Description We are reimagining the ultimate journey for ...

Designer

Portland, OR ยท On-site +1

We are comfortable with remote work - we are based in Portland, OR which has an awesome open-source community, but if you don't live here already, that is ok. Plenty of good developers didn't go to ...

H&H is seeking an Electrical Designer to join the firm's Portland, Oregon, office. This position ... Work effectively with local and remote project teams and technical staff Requirements * Bachelor ...

ICT Designer

Portland, OR ยท On-site +1

$75K - $145K/yr

ICT Designer Job Status: Exempt-salaried Location: Join us in any one of our 13 scenic locations. Preference for Boise, ID (Relocation assistance may be provided) * Boise, ID * Bend, OR * Billings ...

... or SF (remote until we open our SF office). Check out EPD at Nourish and Design Values to learn ... You have 10+ years experience designing compelling digital products. * You are deeply customer- and ...

We're looking for a high-performing Interior Designer who thrives at the intersection of luxury residential design, visualization, and construction execution. This is not a traditional interior ...

Designer - Multi-Family Housing

Portland, OR ยท On-site +1

$21.75 - $26.50/hr

Work where you thrive - with a mix of remote and in-office options * Competitive compensation with annual reviews and advancement opportunities * Comprehensive benefits, including medical, dental ...

REMOTE AESTHETIC SALES CONSULTANT LaserAway | Remote (West Coast preferred) | Full-time $20/hr base ... Every treatment is designed by board-certified dermatologists and performed by licensed medical ...

Be Seen First

Entry Level Sales Representative - Remote Work From Home | Training Provided | Flexible Schedule ... This role is designed for individuals who are eager to learn, enjoy working with people, and are ...

Be Seen First

Entry Level Sales Representative - Remote Work From Home | Training Provided | Flexible Schedule ... This role is designed for individuals who are eager to learn, enjoy working with people, and are ...

Remote Therapist - Oregon

Portland, OR ยท Remote

$70K - $90K/yr

This role is designed for independently licensed therapists who want: * Predictable, W-2 ... Minimal administrative burden in a fully remote environment * Clear expectations around caseload ...

Remote Therapist - Oregon

Portland, OR ยท Remote

$70K - $90K/yr

This role is designed for independently licensed therapists who want: * Predictable, W-2 ... Minimal administrative burden in a fully remote environment * Clear expectations around caseload ...

Be Seen First

Entry Level Sales Representative - Remote Work From Home | Training Provided | Flexible Schedule ... This role is designed for individuals who are eager to learn, enjoy working with people, and are ...

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Showing results 1-20

Remote Designer information

See Portland, OR salary details

$37.6K

$88K

$116.4K

How much do remote designer jobs pay per year?

As of Jun 28, 2026, the average yearly pay for remote designer in Portland, OR is $87,952.00, according to ZipRecruiter salary data. Most workers in this role earn between $61,400.00 and $115,300.00 per year, depending on experience, location, and employer.

What Is the Job of a Remote Designer?

Remote designers develop ideas on ways to present their company's products and services. Instead of working in the office, remote designers work from home or another location outside the office with internet connectivity. Remote designers work in many different industries; they are found in fashion merchandising, advertising and marketing, computer programming and software development, and manufacturing. Specific job duties vary, depending on the type of industry and the project. But your responsibilities may include collaborating and brainstorming with other designers, engineers, developers, and business analysts to determine how to best display the target product or service and meet your client's needs.

What is the difference between Remote Designer vs Remote Web Developer?

AspectRemote DesignerRemote Web Developer
Required CredentialsDesign certifications, portfolioProgramming certifications, portfolio
Work EnvironmentDesign tools, creative softwareCode editors, development environments
Industry UsageAdvertising, branding, digital mediaTech, e-commerce, software companies
Common Search/ComparisonYesYes

Remote Designers focus on visual and user experience aspects, utilizing design tools and creative skills. Remote Web Developers concentrate on coding and building websites or applications. While both roles often work remotely and require technical skills, their core responsibilities and tools differ significantly, making this comparison useful for those exploring career options or hiring in digital industries.

What are some common challenges faced by Remote Designers, and how can they be addressed?

Remote Designers often face challenges related to communication and collaboration, since they are not physically present with their team. Maintaining clear communication through regular video meetings and using collaborative design tools like Figma or Miro can help bridge this gap. Additionally, remote work requires strong self-discipline and time management skills to meet deadlines and balance multiple projects. Proactively seeking feedback and staying engaged with the team through chat platforms can also enhance workflow and project outcomes.

What are remote designers?

Remote designers are creative professionals who work from locations outside of a traditional office environment, often from home or anywhere with an internet connection. They use digital tools to create visual content such as websites, graphics, user interfaces, and branding materials. Remote designers collaborate with clients and teams online, using communication platforms and project management tools. This flexible work setup allows them to work with clients globally and maintain a better work-life balance.

What are the key skills and qualifications needed to thrive as a Remote Designer, and why are they important?

To thrive as a Remote Designer, you need strong visual design skills, proficiency in design principles, and typically a degree in graphic or digital design. Familiarity with tools like Adobe Creative Suite, Figma, Sketch, or other collaborative design platforms is usually required. Excellent communication, time management, and self-motivation help you effectively collaborate with distributed teams and manage projects independently. These skills are crucial for producing high-quality work, meeting deadlines, and ensuring smooth remote collaboration.
What are the most commonly searched types of Designer jobs in Portland, OR? The most popular types of Designer jobs in Portland, OR are:
What job categories do people searching Remote Designer jobs in Portland, OR look for? The top searched job categories for Remote Designer jobs in Portland, OR are:
What cities near Portland, OR are hiring for Remote Designer jobs? Cities near Portland, OR with the most Remote Designer job openings:
Infographic showing various Remote Designer job openings in Portland, OR as of June 2026, with employment types broken down into 97% Full Time, and 3% Contract. Highlights an 38% Physical, 3% Hybrid, and 59% Remote job distribution, with an average salary of $87,952 per year, or $42.3 per hour.
Product Designer (REMOTE)

Product Designer (REMOTE)

Discogs

Beaverton, OR โ€ข On-site, Remote

$75K - $89K/yr

Full-time

Medical, Dental, Retirement, PTO

Posted 12 days ago


Job description

Product Designer (REMOTE)
Department: Product Design
Employment Type: Full Time
Location: REMOTE US
Compensation: $75,000 - $89,000 / year
Description
We are reimagining the ultimate journey for music lovers and record collectors worldwide - for the next generation, and for our long-time loyalists. As a Product Designer, you won't just be moving pixels - you'll solve real customer problems in a fast-paced, iterative environment, working directly with squads and partnering closely with Product Managers, Engineers, and fellow designers to create a unified experience across the Discogs ecosystem.
Discogs is a music discovery and record collecting platform with a passionate following and massive growth potential. Preserving the utility our loyalists depend on while making it intuitive for the next generation of music fans and record collectors is a defining challenge of this role. We're looking for a designer who can move fluently between high-level user flows and the craft of impactful, intuitive UI - someone who can envision and map how an experience should work, then bring it to life in an elevated user interface.
You bring high technical aptitude and a strong understanding of how design translates into code. You'll help establish patterns across our ecosystem that simplify decision-making downstream - for designers, engineers, and the product as a whole - and you'll be an active participant in evolving our machine-readable design system across Figma and GitHub. You're an AI optimist - you treat it as a collaborator that unlocks velocity and extends your skill set.
Beyond the craft, we want someone genuinely excited about music discovery and record collecting - someone who explores artist discographies and label catalogs, and brings real enthusiasm for what Discogs can become. If you don't yet know why an original pressing matters to a collector, you're curious and proactive to learn why - and to channel those insights into your designs. You actively research, ideate, and present ideas, and you bring that voice and insight back to your squad as the autonomous voice of design within it.
Location
While we are a remote company we are only hiring for the following locations: OR, WA, CA, CO, TX, IL
CompensationBase Annual salary range - $75,000 - $89,000
Key Responsibilities
What You'll Accomplish
Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
  • Champion solving user problems: User problems drive the work. You stay close to what collectors and sellers actually need, and you measure your work by whether it solves real problems for them.
  • Understand users: Stay curious, open-minded, and proactive about learning who our users are and what helps them on their music discovery and collecting journey. Participate in usability testing and research, and iterate on designs based on what you learn.
  • Exercise design thinking: Take a human-centered approach to problem-solving - understand user needs, challenge assumptions, and create solutions through iterative prototyping and testing.
  • Ideate with impact: Support product squads with rapid wireframing, information architecture, and prototyping to validate ideas quickly.
  • Design end-to-end with squads: From discovery and research through high-fidelity Figma mockups, interactive prototypes, and final machine-readable designs that are ready for engineering handoff with minimal translation, partner with product squads to ideate, validate, and ship new experiences across web and mobile.
  • Elevate UX and visual design: Combine Discogs' new brand identity with UX best practices to create intuitive, streamlined user flows and modern interfaces that are as visually compelling as they are functional.
  • Design responsively: Translate and optimize design solutions for impact and usability at any screen size.
  • Find creative range within meaningful constraints: The design system, brand identity, and engineering realities are the conditions that make your work shippable and durable. Structure your Figma work the way it will live in code: component properties, variants, and modes that map cleanly to engineering, with layer architecture and auto-layout that treat the design-to-code seam as a contract.
  • Bridge design and engineering: Partner with engineers to keep tokens, components, and patterns in sync between Figma and the codebase. Treat our machine-readable design system as a shared product - what's in Figma flows cleanly into code, and what engineers learn in implementation flows back into the system.
  • Collaborate and iterate: Work closely with PMs, engineers, and fellow designers to ensure technical feasibility and consistency across the holistic product experience. Show work early and often, welcome feedback, and iterate toward excellence.
  • Balance speed and quality: Manage your time effectively, prioritize high-impact work, and deliver polished outcomes on a healthy cadence.

Department/Team Specific Focus
  • Discovery Squad - Home Page, Search, Dashboard, Collection, Genre/Style pages, User Lists

Skills, Knowledge and Expertise
What You'll Contribute
  • Design expertise: Deep understanding of product design fundamentals - user-centered design practices, interaction design, and the foundational craft of typography, color, scale, hierarchy, and composition. Sound, well-reasoned visual decisions are second nature to you.
  • Design system fluency: Hands-on experience contributing to a design system, not just consuming one. You're fluent in tokens, component properties, variants, modes, atomic design, and the naming conventions that keep a system consistent and machine-readable - and you understand why these matter when designs need to live in code.
  • Figma mastery: Deep proficiency with Figma variables, modes, component properties, auto-layout, and library architecture. You build files that other designers and engineers can actually use.
  • Systems thinking: You see the patterns across a product and articulate them in ways that simplify decisions for everyone downstream. You design with reuse, consistency, and clarity in mind.
  • Technical aptitude: A strong understanding of how design translates into code. You don't need to ship production code, but you can read it, understand how property/value pairs and tokens work, and design with implementation in mind. If parts of this are new to you, you have the aptitude and appetite to learn.
  • Attention to detail: A passion for designing beautiful, modern, user-friendly experiences - and for the structural details that make designs durable and effective.
  • Human-centered mindset: Proven ability to advocate for the user and translate user insight into product decisions.
  • Collaboration and communication: You articulate ideas and design decisions clearly across design, product, and engineering. You're confident in your work and actively seek feedback to validate ideas, expand possibilities, and challenge your own assumptions.
  • Accountability and time management: Deliver projects on time and in scope across multiple workstreams in a fast-moving, startup-like environment. When ambiguity arises, you communicate proactively to find clarity rather than waiting for it.
  • Commitment to growth: Embrace the unknown with curiosity as you hunt for solutions. You're committed to continuously expanding your technical and professional skillset.
  • AI fluency: Proactive interest in applying AI to product design - to improve design processes, technical output, and user outcomes.
  • Accessibility advocacy: Working knowledge of accessibility standards, or genuine enthusiasm to learn and implement them.
  • Genuine enthusiasm for music discovery and record collecting: You have and collector records, are excited to imagine and shape a modernized Discogs, and you bring that energy to the work.

Required
  • Bachelor's degree (BA/BS) from a four-year college or university, or equivalent work experience.
  • 4+ years of Product or UX design experience, with a strong portfolio of shipped work (Figma strongly preferred).
  • Hands-on experience contributing to a design system - not just consuming one.

Preferred
  • Experience working in or alongside a machine-readable design system, where Figma tokens and components stay in sync with code.
  • Working knowledge of front-end fundamentals: HTML, CSS, and a sense of how component libraries are structured in modern frameworks.
  • Comfort with GitHub workflows - branches, pull requests, code review.
  • Familiarity with design token tooling (Style Dictionary, Tokens Studio, or similar).
  • Experience designing for e-commerce, inventory systems, cataloging, dashboards, collecting platforms, or music platforms.
  • Familiarity with interaction design and motion.
  • Real passion for music and knowledge of record collecting.

Benefits
What We Provide
  • Competitive compensation: salary, plus performance-related bonus program
  • 401(k) with employer match
  • 100% company-paid medical and dental insurance benefits for you and your dependents
  • 4 weeks paid vacation, increasing based on tenure
  • 18 weeks paid leave for birth moms
  • 8 weeks paid parental leave, including for adoption
  • Monthly wellness allowance
  • Annual professional and personal development allowance
  • Work from home office set-up and expense allowances
  • Flexible work location opportunities
  • Employer matching toward charitable contributions