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Remote Contract Game Developer Jobs (NOW HIRING)

Junior Game Developer (Java / libGDX) Job Type: Contractor Location: Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how ...

Junior Game Developer (Java / libGDX) Job Type: Contractor Location: Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how ...

Hyperledger Sawtooth Developer - Remote Contract Location: Anywhere Experience: Hyperledger Sawtooth Type: Contract Assisgnment Sponsorship: No Salary Range: Hourly depends on length of contract ...

Insomniac is looking for a Senior Gameplay Programmer (Contract). In this role you'll collaborate ... At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid ...

GPS-Based Mobile Web Game Developer -- Paid Part-Time Internship JOB OBJECTIVE: Build a GPS-based ... Fully remote -- must be US-based. Houston-based preferred but not required. Duration: Immediately ...

Insomniac is looking for a Senior Gameplay Programmer (Contract). In this role you'll collaborate ... At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid ...

Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics programming, rendering systems, and engine-level development to build high-performance, real-time ...

Showing results 21-40

Remote Contract Game Developer information

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$32.5K

$108.5K

$180K

How much do remote contract game developer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for remote contract game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Contract Game Developer vs Remote Full-Time Game Developer?

AspectRemote Contract Game DeveloperRemote Full-Time Game Developer
CredentialsPortfolio, relevant experience, possibly specific software certificationsPortfolio, relevant experience, possibly specific software certifications
Work EnvironmentProject-based, flexible hours, short-term contractsCompany-employed, fixed schedule, ongoing employment
Employer & Industry UsageFreelance platforms, indie studios, larger game companies for specific projectsGame studios, publishers, tech companies with permanent teams

Remote Contract Game Developers typically work on a project basis with flexible hours, often through freelance platforms or for specific projects. In contrast, Remote Full-Time Game Developers are employed directly by companies with a fixed schedule and ongoing employment. Both roles require similar skills and credentials but differ mainly in employment type and work structure.

More about Remote Contract Game Developer jobs

What cities are hiring for Remote Contract Game Developer jobs?

Cities with the most Remote Contract Game Developer job openings:

What are the most commonly searched types of Remote Game Developer jobs?

The most popular types of Remote Game Developer jobs are:

What states have the most Remote Contract Game Developer jobs?

States with the most job openings for Remote Contract Game Developer jobs include:

What are popular job titles related to Remote Contract Game Developer jobs?

For Remote Contract Game Developer jobs, the most frequently searched job titles are:

Infographic showing various Remote Contract Game Developer job openings in the United States as of September 2026, with employment types broken down into 48% Full Time, 11% Part Time, and 41% Contract. Highlights an 100% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Game Developer (Java / libGDX) - Remote

Tampa, FL โ€ข Remote

micro1 AI
Software Developmentย โ€ขย 11 - 50 employees

$20 - $120/hr

Part-time

Re-posted 22 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required โ€” your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.