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Remote Contract Game Developer Jobs in Riverside, CA

Manager, Contracts

Irvine, CA ยท On-site +1

$95K - $127K/yr

It takes the imagination and passion of all of us-from design and engineering to the manufacturing ... Extensive knowledge of contract terms and conditions * Extensive knowledge of sales field ...

Manager, Contracts

Irvine, CA ยท On-site +1

$95K - $127K/yr

It takes the imagination and passion of all of us-from design and engineering to the manufacturing ... Extensive knowledge of contract terms and conditions * Extensive knowledge of sales field ...

SDET, Remote opportunity

Irvine, CA ยท On-site +1

$130K - $145K/yr

Senior SDET Location: Hybrid if local to Irvine, CA. 100% remote if you live more than 30 miles ... Experience testing complex multi-system integrations including mocking, contract testing, and test ...

Contract length: through FY26 (June 30) + extension * 100% remote (must be available PST hours) Position Overview We are seeking a highly skilled Senior PeopleSoft Developer with extensive experience ...

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Remote Contract Game Developer information

See Riverside, CA salary details

$33.9K

$113.2K

$187.8K

How much do remote contract game developer jobs pay per year?

As of Jul 10, 2026, the average yearly pay for remote contract game developer in Riverside, CA is $113,164.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,000.00 and $129,400.00 per year, depending on experience, location, and employer.

What is the difference between Remote Contract Game Developer vs Remote Full-Time Game Developer?

AspectRemote Contract Game DeveloperRemote Full-Time Game Developer
CredentialsPortfolio, relevant experience, possibly specific software certificationsPortfolio, relevant experience, possibly specific software certifications
Work EnvironmentProject-based, flexible hours, short-term contractsCompany-employed, fixed schedule, ongoing employment
Employer & Industry UsageFreelance platforms, indie studios, larger game companies for specific projectsGame studios, publishers, tech companies with permanent teams

Remote Contract Game Developers typically work on a project basis with flexible hours, often through freelance platforms or for specific projects. In contrast, Remote Full-Time Game Developers are employed directly by companies with a fixed schedule and ongoing employment. Both roles require similar skills and credentials but differ mainly in employment type and work structure.

What are popular job titles related to Remote Contract Game Developer jobs in Riverside, CA? For Remote Contract Game Developer jobs in Riverside, CA, the most frequently searched job titles are:
What job categories do people searching Remote Contract Game Developer jobs in Riverside, CA look for? The top searched job categories for Remote Contract Game Developer jobs in Riverside, CA are:
What cities near Riverside, CA are hiring for Remote Contract Game Developer jobs? Cities near Riverside, CA with the most Remote Contract Game Developer job openings:
Design Verification Engineer - Remote - Contract opportunity

Design Verification Engineer - Remote - Contract opportunity

Zodiac Solutions

Irvine, CA โ€ข Remote

$139K - $169K/yr

Contractor

Posted 17 days ago


Job description

Role โ€“ Design Verification Engineer

Location โ€“ Remote (must be aligned with PST time zone)

Duration- Contract opportunity

ย Job Description and other details โ€“

We are seeking an ASIC Design Verification Engineer whose role will be to verify the functionality, performance, and robustness of our custom silicon designs. You will help define the verification approach, contribute toย methodology, and work closely with architecture, RTL design, DFT, firmware, physical design, and silicon validation engineers. This is a hands-on role with high ownership, deep technical engagement, and the opportunity to shape first-generation silicon.ย 

Qualificationsย 

  • B.S. or M.S. in Electrical Engineering, Computer Engineering, or related field.
  • 3+ years of experience in ASIC/SoC verification.
  • Solid understanding of SystemVerilog, digital logic, and hardware verification flows.
  • Proficiency with a simulation (VCS, Xcelium, Questa), waveform debug (Verdi, SimVision) and coverage tool.
  • Experience with test planning, testbench development, constrained-random testing, and coverage analysis.
  • Familiarity with a scripting language (ex: Python, Perl, TCL) and revision control system (ex: Git).ย 

Responsibilitiesย 

  • Develop and execute verification plans for block-level, subsystem-level, and full-chip environments.
  • Build SystemVerilog/UVM test benches, including agents, monitors, scoreboards, checkers, and coverage models.
  • Write SystemVerilog Assertions (SVA) and integrate formal verification where appropriate.
  • Drive constrained-random and directed testing strategies to validate functionality, corner cases, and stress scenarios.
  • Run simulations, triage failures, drive root-cause analysis, and collaborate with RTL designers to resolve issues.
  • Implement and maintain functional coverage, code coverage, assertion coverage, and ensure coverage closure for sign-off.
  • Manage regression testing, simulation farms, and CI pipelines to ensure high test throughput and fast debug iterations.
  • Participate in design reviews and microarchitecture discussions.ย