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Remote Co Op Video Game Jobs (NOW HIRING)

Onebrief operates as an all-remote company, though many of our employees work alongside our ... the video game industry to build the future of simulations, modeling, and operations with ...

Digital Innovation Co-Op - Supply Chain

$80K - $99K/yr

... including Video-Based Safety, Vehicle Telematics, Apps and Driver Workflows, and Equipment ... This is a remote opportunity. This role is open to candidates residing in the US except the San ...

Video Editor Full-Time (40 hours/week) | Fully Remote Check out The Global Talent Co.'s talent ... The Global Talent Co . is a leading community for the top 5% remote marketing talent. We match ...

$67K - $90K/yr

Bethlehem, Fully Remote Categories: Student Life Director of Internships and Employer Partnerships ... Design and scale high-impact internship and co-op opportunities by analyzing workforce trends and ...

The Video Edito r , Temporary will create and execute high quality graphics for multiple gaming and ... S.-based employees for payroll and compliance reasons and is not eligible for international remote ...

In this role, you will initiate and close deals with top video game developers and publishers ... For all others around the US, this position will be remote. This role is full-time, with an ...

Remote Video Specialist

Buford, GA · On-site +1

$15 - $16/hr

... produce game-changing results. With more than 500 direct employees nationwide, our domestic ... Our remote video team consists of high performing professionals who specialize in reviewing and ...

... produce game-changing results. With more than 500 direct employees nationwide, our domestic ... Our remote video team consists of high performing professionals who specialize in reviewing and ...

... produce game-changing results. With more than 500 direct employees nationwide, our domestic ... Our remote video team consists of high performing professionals who specialize in reviewing and ...

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Remote Co Op Video Game information

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How much do remote co op video game jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for remote co op video game in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What is a Remote Co-Op Video Game job?

A Remote Co-Op Video Game job typically involves working as part of a collaborative team to develop, design, or support cooperative video games from a remote location. This could include roles such as programming, game design, art, or quality assurance, all focused on games that feature cooperative (co-op) multiplayer elements. Employees communicate and coordinate with team members online, using digital tools to share progress and feedback. This setup allows for flexibility in work location while contributing to the collaborative process essential in co-op game development.

What are the key skills and qualifications needed to thrive as a Video Game Developer, and why are they important?

To thrive as a Video Game Developer, you need strong programming skills (such as C++, C#, or Java), a solid understanding of game design principles, and typically a degree in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, as well as experience with version control systems like Git, is highly valued. Creativity, teamwork, and effective problem-solving are crucial soft skills for collaborating with diverse teams and overcoming development challenges. These skills and qualities ensure the creation of engaging, high-quality games while meeting project deadlines in a competitive industry.

What is the difference between Remote Co Op Video Game vs Remote Game Tester?

AspectRemote Co Op Video GameRemote Game Tester
Primary RoleParticipates in multiplayer cooperative gameplay, often as a team member or partnerTests video games for bugs, glitches, and quality assurance
Required SkillsGaming skills, teamwork, communicationAttention to detail, technical understanding, reporting bugs
Work EnvironmentHome or remote, gaming setup, often with other playersHome or remote, computer with testing software
Industry UsageGame development, online gaming communitiesQuality assurance, game publishing companies

While Remote Co Op Video Games involve players collaborating in gameplay, Remote Game Testers focus on evaluating games for bugs and quality. The roles differ in purpose: one is entertainment and teamwork, the other is quality assurance. Both roles are remote-friendly and require familiarity with gaming, but their objectives and daily tasks are distinct.

What are some common challenges remote co-op video game developers face when collaborating with a distributed team?

Remote co-op video game developers often encounter challenges such as coordinating across different time zones, ensuring clear communication among team members, and maintaining version control for collaborative assets. Tools like Slack, Discord, and version control systems such as Git are essential for keeping everyone on the same page. Regular virtual meetings and clear documentation help address misunderstandings and promote efficient teamwork, but developers may still need to be proactive in seeking feedback and staying aligned with the project's vision.
More about Remote Co Op Video Game jobs
What cities are hiring for Remote Co Op Video Game jobs? Cities with the most Remote Co Op Video Game job openings:
What are the most commonly searched types of Remote Video Game jobs? The most popular types of Remote Video Game jobs are:
What states have the most Remote Co Op Video Game jobs? States with the most job openings for Remote Co Op Video Game jobs include:
Sr Software Engineer - Gameplay (NST)

Sr Software Engineer - Gameplay (NST)

Nintendo

Redmond, WA • On-site, Remote

$137K - $180K/yr

Other

Posted 21 hours ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

93rd of 186 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on key gameplay features as well as managing small groups of engineers. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

For more information about NST, click here.

DESCRIPTION OF DUTIES:

  • Develops, writes clear, maintainable and portable code, and debugs using the relevant programming languages.
  • Reviews and optimizes other engineers' code.
  • Provides effective solutions by applying advanced programming skills and knowledge.
  • Provides technical documentation and explanations intended for distribution to other parties.
  • Allocates work to other team members and supervises their results.
  • Mentors less experienced members of the team.
  • Makes recommendations regarding system architectural design, data structures, and algorithm development.
  • Manages team members' performance by setting clear goals and expectations, tracking progress against the goals, ensuring feedback, and addressing performance problems and issues promptly.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS:
  • 7 or more years of software engineering experience in the relevant field.
  • Strong all-around programming skills including ability to review and optimize other engineers' code.
  • Strong understanding of core technologies, toolsets, and common workflows for video game development.
  • In-depth understanding of interactive entertainment methodologies and production pipelines.
  • Advanced knowledge of the relevant programming languages (C/C++/C#).
  • Strong preference of experience supervising a team; allocating work, supervising their results, providing clear expectations, and providing coaching and development - to ensure high-quality execution and successful outcomes.
  • Proven experience leading and mentoring other gameplay engineers.
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.