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Remote Co Op Video Game Jobs (NOW HIRING)

Track the ROI on co-op spend, sampling, and in-store activations, and use it to shape next season ... Benefits * 100% remote work, allowing you to contribute from the environment where you do your best ...

$67K - $90K/yr

Bethlehem, Fully Remote Categories: Student Life Director of Internships and Employer Partnerships ... Design and scale high-impact internship and co-op opportunities by analyzing workforce trends and ...

Video Editor Full-Time (40 hours/week) | Fully Remote Check out The Global Talent Co.'s talent ... The Global Talent Co . is a leading community for the top 5% remote marketing talent. We match ...

The Video Edito r , Temporary will create and execute high quality graphics for multiple gaming and ... S.-based employees for payroll and compliance reasons and is not eligible for international remote ...

... co-op multiplayer, sharing, chat, and more. The Product Manager for Games - Social Platform will ... video games. * Proven ability to lead major new product initiatives or materially transform ...

... co-op multiplayer, sharing, chat, and more. The Product Manager for Games - Social Platform will ... video games. * Proven ability to lead major new product initiatives or materially transform ...

... co-op multiplayer, sharing, chat, and more. The Product Manager for Games - Social Platform will ... in video games. Proven ability to lead major new product initiatives or materially transform ...

Business Development Representative (BDR) At 5x5 Co-Op, we're reimagining data-driven growth with a ... Flexible work environment combining in-office collaboration with remote flexibility. Your efforts ...

Business Development Representative (BDR) At 5x5 Co-Op, we're reimagining data-driven growth with a ... Flexible work environment combining in-office collaboration with remote flexibility. Your efforts ...

... game for us. Currently, we are looking for a creative and detail-oriented Video Editor to join our ... Fully remote and full-time work (8 hours) from anywhere in the world; * Career opportunities in the ...

Showing results 41-60

Remote Co Op Video Game information

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$5

$15

$28

How much do remote co op video game jobs pay per hour?

As of Aug 12, 2026, the average hourly pay for remote co op video game in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What is the difference between Remote Co Op Video Game vs Remote Game Tester?

AspectRemote Co Op Video GameRemote Game Tester
Primary RoleParticipates in multiplayer cooperative gameplay, often as a team member or partnerTests video games for bugs, glitches, and quality assurance
Required SkillsGaming skills, teamwork, communicationAttention to detail, technical understanding, reporting bugs
Work EnvironmentHome or remote, gaming setup, often with other playersHome or remote, computer with testing software
Industry UsageGame development, online gaming communitiesQuality assurance, game publishing companies

While Remote Co Op Video Games involve players collaborating in gameplay, Remote Game Testers focus on evaluating games for bugs and quality. The roles differ in purpose: one is entertainment and teamwork, the other is quality assurance. Both roles are remote-friendly and require familiarity with gaming, but their objectives and daily tasks are distinct.

More about Remote Co Op Video Game jobs
What cities are hiring for Remote Co Op Video Game jobs? Cities with the most Remote Co Op Video Game job openings:
What are the most commonly searched types of Remote Video Game jobs? The most popular types of Remote Video Game jobs are:
What states have the most Remote Co Op Video Game jobs? States with the most job openings for Remote Co Op Video Game jobs include:
Infographic showing various Remote Co Op Video Game job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 78% Full Time, 18% Part Time, 1% Temporary, and 2% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $31,769 per year, or $15.3 per hour.

CONTRACT - Associate Game Designer (NST)

Nintendo

Redmond, WA • On-site, Remote

Full-time

Re-posted 6 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

153rd of 243 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


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