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Remote Board Game Developer Jobs in Wisconsin (NOW HIRING)

Mid-Level/Senior Animator

Madison, WI ยท On-site +1

$106K - $121K/yr

... open to remote work for those located in the United States and Canada. This role will work ... Collaborate with Design, Programming, and TA to ensure animations function correctly within game ...

Provide technical support and assistance to customers via phone, remote connection, or on-site for ... Please note that the pay ranges listed on external job boards, outside our posting details, do not ...

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Remote Board Game Developer information

What are the key skills and qualifications needed to thrive as a Remote Board Game Developer, and why are they important?

To thrive as a Remote Board Game Developer, you need a strong background in game design, programming, and a solid understanding of gameplay mechanics, often supported by a degree in game development or related experience. Familiarity with digital development tools such as Unity, Unreal Engine, Tabletop Simulator, and graphic design software is essential, along with experience using version control systems like Git. Creativity, strong communication, and effective collaboration skills are crucial for working with distributed teams and delivering engaging player experiences. These skills ensure the successful creation and iteration of compelling board games that resonate with players in a remote work environment.

What is a remote board game developer?

A remote board game developer is a professional who designs, develops, and tests board games while working from a location outside of a traditional office, often from home. Their responsibilities include creating game concepts, rules, prototypes, and collaborating with artists and playtesters, all through digital communication tools. They use software to design game components and may work independently or as part of a distributed team. Remote board game developers must have strong creative, analytical, and communication skills to bring engaging games to market while working virtually.

What is the difference between Remote Board Game Developer vs Remote Video Game Developer?

AspectRemote Board Game DeveloperRemote Video Game Developer
Required SkillsGame design, prototyping, illustration, storytellingProgramming, game engines, graphics, coding languages
Work EnvironmentCollaborative, creative, often in small teams or indie settingsTechnical, often in larger studios or freelance projects
Industry UsageBoard game publishers, indie developers, crowdfunding platformsVideo game studios, tech companies, entertainment industry
Common Search/ComparisonYesYes

Remote Board Game Developers focus on designing and creating physical or digital tabletop games, emphasizing creativity and storytelling. In contrast, Remote Video Game Developers work on digital interactive entertainment, requiring programming and technical skills. Both roles often work remotely, but their tools, skills, and industry applications differ significantly.

How do Remote Board Game Developers typically collaborate with artists, writers, and other team members?

Remote Board Game Developers frequently work with cross-functional teams that may include artists, writers, and playtesters located in different regions. Collaboration is often facilitated using project management tools, video conferencing, and shared digital workspaces, ensuring clear communication and alignment on project goals. Regular virtual meetings, feedback sessions, and collaborative platforms help synchronize creative input, track development milestones, and resolve challenges efficiently. This structure enables developers to integrate diverse ideas while maintaining steady progress on game design and development.
What cities in Wisconsin are hiring for Remote Board Game Developer jobs? Cities in Wisconsin with the most Remote Board Game Developer job openings:
Infographic showing various Remote Board Game Developer job openings in Wisconsin as of July 2026, with employment types broken down into 1% Locum Tenens, 2% As Needed, 81% Full Time, 14% Part Time, and 2% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution.

Interactive Technology Developer (Unity)

Stamm

Milwaukee, WI โ€ข On-site, Remote

Full-time

Posted 23 days ago


Job description

Who We Are
Stamm Media is a digital content studio and audiovisual production company that partners with brands and agencies to deliver stunning event technology and immersive digital experiences nationwide.
Known for our collaborative approach and high standards, we elevate brands and bring live experiences to life through interactive installations, experiential technology, and innovative storytelling.
Our team is made up of passionate professionals who thrive on creativity, collaboration, and excellence. We take pride in building strong partnerships, delivering exceptional work, and pushing the boundaries of what's possible in live and digital environments.
The Role
We are seeking an Interactive Technology Developer with strong Unity and C# experience to help create interactive experiences for trade shows, events, museums, and branded environments.
This role is ideal for a developer who enjoys solving technical challenges, integrating emerging technologies, and bringing physical and digital systems together to create memorable experiences.
Projects frequently involve Unity applications communicating with external systems, integrating third-party hardware, deploying emerging technologies, and supporting installations in real-world environments. While Unity and C# development will be the primary focus, this role emphasizes technical integration and systems development.
The successful candidate will work closely with senior developers, designers, producers, and AV specialists to bring unique experiences to life.
No two projects are exactly alike. You may find yourself putting the finishing touches on a custom game scene, integrating a computer vision framework into Unity, developing communication between applications using OSC, connecting to a badge registration platform through an API, or testing applications prior to deployment.
We are looking for someone who is curious, adaptable, technically versatile, and excited to learn new technologies as project needs evolve.
Location: Remote (Milwaukee, WI area preferred for occasional in-office collaboration)
What You'll Do
  • Develop and maintain interactive applications using Unity and C#.
  • Integrate third-party SDKs, APIs, and external hardware into Unity applications.
  • Integrate cameras, sensors, tracking systems, and other interactive technologies into live experiences.
  • Build communication workflows between applications, devices, and external systems using technologies such as DMX, OSC, WebSockets, TCP/UDP, HTTP APIs, and related protocols.
  • Integrate cloud services, internal business systems, registration platforms, and third-party event technologies into interactive experiences.
  • Evaluate, prototype, and deploy emerging technologies including AI, computer vision, motion tracking, and interactive hardware platforms.
  • Research and evaluate new software platforms, frameworks, and technologies for future projects.
  • Assist with hardware selection, system setup, deployment, and technical documentation.
  • Create technical diagrams, deployment plans, and installation documentation.
  • Perform software QA, testing, optimization, and troubleshooting across software and hardware systems.
  • Support deployed experiences during installation, testing, and live events as needed.

What We're Looking For
  • Strong proficiency in C# and object-oriented programming principles.
  • Professional experience developing applications in Unity.
  • Experience integrating third-party SDKs, APIs, middleware, or external hardware into applications.
  • Familiarity with networking and communication protocols such as OSC, TCP/IP, UDP, WebSockets, REST APIs, or similar technologies.
  • Experience working with sensors, cameras, tracking systems, or other interactive hardware is strongly preferred.
  • Demonstrated ability to learn and apply new technologies, frameworks, and APIs independently.
  • Strong analytical and problem-solving skills with the ability to diagnose and resolve technical issues across multiple interconnected systems.
  • Familiarity with technologies such as computer vision, AI services, machine learning frameworks, or real-time media systems is a plus.
  • Basic familiarity with web technologies such as JavaScript, HTML, and REST-based services for integration purposes.
  • Experience working in collaborative development environments and managing multiple priorities simultaneously.
  • Strong written and verbal communication skills.
  • Ability to work independently while contributing effectively as part of a multidisciplinary team.

Bonus Experience
Experience with any of the following is a plus:
  • Computer vision frameworks (MediaPipe, OpenCV, etc.)
  • Depth cameras and tracking systems (ZED, Azure Kinect, Intel RealSense, etc.)
  • AI service integrations
  • Interactive exhibit, museum, trade show, or experiential technology projects
  • V systems and show control technologies
  • TouchDesigner, or other real-time platforms
  • Linux, scripting, or server administration
  • Cloud platforms and deployment workflows

Why Stamm Media
  • Work with a collaborative, high-performing team that genuinely enjoys working together.
  • Build experiences using emerging technologies including AI, computer vision, interactive systems, and experiential technology platforms.
  • Collaborate on innovative, high-impact projects for major brands.
  • Help create immersive experiences seen by audiences nationwide.
  • Be part of a respected event technology company with a national footprint.
  • Work on projects where creativity, experimentation, and technical innovation are encouraged.

If you enjoy combining software, hardware, and emerging technologies to create unforgettable experiences, we'd love to hear from you.