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Remote Blender 3D Internship Jobs (NOW HIRING)

Contract Spatial Designer

Chicago, IL · On-site +1

$55 - $85/hr

Known for its ability to blend strategy, creativity, and flawless execution, Agency EA partners ... This position is based in Chicago and will involve a combination of remote and in-office work. This ...

Senior Artist

$130K - $155K/yr

... remote role. The ideal candidate is a highly versatile game artist with experience creating and ... Experience with Spine, 3D software packages (Maya, Blender, 3ds Max, Cinema 4D), or motion graphics ...

AI Design Intern

Los Angeles, CA · On-site +1

$20 - $25/hr

... internship. You are a sharp visual thinker who uses AI tools like a second language and who is ... Blender or similar 3D software experience: basic block-outs, camera and lighting setups, depth maps ...

AI Design Intern

Los Angeles, CA · On-site +1

$20 - $25/hr

... internship. You are a sharp visual thinker who uses AI tools like a second language and who is ... Blender or similar 3D software experience: basic block-outs, camera and lighting setups, depth maps ...

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Remote Blender 3D Internship information

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$5

$16

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How much do remote blender 3d internship jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for remote blender 3d internship in the United States is $16.65, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $18.51 per hour, depending on experience, location, and employer.

What is a remote Blender 3D internship?

A Remote Blender 3D Internship is a temporary, usually entry-level position where interns work online to learn about and assist with 3D modeling, animation, and rendering using Blender, a popular open-source software. Interns typically collaborate with teams virtually, working on real-world projects while gaining hands-on experience and developing their creative and technical skills. These internships are ideal for students or aspiring 3D artists who want to build a portfolio and get industry exposure without needing to relocate.

What is the difference between Remote Blender 3D Internship vs Remote 3D Modeling Intern?

AspectRemote Blender 3D InternshipRemote 3D Modeling Intern
Required SkillsProficiency in Blender, basic 3D modeling, animationBasic 3D modeling, software knowledge (Blender, Maya, etc.)
Work EnvironmentRemote, collaborative projects, mentorshipRemote, project-based, learning-focused
Industry UsageAnimation, game design, visual effectsGame development, animation, product visualization

The Remote Blender 3D Internship is tailored for individuals seeking hands-on experience specifically with Blender software, often with mentorship and project collaboration. The Remote 3D Modeling Intern role is broader, encompassing various software and general 3D modeling tasks. Both roles are remote and industry-relevant, but the internship offers more specialized training in Blender, making it ideal for those focusing on Blender-based careers.

What are some common challenges faced by interns during a remote Blender 3D internship, and how can they be overcome?

Remote Blender 3D interns often face challenges such as limited direct supervision, communication gaps, and difficulty accessing immediate feedback on their work. To overcome these, it's important to proactively schedule regular check-ins with mentors, participate actively in team channels, and seek out constructive feedback. Using collaborative tools and sharing work-in-progress files can also help maintain transparency and foster a sense of connection with the team. Developing self-discipline and effective time management skills is key to thriving in this remote role.

What are the key skills and qualifications needed to thrive as a remote Blender 3D intern, and why are they important?

To thrive as a Remote Blender 3D Intern, you need a solid understanding of 3D modeling, texturing, and animation principles, typically backed by coursework or a portfolio showcasing your work. Familiarity with Blender software, as well as related tools like Photoshop or Substance Painter, is essential, and knowledge of version control systems can be a plus. Strong communication, self-motivation, and time management skills help you excel in a remote team environment. These skills and qualities ensure you can deliver high-quality 3D assets, collaborate effectively, and meet project deadlines in a distributed work setting.
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Infographic showing various Remote Blender 3D Internship job openings in the United States as of August 2026, with employment types broken down into 12% Internship, 63% Full Time, 22% Part Time, 1% Temporary, and 2% Contract. Highlights an 87% Physical, 2% Hybrid, and 11% Remote job distribution, with an average salary of $34,624 per year, or $16.6 per hour.

Marketing Developer: Video & Playable Ads

Goodgame Studios

OR • On-site, Remote

Full-time

Posted 10 days ago


Job description

We're looking for a Marketing Developer to join the creative marketing team behind a new mobile 4X strategy game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is creative-led. We acquire players through video and playable ads, and we hold our work to the standard of the best creative in the genre.
This is a hands-on role that runs from mechanic to shipped ad unit. You design the mechanic, build the 3D playable, build the Unity version of our video artist films, and package both for the networks. In this role you build the same mechanic twice, once for the browser and once in-engine, so you should be equally at home in a web 3D stack and in the Unity editor.
YOUR MISSION
  • Build 3D playable ads from scratch. Fast-loading, self-contained, and engineered to convert in paid UA campaigns
  • Build lightweight minigames and prototypes in Unity
  • Package and finalize playables for the major networks (Unity, Google, AppLovin), respecting each one's MRAID, size, and CTA rules
  • Design custom setups, including animations, scenes, environments, skins, rebranding, and code changes for creative video production
  • Comfort using AI tools in the production workflow (welcome and encouraged - just tell us where you used them)
YOUR BACKSTORY
  • Hands-on playable ad experience for mobile game
  • At least +3 years of experience in a similar role
  • Strong JavaScript/TypeScript, HTML5, and CSS, with a web game framework (PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser)
  • Working knowledge of Unity and C#, enough to build marketing minigames and to reason about what transfers between Unity and the HTML5 playable ads
  • Knowledge of the single-file, no-network, MRAID, and size constraints of the major ad networks, and how to hit them without killing the experience
BIG PLUS
  • Node.js for build scripts and build automation
  • Experience in Idle Arcade genre mechanics
  • 3D asset basics (Blender) and an eye for what makes a casual mechanic satisfying
What You Can Expect
  • Full ownership of the ad units you build, from mechanic through build to delivery
  • A new game heading into launch, where your creative helps decide who tries it
  • An environment where AI tools are welcome and you can use them without justifying it
  • A collaborative, international team at one of Europe's leading mobile and live-service game studios
How We Hire
Shortlisted candidates receive a three-task paid case study plus a short creative concept write-up. The tasks mirror the day-to-day work: a teardown of a reference playable, a small playable built from our assets, and packaging that build to a named network's spec.
Please include links to playables or interactive work you have shipped. We need builds we can open, not only video captures.
About Goodgame Studios
Goodgame Studios is known for data-driven game development and successful live-service strategy titles. We self-publish our games in-house with all relevant disciplines under one roof. Our studio is based in Hamburg, Germany, and we welcome applications from international candidates. English is our working language. As part of Stillfront Group, one of Europe's leading game publishers, we work on long-term IP growth with a strong focus on execution.
Department Marketing & User Acquisition Locations Remote, Hamburg (Borselstraße 20) Remote status Fully Remote Studios Goodgame Studios Employment types Permanent Employment contracts Full time