2

Remote Backend Game Developer Jobs in Houston, TX

Senior Developer

Houston, TX ยท On-site +1

$57K - $113K/yr

Integrate applications with backend systems and enterprise platforms. * Participate in requirements ... Remote roles will also have the opportunity to come together in our offices for moments that matter.

Senior Developer

Houston, TX ยท On-site +1

$57K - $113K/yr

Integrate applications with backend systems and enterprise platforms. * Participate in requirements ... Remote roles will also have the opportunity to come together in our offices for moments that matter.

AI Software Engineer

Houston, TX ยท Remote

$115K - $145K/yr

Remote Level: 2-5 years of professional software development experience Base Salary Range: $115K ... Build and extend backend services and APIs in Django, with PostgreSQL (and PostGIS) as the primary ...

New

AI Architect Lead

Houston, TX ยท Remote

$45 - $50/hr

... Remote Duration: 6 months Skills: AI and Automation AI Agents Experience Required: 10 & Above Role Descriptions: ยท Strong experience in enterprise solution architecture, backend engineering, and ...

Principal Engineer

Houston, TX ยท Remote

$50K - $60K/yr

Through an Employer of Record (EOR), we are looking for a new Principal Backend Engineer in India to join our growing IT Team. This individual will report to our Sr. Director of IT, serve as a ...

Senior IBM Case Manager/BAW Developer

Houston, TX ยท On-site +1

$70K - $140K/yr

Integrate applications with backend systems and enterprise platforms. * Participate in requirements ... Remote roles will also have the opportunity to come together in our offices for moments that matter.

Senior IBM Case Manager/BAW Developer

Houston, TX ยท On-site +1

$70K - $140K/yr

Integrate applications with backend systems and enterprise platforms. * Participate in requirements ... Remote roles will also have the opportunity to come together in our offices for moments that matter.

Showing results 21-40

Remote Backend Game Developer information

See Houston, TX salary details

$11

$55

$80

How much do remote backend game developer jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for remote backend game developer in Houston, TX is $55.13, according to ZipRecruiter salary data. Most workers in this role earn between $45.24 and $65.19 per hour, depending on experience, location, and employer.

What is a remote backend game developer?

A Remote Backend Game Developer is a software engineer who works from a remote location to design, build, and maintain the server-side components of video games. They are responsible for creating scalable systems that handle game logic, player data, multiplayer features, and real-time communication. These developers collaborate with frontend developers, game designers, and other team members to ensure seamless gameplay experiences for users around the world. Their work often involves programming in languages such as Java, Python, C#, or Node.js, and managing cloud infrastructures.

What are the typical collaboration methods for remote backend game developers working with cross-functional teams?

Remote backend game developers frequently collaborate with frontend developers, game designers, and QA teams through a mix of communication tools such as Slack, Jira, and version control platforms like Git. Regular video meetings and code reviews are common to ensure alignment on project goals, address technical challenges, and maintain code quality. Clear documentation and proactive communication are key to overcoming distance and time zone barriers, fostering a productive team environment and smooth project workflow.

What are the key skills and qualifications needed to thrive as a remote backend game developer?

To thrive as a Remote Backend Game Developer, you need strong programming skills in languages like Java, C#, or Python, along with experience in server-side architecture and database management. Familiarity with cloud platforms (such as AWS or Azure), game server frameworks, and version control systems like Git is typically required. Excellent problem-solving, teamwork, and clear communication are vital soft skills for effective remote collaboration and troubleshooting. These abilities ensure reliable, scalable game infrastructure and smooth integration with front-end systems, essential for delivering high-quality multiplayer gaming experiences.

What is the difference between Remote Backend Game Developer vs Remote Frontend Game Developer?

AspectRemote Backend Game DeveloperRemote Frontend Game Developer
Required SkillsServer-side programming, database management, API developmentUI/UX design, client-side scripting, visual integration
Work EnvironmentCollaborates with server teams, cloud services, and databasesWorks closely with designers, artists, and client-side frameworks
Common Industry UsageDevelops game logic, multiplayer features, and data managementCreates user interfaces, menus, and visual elements

Remote Backend Game Developers focus on server-side systems, multiplayer functionality, and data management, while Remote Frontend Game Developers handle the visual and interactive aspects of games. Both roles are essential in game development, often working together remotely to deliver seamless gaming experiences.

What are the most commonly searched types of Backend Game Developer jobs in Houston, TX? The most popular types of Backend Game Developer jobs in Houston, TX are:
What are popular job titles related to Remote Backend Game Developer jobs in Houston, TX? For Remote Backend Game Developer jobs in Houston, TX, the most frequently searched job titles are:
What job categories do people searching Remote Backend Game Developer jobs in Houston, TX look for? The top searched job categories for Remote Backend Game Developer jobs in Houston, TX are:
What cities near Houston, TX are hiring for Remote Backend Game Developer jobs? Cities near Houston, TX with the most Remote Backend Game Developer job openings:
Infographic showing various Remote Backend Game Developer job openings in Houston, TX as of August 2026, with employment types broken down into 68% Full Time, 21% Part Time, 2% Temporary, and 9% Contract. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $114,679 per year, or $55.1 per hour.

Senior Software Engineer, Fleet Mission Control

Bot Auto

Houston, TX โ€ข Remote

$117K - $154K/yr

Full-time

Re-posted 4 days ago


Job description

Company Introduction

At Bot Auto, we are revolutionizing the transportation of goods with our cutting-edge autonomous trucks, enhancing the quality of life for communities around the globe. With the agility of a start-up and the wisdom of seasoned experts, Bot Auto boasts a team that has achieved numerous world-firsts and unparalleled innovations. United by a shared vision, we create miracles and propel the future of transportation. Join us and transform your dreams into reality.

We are seeking a highly skilled and motivated Senior Software Engineer, Operation Platforms to architect and build the platforms that run Bot Auto's autonomous trucking operations. Our Operation Platforms builds the intelligence and automation behind fleet scheduling, fleet management, fleet maintenance, mission control, remote assistance, IoT platform, business intelligence, and operational efficiency. Together, these platforms form a cyber-physical operating system that turns commercial freight into executable, monitored, and reconciled work. In this role, you will design the core object models, state machines, and services that coordinate Loads, Legs, Missions, and Trips across digital and physical domains, with clear authority boundaries, deterministic foundations, and room for agentic automation on top. As a hands-on technical leader, you will build operator-facing tools and backend services that move our fleet safely and efficiently in real-world commercial operations.

Key Responsibilities
  • Architect and build the core operation platforms - scheduler, dispatcher, vehicle console, ATC, and TMS - and the services that coordinate them.
  • Design durable object models, state machines, and lifecycle logic for the system's core entities (Load, Leg, Mission, Trip) and the structured events that connect them (e.g., execution impact events, mission closeout packages).
  • Establish clear authority boundaries between applications (a source-of-authority model), keeping the deterministic core reliable, traceable, and auditable while enabling probabilistic, agent-assisted automation on top.
  • Build real-time operator tooling and role-based views for dispatchers, remote assistants, technicians, and fleet managers - covering monitoring, mission control, exception handling, and remote assistance.
  • Develop backend services, APIs, and event-driven integrations that connect digital planning with the physical fleet, including the vehicle console at the edge.
  • Ensure safety-relevant workflows (e.g., launch authorization and dual-clearance, recovery and physical-takeover handoff) are correct, observable, and resilient.
  • Partner with autonomy, operations, product, and physical-layer teams to translate real operational workflows into dependable software.
  • Drive engineering excellence through system design, code quality, testing, observability, and mentorship.
Required Qualifications
  • Bachelor's degree in Computer Science, Engineering, or a related field, or equivalent experience
  • 5+ years of software engineering experience building backend services and/or full-stack applications in production
  • Strong software development skills in one or more languages: Python, Go, Java, or JavaScript/TypeScript
  • Experience designing distributed systems, data models, state machines, or workflow/lifecycle-driven applications
  • Solid understanding of APIs, databases, and event-driven architectures
Preferred Qualifications
  • Experience with operations-critical, mission-control, logistics, fleet management, TMS, dispatch/scheduling, or marketplace systems
  • Experience building real-time systems and operator-facing tools (live dashboards, command-and-control)
  • Familiarity with event-driven and streaming platforms (NATS, Kafka, MQTT, etc.) and modern frontend frameworks (React, TypeScript)
  • Experience with cloud platforms (AWS), containerization (Docker), and Kubernetes
  • Exposure to LLM/agentic automation and human-in-the-loop systems
  • Interest in autonomous systems, robotics, or cyber-physical systems
  • Strong product sense and the ability to collaborate closely with operations teams