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Remote Augmented Reality Developer Jobs in Florida

Senior Wargame Mentor

Melbourne, FL · On-site +1

$120K/yr

Remote from Melbourne/Orlando FL or Arlington VA/Washington DC area JOB STATUS: Full Time CLEARANCE ... and developers to integrate assets into projects. * Render and present realistic previews of 3D ...

General Application

Melbourne, FL · Remote

$75K - $130K/yr

General Application Remote, USA $75,000 - $130,000 annually + Benefits Must be a US citizen, No ... into reality. We are always seeking Business Analysts , Project Managers and Software Developers ...

Creative Strategist

Miami, FL · On-site +1

$73K/yr

Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration ... experiences like augmented and virtual reality to help build the next evolution in social ...

... augmented generation (RAG), and advanced data and AI platform solutions within highly regulated ... Collaborate with cross‑functional consulting and engineering teams to integrate AI solutions with ...

... engineering. * Partner with Product to translate roadmap priorities into realistic delivery plans ... LI-Remote The Compensation range for this role is 230,000 to 270,000 USD annually and may be ...

... reality. As the AI Platform for Telemetry, we give customers the choice, control, and flexibility ... engineer up to CxO * Forecasting predictably and hitting sales targets * We are a remote-first ...

... reality. As the AI Platform for Telemetry, we give customers the choice, control, and flexibility ... engineer up to CxO * Forecasting predictably and hitting sales targets * We are a remote-first ...

WORK ENVIRONMENT: We are a remote first company, with occasional travel required for team ... This is not a traditional developer or product owner role. You are a full-stack product builder who ...

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Remote Augmented Reality Developer information

What is the difference between Remote Augmented Reality Developer vs Remote Virtual Reality Developer?

AspectRemote Augmented Reality DeveloperRemote Virtual Reality Developer
Required CredentialsBachelor's in Computer Science, AR/VR certificationsBachelor's in Computer Science, AR/VR certifications
Work EnvironmentDevelops AR applications for mobile devices and AR glassesCreates immersive VR experiences for headsets and simulations
Industry UsageRetail, gaming, healthcare, educationGaming, training, simulation, entertainment
Common Search/ComparisonYesYes

Both roles require similar credentials and often work in tech-driven industries. The main difference lies in the focus: AR developers create applications that overlay digital content onto the real world, while VR developers build fully immersive virtual environments. Understanding these distinctions helps job seekers target the right roles based on their skills and interests.

What are the key skills and qualifications needed to thrive as a Remote Augmented Reality Developer, and why are they important?

A Remote Augmented Reality Developer must have strong programming skills in languages such as C#, C++, or Java, along with a solid understanding of 3D graphics, AR principles, and a relevant degree in computer science or a related field. Familiarity with AR development platforms like Unity or Unreal Engine, experience using AR SDKs (e.g., ARKit, ARCore), and knowledge of version control systems are typically required. Excellent problem-solving, communication, and collaboration skills are crucial for remote teamwork and creative project execution. These competencies ensure the developer can build high-quality, innovative AR experiences efficiently while working effectively within distributed teams.

What is a Remote Augmented Reality Developer?

A Remote Augmented Reality (AR) Developer is a software professional who specializes in creating AR experiences and applications while working from a remote location. They use programming languages, 3D modeling tools, and AR frameworks to blend digital elements with the real world, often for mobile devices or smart glasses. Their work involves designing, coding, testing, and deploying AR solutions for various industries such as gaming, education, retail, and healthcare. Remote AR Developers collaborate with teams using online tools and may work as freelancers or as part of a distributed company. Their role requires strong technical skills as well as the ability to communicate and coordinate effectively in a remote work environment.

What are the main challenges faced by remote augmented reality developers when collaborating with cross-functional teams?

Remote augmented reality (AR) developers often work with designers, product managers, and backend engineers who may be in different locations and time zones. Coordinating real-time feedback on complex AR features and troubleshooting device-specific issues can be challenging without in-person interaction. To overcome these challenges, remote AR developers commonly rely on clear documentation, regular virtual meetings, and collaborative tools for code sharing and prototyping. Building strong communication skills and proactively aligning on project milestones are key to ensuring smooth teamwork and successful project delivery.
What are the most commonly searched types of Augmented Reality Developer jobs in Florida? The most popular types of Augmented Reality Developer jobs in Florida are:
What are popular job titles related to Remote Augmented Reality Developer jobs in Florida? For Remote Augmented Reality Developer jobs in Florida, the most frequently searched job titles are:
What job categories do people searching Remote Augmented Reality Developer jobs in Florida look for? The top searched job categories for Remote Augmented Reality Developer jobs in Florida are:
What cities in Florida are hiring for Remote Augmented Reality Developer jobs? Cities in Florida with the most Remote Augmented Reality Developer job openings:

Senior Wargame Mentor

Astrion

Melbourne, FL • On-site, Remote

$120K/yr

Full-time, Part-time

Posted 14 days ago


Job description

Overview

Senior Wargame Mentor

LOCATION: Remote from Melbourne/Orlando FL or Arlington VA/Washington DC area

JOB STATUS: Full Time

CLEARANCE: Active Top Secret

SALARY RANGE: Estimated $120,000+ USD Annually*

*depending on experience, certifications, and qualifications

Astrion is seeking a casual part-time Senior Wargame Mentor to provide advisory support for the planning, execution, and assessment of a two-sided space wargames focused on Space Operational Energy, to include such things as sustained maneuver enabled by space logistics across the competition continuum.

Job Responsibilities:

The senior mentor supports and provides wargame design and play inputs, facilitates operational discussions, and helps frame solutions to challenges related to space force survivability and sustainability. The Senior Mentor also supports integration of insights from both unclassified gameplay and TS/SCI breakout sessions to ensure operational realism and meaningful analysis that informs future concepts and capabilities.

REQUIRED QUALIFICATIONS / SKILLS

  • Bachelor's degree in relevant discipline (or equivalent military experience); advanced degree preferred.
  • Minimum 20 years of experience in military operations, national security, space operations, wargaming, or a related field.
  • Demonstrated expertise in U.S. Space Force, U.S. Space Command, Joint, or Combatant Command planning and operations.
  • Experience planning, facilitating, mentoring, or participating in operational-level wargames, exercises, or operational experimentation.
  • Subject matter expertise in space operations, space technologies including such areas as sustained maneuver, space logistics, force survivability, resilience, contested space operations and wargaming.
  • Knowledge of Joint Planning Process (JPP), Joint Doctrine, DoW wargaming methodologies, and force design or capability development.
  • Demonstrated ability to mentor senior military and civilian leaders, facilitate strategic discussions, challenge assumptions, and ensure operational realism while maintaining wargame objectives.
  • Strong analytical, critical thinking, and communication skills, with the ability to synthesize complex operational issues into actionable observations and recommendations.
  • Active Top-Secret clearance with SCI eligibility (or current TS/SCI)(waiverable depending on experience level).
  • Ability to travel as required in support of planning, execution, and post-event analysis.
  • Candidate must be located in, or able to support work from, the Washington, DC metropolitan area or the Melbourne/Orlando, Florida area.
  • Currently enrolled in Junior or Senior year or recently completed a degree in Computer Graphics, Animation, Game Design, or a related field.
  • Basic experience in Blender and/or 3DS Max for modeling, texturing, and simulation.
  • Understanding of PBR workflow, UV mapping, and material creation.
  • Knowledge of rigging and animation is a plus.
  • Familiarity with rendering engines like Cycles, V-Ray, Arnold, or Unreal Engine.
  • Exposure to game engines (Unity, Unreal Engine) is a plus.
  • Strong artistic and technical skills, including lighting and composition.
  • Willingness to learn and collaborate with a team.
  • US Citizenship required

PREFERRED QUALIFICATIONS / SKILLS

    • Experience in procedural modeling and node-based workflows.
    • Understanding of scripting (Python for Blender, MAXScript for 3DS Max) is a plus.
    • Familiarity with VR/AR applications and real-time rendering.

RESPONSIBILITIES

  • Assist in designing, modeling, and texturing 3D assets such as characters, environments, hardware, and vehicles.
  • Support the creation of simulations for physics-based effects such as fluid, cloth, fire, and destruction.
  • Help optimize 3D models for performance without compromising visual fidelity.
  • Collaborate with designers, artists, and developers to integrate assets into projects.
  • Render and present realistic previews of 3D models and animations.
  • Maintain and refine asset libraries for future use.
  • Stay up-to-date with industry trends, tools, and techniques.

Responsibilities

  • Assist in designing, modeling, and texturing 3D assets such as characters, environments, hardware, and vehicles.
  • Support the creation of simulations for physics-based effects such as fluid, cloth, fire, and destruction.
  • Help optimize 3D models for performance without compromising visual fidelity.
  • Collaborate with designers, artists, and developers to integrate assets into projects.
  • Render and present realistic previews of 3D models and animations.
  • Maintain and refine asset libraries for future use.
  • Stay up-to-date with industry trends, tools, and techniques.

Qualifications

Required Qualifications:

  • Currently enrolled in Junior or Senior year or recently completed a degree in Computer Graphics, Animation, Game Design, or a related field.
  • Basic experience in Blender and/or 3DS Max for modeling, texturing, and simulation.
  • Understanding of PBR workflow, UV mapping, and material creation.
  • Knowledge of rigging and animation is a plus.
  • Familiarity with rendering engines like Cycles, V-Ray, Arnold, or Unreal Engine.
  • Exposure to game engines (Unity, Unreal Engine) is a plus.
  • Strong artistic and technical skills, including lighting and composition.
  • Willingness to learn and collaborate with a team.
  • US Citizenship required

Preferred Qualifications:

  • Experience in procedural modeling and node-based workflows.
  • Understanding of scripting (Python for Blender, MAXScript for 3DS Max) is a plus.
  • Familiarity with VR/AR applications and real-time rendering.