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Remote Audio Engineer Jobs in California (NOW HIRING)

Senior Sound Designer

Glendale, CA ยท Remote

$95K - $128K/yr

  • Medical

  • Life

... engineers, and fellow audio creatives to build memorable worlds and emotionally engaging player ... Learn more about our benefits and perks at #LI-REQ #Gamesjobs #LI-Remote The hiring range for this ...

VC Solution Architect (AL/MS)

Exeter, CA ยท Remote

$65 - $85.50/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... in Sales/Solution Engineer experience in Audio Video with the the last few years Required ... Remote employees are expected to maintain productivity, communication, and availability during ...

Engineer II, Backend APIs

Los Angeles, CA ยท On-site +1

$125K - $135K/yr

  • Medical

  • Life

  • Retirement

... F remote, T/W/TH in-office) West Coast - Remote At Magnite, we cultivate an environment of ... audio. Our tech fuels billions of transactions per day! About this team: Magnite's Reporting ...

Senior Engineer

Los Angeles, CA ยท On-site +1

$135K - $175K/yr

  • Medical

  • Life

  • Retirement

Remote At Magnite, we cultivate an environment of continuous growth and collaboration. Our work ... audio. Our tech fuels billions of transactions per day! About this team: The Budgeting & Pacing ...

Showing results 21-40

Remote Audio Engineer information

See California salary details

$29.1K

$83.3K

$169.3K

How much do remote audio engineer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for remote audio engineer in California is $83,350.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,300.00 and $111,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a remote audio engineer, and why are they important?

To thrive as a Remote Audio Engineer, you need expertise in audio recording, editing, mixing, and mastering, typically backed by a relevant degree or significant industry experience. Proficiency with digital audio workstations (such as Pro Tools, Ableton Live, or Logic Pro), remote collaboration platforms, and high-quality audio equipment is essential. Excellent communication, self-motivation, and strong time management skills distinguish top performers in this remote setting. These abilities ensure high-quality audio production, meet client expectations, and facilitate effective teamwork despite working from different locations.

What is a remote audio engineer?

A Remote Audio Engineer is responsible for recording, editing, mixing, and mastering audio from a remote location using digital tools and software. They work on projects such as music production, podcasts, voiceovers, and film audio without needing to be physically present in a studio. This role requires expertise in audio software like Pro Tools, Logic Pro, or Ableton Live, as well as strong communication skills to collaborate with clients and teams online. Many Remote Audio Engineers work as freelancers or for companies that offer virtual production services.

What are the typical daily responsibilities of a remote audio engineer and how do they coordinate with other team members remotely?

A Remote Audio Engineer's day often involves tasks such as recording and editing audio tracks, mixing sessions, troubleshooting technical issues, and ensuring deliverables meet project specifications. Communication and collaboration are managed through digital platforms, including shared cloud storage, video conferencing, and project management tools, allowing seamless coordination with producers, artists, and other engineers. Regular check-ins, detailed documentation, and clearly defined workflows help maintain alignment and keep projects on schedule. Working remotely requires heightened responsiveness and adaptability, as you may need to adjust to different time zones or last-minute creative feedback.

What are the most commonly searched types of Audio Engineer jobs in California?

The most popular types of Audio Engineer jobs in California are:

What job categories do people searching Remote Audio Engineer jobs in California look for?

The top searched job categories for Remote Audio Engineer jobs in California are:

What cities in California are hiring for Remote Audio Engineer jobs?

Cities in California with the most Remote Audio Engineer job openings:

Infographic showing various Remote Audio Engineer job openings in California as of August 2026, with employment types broken down into 86% Full Time, and 14% Contract. Highlights an 100% Remote job distribution, with an average salary of $83,350 per year, or $40.1 per hour.

Software Engineer II, Data Platform

PlayStation Global

Aliso Viejo, CA โ€ข On-site, Remote

$122K - $146K/yr

Full-time

Posted 10 days ago


Job description

Software Engineer II- Data Platform

Hybrid: San Diego, 2x onsite
Will accept remote workers that can travel onsite weekly

Do you want to join a team of talented engineers dedicated to enhancing the PlayStation experience for millions of users and creators? As part of our Data Platform team, you will play a key role in building cutting-edge systems that power PlayStation's data-driven features, delivering impactful insights and enabling seamless, interactive experiences!

The Software Engineers within our Platform Engineering Group design, build, document, and deploy large-scale data platforms that optimize performance and scalability across PlayStation systems. You will work on solving complex data challenges, improving platform capabilities, and ensuring high availability, all while supporting a dynamic, interactive environment for PlayStation users.

We're looking for someone who is passionate about building innovative data platforms that scale to millions of users, collaborating across Engineering and Product teams in an agile environment. You'll have the opportunity to work with the latest technologies, tools, and processes, helping to drive forward our technical and architectural goals.

Responsibilities
  • Contribute to the development, testing, and deployment of high-quality code across the data platform

  • Collaborate actively with global teams across multiple time zones, ensuring alignment and continuity

  • Support platform capabilities for data cataloging, analytics, and ETL/ELT pipelines

  • Assist in identifying performance bottlenecks and implementing improvements with guidance from senior engineers

  • Build and support services that handle structured, semi-structured, and unstructured data (audio, video, text, images)

  • Participate in on-call rotation for production support and help troubleshoot critical issues

  • Contribute to platform documentation and maintain clarity for internal consumers

  • Present work in team demos and represent engineering contributions in internal discussions

  • Follow best practices in testing, monitoring, and deployment to ensure platform reliability

  • Continuously learn and apply new tools, patterns, and technologies in the data platform space

Requirements
  • Bachelor's degree in Computer Science

  • 3+ years of direct experience developing scalable, distributed systems

  • Proficient in at least one language: Scala, Java, or Python

  • Experience building or maintaining cloud-based applications/services (AWS preferred, GCP is a plus)

  • Exposure to event streaming platforms such as Kafka, Kinesis, or SQS and Data Ingestion

  • Familiarity with distributed data processing frameworks like Apache Spark or Apache Flink

  • Understanding of CI/CD pipelines, monitoring, and observability best practices

  • Comfortable working in a globally distributed team

  • Willingness to participate in production on-call rotations

Nice to Have
  • Exposure to Databricks or similar unified data platforms

  • Experience working with unstructured data formats such as images, video, or audio

  • Familiarity with data cataloging, lineage, and metadata tools

  • Experience supporting platform-scale features such as ETL frameworks, analytics services, or data quality checks

  • Knowledge of GCP or multi-cloud environments

  • Curiosity and enthusiasm for tackling scalability and reliability challenges

Your First 90 Days
  • 30 Days: Ramp up on our tech stack, development tools, and team workflows. Deliver your first minor enhancement or bug fix and sync with global peers.

  • 60 Days: Begin contributing to core platform features. Participate in code/design reviews and propose improvements.

  • 90 Days: Own medium-scope features end-to-end. Engage in roadmap discussions and build strong cross-functional relationships with global stakeholders.