1

Junior Audio Engineer Jobs in California (NOW HIRING)

Senior Audio/Video Engineer

Sunnyvale, CA · On-site

$155K - $210K/yr

Mentor junior engineers and contribute to architectural decisions across the A/V stack. Required Qualifications * 7-10 years of software engineering experience specializing in real-time audio and ...

Senior Audio/Video Engineer

Sunnyvale, CA · On-site

$155K - $210K/yr

Mentor junior engineers and contribute to architectural decisions across the A/V stack. Required Qualifications * 7-10 years of software engineering experience specializing in real-time audio and ...

Mentor junior engineers and contribute to architectural decisions across the A/V stack. Required Qualifications * 710 years of software engineering experience specializing in real-time audio and ...

Be Seen First

Audio Certification & Compliance Testing * Plan, execute, and analyze end-to-end audio telephony ... Mentor junior engineers on acoustic measurement fundamentals and cellular voice architecture

Senior Staff Data Engineer

Oakland, CA · On-site

$121K - $165K/yr

Our vision is to shape the future of audio, where everyone can be effortlessly connected to the ... Responsible for mentoring and guiding junior engineers. What you'll need: * 12+ years of software ...

You'll join early as our Junior Full Stack Engineer, working alongside our team to help ship ... Our flagship product is a collaborative canvas for working across text, image, video, audio, and 3D ...

You'll join early as our Junior Full Stack Engineer, working alongside our team to help ship ... Our flagship product is a collaborative canvas for working across text, image, video, audio, and 3D ...

Audio Testing: Acoustic test methodologies for speakers, microphones, and other audio components ... Lead and mentor junior engineers, providing technical guidance and expertise on complex test ...

Jr. Project Manager

Los Angeles, CA · On-site

$80K - $120K/yr

Set up and operate multimedia equipment (e.g., projectors, audio, video conferencing). * Take and ... Support system upgrades and programming transitions through testing, reporting, and remediation.

next page

Showing results 1-20

Junior Audio Engineer information

See California salary details

$33.1K

$70.9K

$108.1K

How much do junior audio engineer jobs pay per year?

As of Aug 10, 2026, the average yearly pay for junior audio engineer in California is $70,859.00, according to ZipRecruiter salary data. Most workers in this role earn between $47,900.00 and $79,000.00 per year, depending on experience, location, and employer.

What is a junior audio engineer?

A Junior Audio Engineer assists in recording, editing, and mixing audio for various media, such as music, film, or live events. They work under the guidance of senior engineers, setting up equipment, troubleshooting technical issues, and ensuring high-quality sound production. This entry-level role provides hands-on experience with audio tools and software, helping to develop technical skills in sound design and acoustics. Junior Audio Engineers typically work in studios, concert venues, or broadcasting environments, gaining valuable industry experience.

What does a junior audio engineer do?

A typical day for a Junior Audio Engineer involves setting up and testing audio equipment, assisting with recording sessions, editing tracks, and ensuring all technical aspects run smoothly under the supervision of senior engineers. You'll often collaborate closely with producers, musicians, and other engineers to execute project goals and maintain sound quality standards. In addition to hands-on technical tasks, you may organize session files, troubleshoot equipment issues, and contribute creative suggestions during the mixing process. This team-oriented environment offers great learning opportunities and the chance to develop your skills for more advanced roles.

What are the key skills and qualifications needed to thrive as a junior audio engineer?

To thrive as a Junior Audio Engineer, you need a solid understanding of audio recording, mixing, editing, and basic acoustics, often supported by a relevant degree or technical training. Familiarity with digital audio workstations (DAWs) like Pro Tools, Logic Pro, or Ableton Live, as well as industry-standard audio hardware, is typically expected. Attention to detail, willingness to learn, and strong teamwork and communication skills are key soft skills in this position. These qualities ensure high-quality audio production, effective collaboration with senior engineers and artists, and continuous professional growth within fast-paced studio environments.

What are the most commonly searched types of Audio Engineer jobs in California? The most popular types of Audio Engineer jobs in California are:
What job categories do people searching Junior Audio Engineer jobs in California look for? The top searched job categories for Junior Audio Engineer jobs in California are:
What cities in California are hiring for Junior Audio Engineer jobs? Cities in California with the most Junior Audio Engineer job openings:
Infographic showing various Junior Audio Engineer job openings in California as of July 2026, with employment types broken down into 100% Full Time. Highlights an 90% In-person, and 10% Hybrid job distribution, with an average salary of $70,859 per year, or $34.1 per hour.

Senior Audio/Video Engineer

Knightscope, Inc.

Sunnyvale, CA • On-site

$155K - $210K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 10 hours ago


Job description

About Knightscope
Knightscope (NASDAQ: KSCP) is a security technology company building the nation's first Autonomous Security Force - autonomous machines, AI-driven software, and elite security professionals operating as one integrated managed service. The Company is on a mission to make the United States of America the safest country in the world. One Team. One Force.
About the Role
Knightscope is seeking two Senior Audio/Video Engineers to own the real-time audio and video infrastructure across the ICM and Signals platforms. These engineers will be responsible for the full A/V stack - from WebRTC ingest and GStreamer pipeline architecture to low-latency audio processing and multi-stream rendering. Given the thin talent pool for combined WebRTC and low-latency audio expertise, both positions will be recruited simultaneously.
Location Requirement: Full-time, on-site at Sunnyvale HQ (No relocation provided)
Key Responsibilities
  • Design, build, and maintain the end-to-end real-time video pipeline: WebRTC/RTSP/RTMP ingest, hardware-accelerated transcoding, and simultaneous multi-stream rendering for up to 10 concurrent robot video feeds.
  • Architect and optimize GStreamer-based multi-branch pipelines for video capture, processing, recording, and cloud upload (S3) - including codec selection, pad/cap negotiation, and plugin development.
  • Own the full audio subsystem: real-time two-way audio, SIP/VoIP integration (pjsip/Asterisk), text-to-speech (AWS Polly), and talk-down functionality with a sub-200ms end-to-end round-trip latency target.
  • Implement and optimize WebRTC signaling, ICE, DTLS-SRTP, and media server components for reliable low-latency communication across distributed robot deployments.
  • Profile, debug, and tune A/V pipeline performance for low latency, high throughput, and resilience under concurrent multi-robot load and variable network conditions.
  • Build Make-a-Clip functionality enabling operators to extract, annotate, and store video segments from live and recorded feeds.
  • Define and maintain A/V API contracts in collaboration with ICM and Signals platform engineers; contribute to code reviews, technical documentation, and on-call runbooks.
  • Mentor junior engineers and contribute to architectural decisions across the A/V stack.

Required Qualifications
  • 7-10 years of software engineering experience specializing in real-time audio and video systems in production environments.
  • Deep expertise in WebRTC - including signaling protocols, ICE/STUN/TURN, DTLS-SRTP, RTP/RTCP, and media server architecture (Janus, mediasoup, or equivalent).
  • Strong hands-on proficiency with GStreamer at the developer level: building and debugging complex multi-branch media pipelines, working with elements, pads, caps, and custom plugins.
  • Proficiency in C/C++ (C++11/14/17) for performance-critical media and networking code; Python for tooling and automation.
  • Solid experience with SIP/VoIP protocols and stacks (pjsip, Asterisk, or equivalent) and low-latency audio processing.
  • Strong understanding of audio/video codecs (H.264/H.265, VP9, AAC, Opus) and streaming protocols (RTSP, RTMP, HLS, RTP).
  • Experience with AWS media services (S3, Kinesis Video Streams, Polly, or equivalent) and cloud-based media pipeline architectures.
  • Familiarity with hardware-accelerated video processing (NVIDIA NVENC/NVDEC, V4L2, or equivalent) is a strong plus.
  • BS in Computer Science, Electrical Engineering, or equivalent professional experience.

Compensation & Benefits
  • Base Salary: $155,000 - $210,000 each (DOE)
  • Equity: Stock options
  • Benefits: Medical, dental, vision, 401(k), paid time off
  • Location Requirement: Full-time, on-site at Sunnyvale HQ