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Remote Audio Engineer Internship Jobs (NOW HIRING)

Audio Lead (Games)

Austin, TX ยท On-site +1

$115K - $130K/yr

Our internal team will remain small relative to other AAA developers so we can all maintain the ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

Audio Lead, Games Studio

$200K - $280K/yr

They are adept at working with dynamic sounds and understand how to collaborate with engineers to ... Los Angeles Preferred, Remote OK. Generally, our compensation structure consists solely of an ...

Audio Lead, Games Studio

OR ยท On-site +1

$200K - $280K/yr

They are adept at working with dynamic sounds and understand how to collaborate with engineers to ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

Audio Lead, Games Studio

$200K - $280K/yr

They are adept at working with dynamic sounds and understand how to collaborate with engineers to ... Los Angeles Preferred, Remote OK. Generally, our compensation structure consists solely of an ...

$6 - $65/hr

You will work independently in a remote setting, applying strong analytical judgment to evaluate ... Basic understanding of programming concepts such as JSON structures, functions, methods, and ...

Come change the future of audio! We are on the search for a Senior Full Stack Developer! In this ... This role can either be remote or hybrid, reporting to our Niles, IL Corporate HQ. * Design and ...

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Remote Audio Engineer Internship information

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$11

$19

$29

How much do remote audio engineer internship jobs pay per hour?

As of Jun 18, 2026, the average hourly pay for remote audio engineer internship in the United States is $19.31, according to ZipRecruiter salary data. Most workers in this role earn between $16.11 and $20.91 per hour, depending on experience, location, and employer.

What are some common challenges faced during a remote audio engineer internship, and how can I overcome them?

As a remote audio engineer intern, one common challenge is ensuring effective communication and collaboration with your team, since you won't have in-person interactions. It's important to proactively participate in virtual meetings, ask for feedback, and use collaboration tools like Slack or Zoom. Additionally, managing your own schedule and troubleshooting technical issues independently can be difficult. Staying organized, maintaining a reliable home studio setup, and regularly checking in with your supervisor will help you succeed in this remote role.

What is a Remote Audio Engineer Internship?

A Remote Audio Engineer Internship is an entry-level position where interns gain practical experience in audio engineering while working from a remote location. Interns typically assist with tasks such as recording, mixing, editing, and mastering audio files for music, podcasts, or other media projects. They may also learn to use industry-standard software and tools, receive mentorship from experienced engineers, and collaborate with other team members online. This type of internship is ideal for students or recent graduates looking to build their skills and portfolio in the audio field without needing to relocate.

What are the key skills and qualifications needed to thrive as a Remote Audio Engineer Intern, and why are they important?

To thrive as a Remote Audio Engineer Intern, you need a foundational understanding of audio recording, editing, and mixing, often supported by coursework or entry-level experience in sound engineering. Familiarity with digital audio workstations (DAWs) like Pro Tools, Logic Pro, or Ableton Live, as well as basic audio hardware and software, is typically required. Strong communication, time management, and problem-solving skills help interns collaborate effectively and meet project deadlines in a remote environment. These skills and qualities are crucial for delivering high-quality audio work and adapting to the unique challenges of remote production.

What is the difference between Remote Audio Engineer Internship vs Remote Sound Technician Internship?

AspectRemote Audio Engineer InternshipRemote Sound Technician Internship
Required CredentialsBasic audio engineering knowledge, relevant coursework or certificationsKnowledge of sound equipment, technical skills, certifications optional
Work EnvironmentRemote, project-based, collaborative with audio teamsRemote or on-site, technical setup and troubleshooting focus
Industry UsageMusic, film, broadcasting, podcastingLive events, studio recordings, broadcasting

The main difference is that a Remote Audio Engineer Internship focuses on designing, mixing, and mastering audio remotely, often involving software skills. In contrast, a Remote Sound Technician Internship emphasizes technical setup, equipment troubleshooting, and supporting live or recorded sessions. Both roles require technical knowledge but differ in their focus areas within the audio industry.

More about Remote Audio Engineer Internship jobs
What cities are hiring for Remote Audio Engineer Internship jobs? Cities with the most Remote Audio Engineer Internship job openings:
What are the most commonly searched types of Remote Audio Engineer jobs? The most popular types of Remote Audio Engineer jobs are:
What states have the most Remote Audio Engineer Internship jobs? States with the most job openings for Remote Audio Engineer Internship jobs include:
Infographic showing various Remote Audio Engineer Internship job openings in the United States as of June 2026, with employment types broken down into 67% Full Time, 22% Part Time, and 11% Contract. Highlights an 100% Remote job distribution, with an average salary of $40,174 per year, or $19.3 per hour.
Audio Lead (Games)

Audio Lead (Games)

Skydance

Austin, TX โ€ข On-site, Remote

$115K - $130K/yr

Full-time

Posted 15 days ago


Job description

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.ย ย 
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For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
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Why Join Us?

To put it simply: You'll work with great people, making top-tier, high-quality interactive experiences for theย highly acclaimed new title, "Marvel 1943: Rise of Hydra".ย  We have assembled the best external development, publishing and IP partners in theย world. Our internal team will remain small relative to other AAA developers so we can all maintain the highestย levels of familiarity, trust and effectiveness. You'll be surrounded by industry veterans, currently with an averageย of 20 years' experience, in a climate of mutual trust, maturity, candor and playful collaboration. We believe thatย life's too short to work with difficult people, regardless of talent, so exceptional character and strong principlesย are requirements for every role. Your days will be focused on solving creative and technical problems, notย navigating corporate politics.

What You'll Do:

We are searching for an Audio Lead to join our core team developing a high-quality AAA single-player story-ย driven action-adventure game built using the Unreal Engine. As Audio Lead, you will define the creative vision,ย technical direction, and production standards for all audio in the project. You will guide, mentor, and support theย sound design teams, ensuring our audio deepens immersion, strengthens gameplay clarity, and enhancesย emotional impact. We only hire talented, collaborative people with strong communication skills who are laserย focused on achieving excellent results.

In This Role, You Will
  • Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative, and player experience goals.
  • Plan, source, and supervise external audio partners, composers, voice talent, and vendors as needed.
  • Review and approve audio assets to ensure quality, consistency, and technical performance standards are met, providing clear direction and feedback.
  • Oversee the end-to-end audio pipeline, from concept through implementation and final polish.
  • Collaborate closely with design, engineering, and art leads to ensure audio is fully integrated into gameplay systems and production workflows.
  • Partner with engineering to establish best practices for implementation in Unreal Engine.
  • Focus on clarity, mix balance, emotional impact, and accessibility.
  • Create and maintain documentation, pipelines, and standards that support a sustainable and efficient audio workflow.
  • Own scheduling, budgeting, and resource planning for all audio-related work.
We Are Looking For:ย 
  • Demonstrated experience leading audio teams on shipped PC and/or console titles.
  • Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical implementation (even if not executing it directly).
  • Proven ability to manage vendors, contractors, composers, and voice production.
  • Experience overseeing adaptive or interactive music systems.
  • Deep understanding of cross-platform audio requirements, optimization, and certification considerations.
  • Strong communication skills and the ability to advocate for audio across disciplines.
  • Comfort working in a collaborative, remote-friendly studio environment.
  • A proactive, solution-oriented mindset suited to a small or growing team.
The annual salary range for this position in Los Angeles is $115,000 - $130,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors.ย  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.ย 
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description.ย 

Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
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Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official "@skydance.com" email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.
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