This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for ...
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... Create high-quality art assets across your area of expertise, supporting the team from concept ...
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... Create high-quality art assets across your area of expertise, supporting the team from concept ...
Compositing Artist
Los Angeles, CA · On-site +1
Deliver clean alpha channels and production-ready assets in agreed formats * Prepare master ... Flexible working hours and remote-first culture * A team that values initiative, clarity, and ...
Compositing Artist
Los Angeles, CA · On-site +1
Deliver clean alpha channels and production-ready assets in agreed formats * Prepare master ... Flexible working hours and remote-first culture * A team that values initiative, clarity, and ...
Marketing Artist (Contract) (Remote)
Boulder, CO · Remote
$130K - $155K/yr
Marketing Artist This is a ~30 hour/week contract position. Get into Unity , beautifully arrange ... Experience breaking down 2D assets into clean layered pieces ready for use in animation software ...
Quick apply
Marketing Artist (Contract) (Remote)
Boulder, CO · Remote
$130K - $155K/yr
Marketing Artist This is a ~30 hour/week contract position. Get into Unity , beautifully arrange ... Experience breaking down 2D assets into clean layered pieces ready for use in animation software ...
Asset Architecture
OR · Remote
The candidate will be expected to work in a remote team environment via web conferences, and via ... Bachelor of Science / Bachelor of Arts degree or equivalent work experience is required.
Asset Architecture
OR · Remote
The candidate will be expected to work in a remote team environment via web conferences, and via ... Bachelor of Science / Bachelor of Arts degree or equivalent work experience is required.
Graphic Artist & Web Illustrator | U.S. Geological Survey (MD) with Security Clearance
Rockville, MD · Remote
$129K - $155K/yr
Remote / Virtual Anticipated Start Date: 01 July 2026 Screening Requirement: Ability to pass the ... visual assets for non-technical audiences. • Develop cohesive illustrations that align with ...
Graphic Artist & Web Illustrator | U.S. Geological Survey (MD) with Security Clearance
Rockville, MD · Remote
$129K - $155K/yr
Remote / Virtual Anticipated Start Date: 01 July 2026 Screening Requirement: Ability to pass the ... visual assets for non-technical audiences. • Develop cohesive illustrations that align with ...
Asset Architecture
$83K - $232K/yr
The Asset Development group focuses on rapidly delivering software products that augment and extend ... of Arts degree or equivalent work experience is required. Work Location: This role is fully remote ...
Asset Architecture
$83K - $232K/yr
The Asset Development group focuses on rapidly delivering software products that augment and extend ... of Arts degree or equivalent work experience is required. Work Location: This role is fully remote ...
Asset Architecture
San Ramon, CA · On-site +1
$232K/yr
The Asset Development group focuses on rapidly delivering software products that augment and extend ... of Arts degree or equivalent work experience is required. Work Location: This role is fully remote ...
Quick apply
Asset Architecture
San Ramon, CA · On-site +1
$232K/yr
The Asset Development group focuses on rapidly delivering software products that augment and extend ... of Arts degree or equivalent work experience is required. Work Location: This role is fully remote ...
Rhino 3D Modeling Supervisor
Los Angeles, CA · Remote
$500 - $700/day
Oversee day-to-day modeling production across a team of 13-15 artists * Track asset progress ... remote position.
Quick apply
Rhino 3D Modeling Supervisor
Los Angeles, CA · Remote
$500 - $700/day
Oversee day-to-day modeling production across a team of 13-15 artists * Track asset progress ... remote position.
Senior Real-Time Cinematic Artist - Art Center Cinematics Team
Beverly Hills, CA · On-site +1
$90K - $120K/yr
Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ... Build fast previs/layout passes using available environments, temp assets, and placeholder ...
Senior Real-Time Cinematic Artist - Art Center Cinematics Team
Beverly Hills, CA · On-site +1
$90K - $120K/yr
Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ... Build fast previs/layout passes using available environments, temp assets, and placeholder ...
3D Motion Graphics Artist - Junior (Remote)
Irvine, CA · On-site +1
$50K - $65K/yr
The 3D Motion Graphics Artist at Negativ Design is a dynamic creative role responsible for ... Design dynamic motion graphics and video assets for digital and broadcast platforms. * Integrate 3D ...
3D Motion Graphics Artist - Junior (Remote)
Irvine, CA · On-site +1
$50K - $65K/yr
The 3D Motion Graphics Artist at Negativ Design is a dynamic creative role responsible for ... Design dynamic motion graphics and video assets for digital and broadcast platforms. * Integrate 3D ...
... assets for easy access and updates. Qualifications & Skills: * Bachelor's degree in Graphic Design, Visual Arts, or related field (or equivalent experience). * 5+ years of professional design ...
... assets for easy access and updates. Qualifications & Skills: * Bachelor's degree in Graphic Design, Visual Arts, or related field (or equivalent experience). * 5+ years of professional design ...
The company works with artists, songwriters, producers, publishers, and rights holders globally ... Position: Valuation Analyst (Full-Time | Remote) Seeking a Valuation Analyst to support the ...
The company works with artists, songwriters, producers, publishers, and rights holders globally ... Position: Valuation Analyst (Full-Time | Remote) Seeking a Valuation Analyst to support the ...
Graphic Designer / Brand Designer
Los Angeles, CA · Remote
$25 - $50/hr
Remote or Los Angeles, CA - Hybrid Employment Type: Contract / Freelance About MemeHouse Design ... Role Overview You'll own the 2D brand system for the artist, creating visually strong, on‑brand ...
Quick apply
Graphic Designer / Brand Designer
Los Angeles, CA · Remote
$25 - $50/hr
Remote or Los Angeles, CA - Hybrid Employment Type: Contract / Freelance About MemeHouse Design ... Role Overview You'll own the 2D brand system for the artist, creating visually strong, on‑brand ...
Arts & Culture Keynote/Guest Speaker | General/Other Speakers Bureau Category Disciplines [ESC1L065]
Texas City, TX · Remote
... assets, processes, policies and people delivering value. ProSidian clients represent a broad ... No Overtime Pay Basis Contract Contingent generally located across the CONUS - Texas (Remote W ...
Arts & Culture Keynote/Guest Speaker | General/Other Speakers Bureau Category Disciplines [ESC1L065]
Texas City, TX · Remote
... assets, processes, policies and people delivering value. ProSidian clients represent a broad ... No Overtime Pay Basis Contract Contingent generally located across the CONUS - Texas (Remote W ...
Senior Designer, Marketing Brand and Creative
$155K - $180K/yr
Creative Asset Creation: Design a wide range of marketing materials for both digital and print ... artistic expression with business goals. #LI-Remote Base Salary Range $155,000-$180,000 USD Actual ...
Senior Designer, Marketing Brand and Creative
$155K - $180K/yr
Creative Asset Creation: Design a wide range of marketing materials for both digital and print ... artistic expression with business goals. #LI-Remote Base Salary Range $155,000-$180,000 USD Actual ...
Sr. Video Editor (Remote)
Irving, TX · Remote
$70K - $80K/yr
Mercury Radio Arts, Inc., is a visionary multimedia production company with a mission to inspire ... Manage and organize video assets and archives * Create rough and final cuts * Ensure logical ...
Quick apply
Sr. Video Editor (Remote)
Irving, TX · Remote
$70K - $80K/yr
Mercury Radio Arts, Inc., is a visionary multimedia production company with a mission to inspire ... Manage and organize video assets and archives * Create rough and final cuts * Ensure logical ...
3D Character Art Lead
Phoenix, AZ · On-site +1
$153K - $230K/yr
As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
3D Character Art Lead
Phoenix, AZ · On-site +1
$153K - $230K/yr
As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Remote Asset Artist information
See salary details
$9.13 - $11.98
1% of jobs
$11.98 - $14.82
6% of jobs
$17.62 is the 25th percentile. Wages below this are outliers.
$14.82 - $17.66
18% of jobs
$17.66 - $20.50
17% of jobs
The median wage is $21.92 / hr.
$20.50 - $23.34
16% of jobs
$23.34 - $26.18
16% of jobs
$26.50 is the 75th percentile. Wages above this are outliers.
$26.18 - $29.02
12% of jobs
$29.02 - $31.86
6% of jobs
$31.86 - $34.70
4% of jobs
$34.70 - $37.54
3% of jobs
$37.54 - $40.38
1% of jobs
$9
$24
$40
How much do remote asset artist jobs pay per hour?
What are the key skills and qualifications needed to thrive as a Remote Asset Artist, and why are they important?
How does a Remote Asset Artist typically collaborate with other team members on a game or film project?
What is a Remote Asset Artist?

Full-time
Posted 5 days ago
Job description
GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!
Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.
This role is ideal for someone who enjoys creating high-quality visual effects while also helping teams stay aligned, organized, and efficient. Depending on the project, this person may contribute directly to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration.
Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable VFX artist with strong fundamentals, a practical production mindset, and the ability to translate creative or design direction into clear, executable effects work.
This is a hands-on production role with opportunities to support small pods or strike teams, guide VFX quality, mentor other artists, and grow toward lead-level responsibilities.
This role offers flexible work options, including remote, hybrid or in-office arrangements.
Responsibilities- Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity, or proprietary tools.
- Build high-quality effects for gameplay, environments, cinematics, atmosphere, combat, interaction, destruction, UI/game feedback, and other project needs.
- Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for real-time VFX.
- Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming conventions, and reusable effect setups.
- Use tools such as Photoshop, Substance Designer, Blender, Houdini, Maya, EmberGen, or other software as needed to support effect creation.
- Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers, or engine-specific implementation needs.
- Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio, and other disciplines.
- Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory, spawn rates, scalability settings, and platform performance constraints.
- Help ensure effects are readable, performant, and aligned with gameplay needs, art direction, timing, mood, and player feedback.
- Review work from internal artists, partner studios, or external vendors and provide clear, constructive, actionable feedback.
- Help maintain a consistent quality bar across a set of effects, a feature, a level, or a small team pod.
- Support short-term planning by helping break down VFX requests into clear tasks, priorities, dependencies, risks, and definitions of done.
- Proactively identify production risks, including missing gameplay hooks, performance spikes, unclear direction, pipeline gaps, dependency issues, or inconsistent style execution.
- Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers.
- Support client-facing communication when needed by clarifying requirements, sharing WIP, explaining constraints, and aligning on expected outcomes.
- Contribute to VFX workflow improvements, reusable templates, documentation, libraries, naming standards, or scalability rules when appropriate.
About Keywords Studios
Sourced by ZipRecruiter
Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.
Industry
Arts, entertainment, and recreation
Company size
10,000+ Employees
Headquarters location
Burbank, CA, US