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Full Time Asset Artist Jobs (NOW HIRING)

Technical Artist

Frisco, TX · On-site +1

$100K - $185K/yr

Technical Artist Department: Tech Art Employment Type: Full Time Location: United States ... Collaborate with the artists, designers and programmers to integrate assets in the engine

Create and refine detailed photo-realistic assets and full scenes that meet both artistic and ... S based employees that are full-time. You'll also have access to other big-company benefits such ...

Lead Character Artist

Santa Monica, CA · On-site

$170K - $200K/yr

Ensure character assets are optimized for performance and memory usage. * Work closely with rigging ... Description * Full-time job with benefits. * Role is on-site in Santa Monica, CA. * Office is ...

Senior Artist

Chicago, IL · On-site

$130K - $156K/yr

Job Type Full-time Description Arrow International is the world's largest manufacturer and supplier ... Ensure timely delivery of assets to meet production deadlines while maintaining visual consistency.

We are seeking a 3D Prop Artist to lead outsourced asset production and oversee the translation of ... S based employees that are full-time. You'll also have access to other big-company benefits such ...

We are seeking a 3D Prop Artist to lead outsourced asset production and oversee the translation of ... S based employees that are full-time. You'll also have access to other big-company benefits such ...

Artist: Environment

Andover, MA · On-site

$68K - $85K/yr

This is a full-time, in-office position based out of Rockstar's development studio in Andover, MA ... We shape the environments and assets that bring the player experience to life. RESPONSIBILITIES

Senior 3D Artist

Sarasota, FL · On-site

$80K - $90K/yr

Imerza Employment Type: Full Time Location: Imerza Reporting To: Scott Baumberger Compensation: $80 ... Execute complex real-time production tasks across environments, assets, and architectural content

Crowds Artist

Burbank, CA

$60.69 - $75.95/hr

They will be an essential part of the film-making process, utilizing a variety of assets and ... Production Employment Type: Full time Primary City, State, Region, Postal Code: Burbank, CA, USA ...

Technical Artist III

Las Vegas, NV

$116K - $139K/yr

Integrate assets into games without sacrificing artistic vision or exceeding technical limits of ... Work Environment: * Full-time / 40+ hours per week. Must be flexible to work overtime, including ...

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

Integrate assets into games without sacrificing artistic vision or exceeding technical limits of ... Work Environment: * Full-time / 40+ hours per week. Must be flexible to work overtime, including ...

... assets are built, optimized, and implemented to the highest technical standards. As a Character ... Description * Full-time job with benefits. * Role is on-site in Santa Monica, CA. * Office is ...

... full time basis in Herndon, VA. This role requires an artist with a keen eye for detail and an ... assets, and uniquely authored assets. * Tell Stories - Locations carry life, portray the backstory ...

... full time basis in Herndon, VA. This role requires an artist with a keen eye for detail and an ... assets, and uniquely authored assets. * Tell Stories - Locations carry life, portray the backstory ...

Sandwich Artist ®

Cleveland, OH · On-site

$12 - $13.75/hr

... self accountability is an asset, and if you are looking for an employer who keeps open ... You will receive training on your roles and responsibilities Full Time/Part Time and Day/Evening ...

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Full Time Asset Artist information

See salary details

$30.5K

$129.5K

$152.5K

How much do full time asset artist jobs pay per year?

As of Jun 6, 2026, the average yearly pay for full time asset artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Asset Artist vs Part Time Asset Artist?

AspectFull Time Asset ArtistPart Time Asset Artist
Work HoursTypically 40 hours/weekLess than 30 hours/week, flexible
Employment StatusFull-time employeePart-time or freelance
CredentialsPortfolio, relevant education, industry experienceSimilar credentials, often with less experience
Work EnvironmentStudio or office setting, team collaborationRemote or flexible locations, independent work

Full Time Asset Artists are employed on a permanent basis, working standard hours in a collaborative environment, focusing on consistent asset creation. Part Time Asset Artists work fewer hours, often remotely, providing flexibility but with potentially less involvement in ongoing projects. Both roles require similar skills and credentials, but differ mainly in hours, employment status, and work setting.

More about Full Time Asset Artist jobs
What are the most commonly searched types of Asset Artist jobs? The most popular types of Asset Artist jobs are:
Infographic showing various Full Time Asset Artist job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 60% In-person, and 40% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.

Technical Artist

Ruckus Games

Frisco, TX • On-site, Remote

$100K - $185K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 24 days ago


Job description

Technical Artist
Department: Tech Art
Employment Type: Full Time
Location: United States
Compensation: $100,000 - $185,000 / year
Description
We're looking for a Senior Material/Technical Artist with at least 5 years experience in game development and one shipped title. You will work closely with the Art Director and Programming team to help bridge the gap between the art and programming teams' day-to-day operations. You will be spearheading technical solutions and optimizations to find the balance between quality and efficiency. Our ideal candidate demonstrates both the artistic and technical sides of the art process, values teamwork, is autonomous, shows initiative and wants to work in a well-funded startup environment.
Responsibilities
  • Collaborate with the artists, designers and programmers to integrate assets in the engine
  • Maintain and improve the efficiency in workflows, content pipelines and develop tools for artists
  • Write and maintain efficient shaders that support the art direction of the game
  • Analyze and improve art asset inefficiencies and optimize game performance by working with artists and programmers
  • Collaborate with design teams by creating mock ups and prototype assets

Qualifications
Required Skills
  • Advanced knowledge of building and creating tools for Unreal Engine
  • A solid understanding of modeling, texture and material creation pipelines
  • Advanced knowledge of writing shaders for Unreal Engine
  • Understanding of technical limitations with art creating pipelines
  • Ability to evaluate needs of the art team and to help create tools to increase efficiency
  • Proven ability to work with art teams to deliver on the games artistic vision
  • Excellent skills in organization, communication and team collaboration
  • Knowledge of content creation software: 3ds Max, Maya, Substance or Photoshop

Desired Skills
  • Good understanding of procedural generation of content and machine learning

Benefits
  • Work from home (anywhere in the US)!
  • Flexible hours - 32 hour a week minimum / 50 hour maximum
  • 3 weeks vacation each year, in addition to paid holidays and sick days
  • Competitive healthcare plans including medical, dental, and vision
  • Available Flexible Spending / Health Savings Accounts
  • 401K with 100% matching up to 4% of your salary
  • Employee stock options