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Remote Asset Artist Jobs (NOW HIRING)

... remote considered Job Type: Freelance or Full-time Position Overview As an AI Generalist Artist, you will be responsible for generating and refining high-quality visual assets using ComfyUI as the ...

Technical Artist III

$130K - $155K/yr

Remote Job Title: GenAI Artist Skills Experience prompt engineering visual and multimodal content ... asset creation, prompting and modeling best practices 5. Thrive in a collaborative, fast-paced ...

Support the rest of the art team to create 3D assets * Review and fix bugs Must Haves: * 3+ years ... Active and passionate Sky player This position is available for remote work for candidates within ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ... Remote Generally, our compensation structure consists solely of an annual salary; we do not have ...

Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

Digital Asset Manager The Opportunity From athletes to remote workers, people around the world want ... Bachelor's degree in Library Science, Computer Science, Fine Arts or a related degree is required.

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Remote Asset Artist information

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How much do remote asset artist jobs pay per hour?

As of Jun 7, 2026, the average hourly pay for remote asset artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Asset Artist, and why are they important?

To thrive as a Remote Asset Artist, you need strong proficiency in 3D modeling, texturing, and digital art, often supported by a portfolio demonstrating your work and experience with game or film assets. Expertise in industry-standard software such as Autodesk Maya, Blender, ZBrush, and Adobe Photoshop, along with familiarity with version control systems like Git or Perforce, is typically required. Excellent communication, time management, and self-motivation are vital soft skills for collaborating with remote teams and meeting project deadlines. These skills and qualities are crucial for delivering high-quality, production-ready assets efficiently while maintaining alignment with creative direction and technical requirements.

How does a Remote Asset Artist typically collaborate with other team members on a game or film project?

As a Remote Asset Artist, collaboration is primarily facilitated through digital communication tools and project management platforms. You’ll regularly participate in virtual meetings with art directors, animators, and developers to discuss project requirements, share progress updates, and receive feedback on your work. File sharing platforms and version control systems are essential for submitting assets and ensuring everyone is working with the latest versions. Clear communication and responsiveness are key to overcoming the challenges of remote teamwork and delivering high-quality assets that fit the overall artistic vision.

What is a Remote Asset Artist?

A Remote Asset Artist is a digital artist who creates 2D or 3D assets, such as models, textures, and props, for video games, films, or other media, while working from a location outside of a traditional studio. These professionals collaborate with creative teams online to deliver high-quality visual content that fits project specifications. Remote Asset Artists must have strong communication skills, proficiency in relevant software (like Blender, Maya, or Photoshop), and the ability to manage their workflow independently.
More about Remote Asset Artist jobs
What cities are hiring for Remote Asset Artist jobs? Cities with the most Remote Asset Artist job openings:
What are the most commonly searched types of Asset Artist jobs? The most popular types of Asset Artist jobs are:
What states have the most Remote Asset Artist jobs? States with the most job openings for Remote Asset Artist jobs include:
Infographic showing various Remote Asset Artist job openings in the United States as of May 2026, with employment types broken down into 96% Full Time, 2% Part Time, and 2% Contract. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $51,263 per year, or $24.6 per hour.
AI Generalist Artist

AI Generalist Artist

BLT Recruiting

Culver City, CA • On-site, Remote

Full-time

Posted 16 days ago


Job description

AI Generalist Artist

Location: Culver City, California (In-Office) / Remote considered , UK London office / remote considered

Job Type: Freelance or Full-time

Position Overview

As an AI Generalist Artist, you will be responsible for generating and refining high-quality visual assets using ComfyUI as the primary platform. You will work with both open-source models and in-house fine-tuned models, collaborating closely with the Head of AI and the creative team to explore new possibilities in AI-generated art. Your contributions will span across multiple projects and platforms, combining technical proficiency with artistic innovation.

Key Responsibilities

· Utilize ComfyUI with open-source models (e.g., FLUX, QWEN, WAN) as well as in-house fine-tuned models.

· Work with existing ComfyUI workflows and develop new ones as needed.

· Contribute to both shot production work and R&D tasks, including project pitches.

· Collaborate with the Head of AI, AI artists, and CG artists to define and execute creative strategies.

· Iterate on AI-generated outputs based on feedback to achieve the highest quality standards.

· Stay current with the latest advancements in AI art generation and introduce innovative techniques to the team. Build and maintain a library of AI-generated assets for future use and reference.

Qualifications

· Experience:

o 3+ years of professional experience as an artist, with a focus on AI-generated or computational art.

o Mid-level to senior experience preferred.

o Proven experience with traditional VFX pipelines and tools is a strong plus.

· Technical Skills:

o Proficiency in ComfyUI and open-source AI art tools is essential.

o Experience with Adobe Creative Suite and/or 2D/3D software packages (e.g., Blender, Maya, Nuke, Houdini).

o Familiarity with Google Sheets or equivalent spreadsheet software.

o Python scripting experience preferred — especially for integrating new techniques into existing pipelines (e.g., Nuke's Cattery or Flame Inference nodes).

· Soft Skills:

o Strong problem-solving abilities and adaptability in both independent and team settings.

o Excellent communication skills to clearly articulate creative concepts and technical ideas.

How to Apply: Please submit your resume, a cover letter, and a portfolio showcasing your work in AI art