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Remote Artist Figure Model Jobs in Oregon (NOW HIRING)

Strategic Sales - Remote

OR · On-site +1

$250K - $350K/yr

... modeling that convert to Pallet. * Document deal patterns, repeatable use cases, and expansion ... Track record of closing six- and seven-figure enterprise deals. * Strong solution-selling and value ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Associate Mathematician

$15 - $19.75/hr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Director of Biostatistics

Bend, OR · Remote

$60 - $65/hr

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Biostatistician

Gresham, OR · Remote

$60 - $65/hr

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Biostatistician

Bend, OR · Remote

$60 - $65/hr

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Biostatistician

Eugene, OR · Remote

$60 - $65/hr

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Biostatistician

Beaverton, OR · Remote

$60 - $65/hr

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Biostatistician

Hillsboro, OR · Remote

$60 - $65/hr

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Biostatistician

Portland, OR · Remote

$60 - $65/hr

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

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Remote Artist Figure Model information

What is a remote artist figure model?

Remote artist figure models are individuals who pose for artists, illustrators, or art classes via online platforms rather than in person. They help artists study the human form, movement, and anatomy by providing live reference through video calls or by sharing high-quality photos. This role allows for flexibility in location and scheduling, making figure modeling accessible to a wider range of models and artists. Remote sessions may involve clothed or nude poses, depending on the requirements and agreements between the model and the artist or institution.

What are the key skills and qualifications needed to thrive as a remote artist figure model, and why are they important?

To thrive as a Remote Artist Figure Model, you need body awareness, the ability to hold poses for extended periods, and a professional attitude, often with previous modeling or art class experience preferred. Familiarity with video conferencing platforms, high-quality cameras, and proper lighting setups is typically required. Reliability, punctuality, and strong communication skills help models work effectively with artists and instructors remotely. These skills ensure productive sessions, clear artistic references, and a positive working relationship essential for both live and virtual figure drawing environments.

What is the difference between Remote Artist Figure Model vs Remote Life Drawing Model?

AspectRemote Artist Figure ModelRemote Life Drawing Model
CredentialsTypically none required, but some may have art or modeling experienceUsually no formal credentials, but experience in art modeling preferred
Work EnvironmentHome or remote studio, providing poses via video or photosHome or remote studio, providing live or recorded poses for art classes
Industry UsageUsed in art education, online art classes, and freelance modelingPrimarily used in art schools, workshops, and online art sessions

Remote Artist Figure Models and Remote Life Drawing Models both work in the art industry, providing poses for artists remotely. The main difference lies in the context: Remote Artist Figure Models often focus on creating content for online art projects, while Remote Life Drawing Models typically participate in live or recorded art classes. Both roles require the ability to hold poses and communicate effectively with artists remotely, making them similar but tailored to different artistic settings.

What does a typical remote session look like for a remote artist figure model, and how do models and artists collaborate virtually?

In a remote artist figure model session, you'll typically pose in a well-lit space using a webcam or digital camera, following specific instructions from artists or facilitators via a video platform. Communication is key, as you'll need to adjust poses and timing based on live feedback from participants. Sessions can vary in length, often involving multiple short and long poses. You'll collaborate closely with the session organizer and sometimes with other models, ensuring clear visibility and maintaining professionalism throughout. This setup allows for creative flexibility but also requires strong self-management and reliable technology.

What are popular job titles related to Remote Artist Figure Model jobs in Oregon?

For Remote Artist Figure Model jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Remote Artist Figure Model jobs in Oregon look for?

The top searched job categories for Remote Artist Figure Model jobs in Oregon are:

What cities in Oregon are hiring for Remote Artist Figure Model jobs?

Cities in Oregon with the most Remote Artist Figure Model job openings:

3D Environment Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR • On-site, Remote

$26 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 22 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment
We're building our 2026 talent pool for exceptional 3D Environment Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.
We are currently seeking 3D Environment Artists who is passionate about creating high quality, game-ready environments and eager to contribute to a team of experienced artists on a long-term project. You will be embedded in a collaborative, cross-functional team - working closely with Concept Art, Animation, Engineering, and other teams to create environments that are faithful to the project's visual direction and design intentions.
Within your first 90 days, you will:
  • Learn a proprietary engine quickly and work effectively inside its constraints.
  • Deliver a complete environment area (assets + assembly + materials) that matches concept and art direction.
  • Do it with minimal supervision, asking smart questions early, and communicating progress clearly.

Some of the cool stuff you'll be doing:
  • Collaborate with art leadership to understand and develop artistically consistent captivating worlds
  • Model, texture and integrate in-game environments based on concepts, 3D mock-ups and art direction specifications
  • Build and maintain modular environment kits, including materials and trim sheets
  • Contribute to the project's organization and optimization of both data and production pipelines
  • Track and fix bugs during production and post production

Requirements
What you'll bring to the table:
  • A strong portfolio with recent work showcasing a range of stylistically different pieces showcasing real-time environments, hero assets, or modular kits (**must submit to be considered**)
  • 5+ years of experience in video game production with a track record of shipped projects
  • Possess a strong grasp of composition, visual design, and color theory
  • Proficiency in industry standard 3D modeling, sculpting, and texturing software
  • Experience shipping environment art in multiple game engines.
  • Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes
  • Strong knowledge of game production pipelines
  • Strong proactive collaboration and communication skills

Bonus Points!
  • Experience with Unreal Engine 5.

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.
Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $56K - $80K per year ($26/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
Note to Recruitment Agencies
Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.
AI Notice
Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.
E-Verify Notification
This Organization Participates in E-Verify
Esta Organización Participa en E-Verify
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.
Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote