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Remote Artist Figure Model Jobs in Oregon (NOW HIRING)

Technical Artist

Eugene, OR ยท On-site +1

$127K - $152K/yr

Understanding of "artistic concepts," e.g. modeling, lighting, and shading. Ability to assess ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Technical Artist

Eugene, OR ยท On-site +1

$70K - $82K/yr

... modeling, lighting, and shading. โ€ข Ability to assess sometimes contradictory technical and ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Sales Associate

Portland, OR ยท Remote

$14.75 - $20.25/hr

... Model Fully remote -- work from anywhere, on your own schedule Why This Is Different Most opportunities ask you to figure it all out on your own. We do not. You receive the CRM, the software, the ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Associate Mathematician

$15 - $19.75/hr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Biostatistician

Gresham, OR ยท Remote

$60 - $65/hr

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Biostatistician

Bend, OR ยท Remote

$60 - $65/hr

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Biostatistician

Beaverton, OR ยท Remote

$60 - $65/hr

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Director of Biostatistics

Gresham, OR ยท Remote

$60 - $65/hr

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Director of Biostatistics

Beaverton, OR ยท Remote

$60 - $65/hr

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Biostatistician

Salem, OR ยท Remote

$60 - $65/hr

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Director of Biostatistics

Hillsboro, OR ยท Remote

$60 - $65/hr

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Director of Biostatistics

Bend, OR ยท Remote

$60 - $65/hr

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

Director of Biostatistics

Portland, OR ยท Remote

$60 - $65/hr

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... Your work will shape how models learn, reason, and perform through high-quality, real-world input.

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Showing results 1-20

Remote Artist Figure Model information

What is a remote artist figure model?

Remote artist figure models are individuals who pose for artists, illustrators, or art classes via online platforms rather than in person. They help artists study the human form, movement, and anatomy by providing live reference through video calls or by sharing high-quality photos. This role allows for flexibility in location and scheduling, making figure modeling accessible to a wider range of models and artists. Remote sessions may involve clothed or nude poses, depending on the requirements and agreements between the model and the artist or institution.

What does a typical remote session look like for a remote artist figure model, and how do models and artists collaborate virtually?

In a remote artist figure model session, you'll typically pose in a well-lit space using a webcam or digital camera, following specific instructions from artists or facilitators via a video platform. Communication is key, as you'll need to adjust poses and timing based on live feedback from participants. Sessions can vary in length, often involving multiple short and long poses. You'll collaborate closely with the session organizer and sometimes with other models, ensuring clear visibility and maintaining professionalism throughout. This setup allows for creative flexibility but also requires strong self-management and reliable technology.

What are the key skills and qualifications needed to thrive as a remote artist figure model, and why are they important?

To thrive as a Remote Artist Figure Model, you need body awareness, the ability to hold poses for extended periods, and a professional attitude, often with previous modeling or art class experience preferred. Familiarity with video conferencing platforms, high-quality cameras, and proper lighting setups is typically required. Reliability, punctuality, and strong communication skills help models work effectively with artists and instructors remotely. These skills ensure productive sessions, clear artistic references, and a positive working relationship essential for both live and virtual figure drawing environments.

What is the difference between Remote Artist Figure Model vs Remote Life Drawing Model?

AspectRemote Artist Figure ModelRemote Life Drawing Model
CredentialsTypically none required, but some may have art or modeling experienceUsually no formal credentials, but experience in art modeling preferred
Work EnvironmentHome or remote studio, providing poses via video or photosHome or remote studio, providing live or recorded poses for art classes
Industry UsageUsed in art education, online art classes, and freelance modelingPrimarily used in art schools, workshops, and online art sessions

Remote Artist Figure Models and Remote Life Drawing Models both work in the art industry, providing poses for artists remotely. The main difference lies in the context: Remote Artist Figure Models often focus on creating content for online art projects, while Remote Life Drawing Models typically participate in live or recorded art classes. Both roles require the ability to hold poses and communicate effectively with artists remotely, making them similar but tailored to different artistic settings.

What are the most commonly searched types of Artist Figure Model jobs in Oregon?

The most popular types of Artist Figure Model jobs in Oregon are:

What job categories do people searching Remote Artist Figure Model jobs in Oregon look for?

The top searched job categories for Remote Artist Figure Model jobs in Oregon are:

What cities in Oregon are hiring for Remote Artist Figure Model jobs?

Cities in Oregon with the most Remote Artist Figure Model job openings:

Technical Artist

Pipeworks Studios

Eugene, OR โ€ข On-site, Remote

$127K - $152K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 12 days ago


Job description

The Technical Artist will work with the Senior Technical Artist to support various projects on
their technical art needs from scripting to tools.
This is a full-time temporary role with the possibility of extension or conversion to regular full-time employment after six months. Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid arrangement, or in the office.ย 
Responsibilities
Partner with artists and engineers to develop efficient, reliable workflows for creating
and implementing game content.
Build, maintain, and document tools, scripts, and pipeline improvements that reduce
repetitive work and improve content quality.
Support the integration of art assets into the game and help ensure they function as
intended.
Investigate and resolve technical issues involving assets, materials, animation, lighting,
visual effects, user interface content, or other visual systems within the role's assigned
scope.
Profile and optimize art content to meet established performance, memory, quality, and
platform targets.
Establish and communicate technical art guidelines, validation practices, and content
standards in partnership with project leadership.
Create prototypes and technical examples that demonstrate production-ready
approaches to visual challenges.
Evaluate proposed art workflows and recommend solutions that balance visual quality,
production efficiency, and technical constraints.
Work with QA and development teams to identify, reproduce, prioritize, and resolve
content-related defects.
Provide technical support, training, and documentation for artists and other content
creators.
Participate in planning and estimation by identifying technical dependencies, risks, and
implementation needs.
Must Haves
Working knowledge of Maya, specifically the ability to create custom script tools (MEL /
Python) that streamline artist workflow and/or increase efficiency.
Unreal experience is a must; Unreal 5 a benefit.
A focus on animation support from rigging to pipelines to tools for animation.
A strong understanding of animation and all the steps involved in creating strong
animations.
Technical support for the animation team on any given project.
Overall strong software development and programming skills.
Understanding of "artistic concepts," e.g. modeling, lighting, and shading.
Ability to assess sometimes contradictory technical and artistic needs, and come up with
creative compromise solutions.
A readiness to explore multiple solutions to multiple problems simultaneously, and a
willingness to - occasionally - have work discarded.
Working knowledge of C# and Python/MEL required.
Familiarity with C++ or other high-level languages beneficial.
General knowledge of programmable shaders helpful.
Overall attention to detail, both visually and technically.
Strong interest in the industry and a desire to make games.
Ability to work as part of a game team.

Nice-To-Have Skills
Understanding of 3D art.
Understanding of Unity.
Demonstrated Ability To
Make quality decisions within a project that improved the animation process.
Work effectively with other artists and engineers to achieve project goals.
Solve problems to the benefit of the project/team.
Education & Experience
3+ years of experience in a similar role.
Any degree or certification in both Art and Engineering or equivalent work experience.
A Flexible Working Environment
Almost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties
A Commitment to Diversity, Equity, and Inclusion
Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don't believe you meet every one of the qualifications above.