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Remote Artist Assistant Jobs (NOW HIRING)

Staff Environment Artist

Seattle, WA · Remote

$150K - $170K/yr

Staff Environment Artist Stone Kite is a world building studio that thoughtfully develops heroic ... This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high ...

AFM - Executive Assistant (Remote) Wing is on the exciting mission of redefining the future of work for companies worldwide! We are looking to be the one-stop shop for companies that are looking to ...

$125K - $149K/yr

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Penn State Center for the Performing Arts is accepting applications for part-time artists or ...

Admin Assistant

$18.50 - $24.75/hr

R23 000 - R25 000 per month Remote Recruitment is hiring an Admin Assistant for a UK-based employer, fully remote from South Africa. Role Overview You'll be the backbone of a busy UK team, keeping ...

THE OPPORTUNITYWe are seeking a talented and detail-oriented Licensed Apparel Graphic Artist to ... Open to onsite or remote. To be considered for remote, you must reside in one of the following ...

Showing results 41-60

Remote Artist Assistant information

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How much do remote artist assistant jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for remote artist assistant in the United States is $30.24, according to ZipRecruiter salary data. Most workers in this role earn between $21.63 and $37.02 per hour, depending on experience, location, and employer.

What is a remote artist assistant?

Remote artist assistants are professionals who support artists by handling administrative, creative, and organizational tasks from a remote location. Their responsibilities can include managing emails, scheduling, coordinating with galleries or clients, maintaining social media accounts, and sometimes assisting with digital artwork or research. This role enables artists to focus more on their creative work by delegating time-consuming or logistical tasks to the assistant. Remote artist assistants typically communicate with the artist through email, video calls, and project management tools.

What does a remote artist assistant do?

As a Remote Artist Assistant, you'll often manage digital files, schedule meetings, handle correspondence, and assist with social media or portfolio updates. Daily communication is usually conducted through email, project management tools, or video calls to stay aligned with the artist's needs and deadlines. You'll collaborate closely with the artist and sometimes with clients or galleries, ensuring that project goals and timelines are met efficiently. Being proactive, organized, and comfortable with remote collaboration tools is key to success in this role.

What skills and qualifications are needed to thrive as a remote artist assistant?

To thrive as a Remote Artist Assistant, you need strong organizational skills, attention to detail, and familiarity with art processes, often supported by experience in administrative or creative roles. Proficiency in digital communication tools (like email, Slack, Zoom), file management systems (such as Google Drive or Dropbox), and basic graphic design software is typically essential. Excellent communication, time management, and adaptability are standout soft skills for supporting artists remotely and managing shifting priorities. These skills ensure smooth collaboration, efficient workflow, and effective support for artists' creative projects in a remote environment.

What is the difference between Remote Artist Assistant vs Remote Art Coordinator?

AspectRemote Artist AssistantRemote Art Coordinator
CredentialsBasic art-related skills, some experience or trainingSimilar credentials, often with additional project management skills
Work EnvironmentSupports artists directly, often in creative or studio settingsCoordinates multiple projects, liaises with teams remotely
Industry UsageCommon in art studios, freelance settings, creative agenciesUsed in larger organizations, galleries, or production companies
Search & Comparison IntentPeople looking for entry-level or support roles in artIndividuals seeking roles involving project coordination in art

The Remote Artist Assistant primarily supports individual artists with tasks like scheduling, research, and administrative duties. In contrast, the Remote Art Coordinator manages multiple projects, coordinates teams, and oversees workflows remotely. While both roles require a good understanding of art and organization skills, the Assistant focuses on direct support, whereas the Coordinator handles broader project management responsibilities.

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What cities are hiring for Remote Artist Assistant jobs?

Cities with the most Remote Artist Assistant job openings:

What are the most commonly searched types of Remote Artist jobs?

The most popular types of Remote Artist jobs are:

What states have the most Remote Artist Assistant jobs?

States with the most job openings for Remote Artist Assistant jobs include:

What are popular job titles related to Remote Artist Assistant jobs?

For Remote Artist Assistant jobs, the most frequently searched job titles are:

Infographic showing various Remote Artist Assistant job openings in the United States as of September 2026, with employment types broken down into 72% Full Time, 22% Part Time, and 6% Contract. Highlights an 100% Remote job distribution, with an average salary of $62,907 per year, or $30.2 per hour.

VFX Artist - GameSim - Talent Pipeline

New Orleans, LA • On-site, Remote

Keywords Studios
Arts, Entertainment, and Recreation • 10K+ employees

Full-time

Re-posted 12 days ago


Keywords Studios rating

8.7

Company rating: 8.7 out of 10

Based on 5 frontline employees who took The Breakroom Quiz


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys creating high-quality visual effects while also helping teams stay aligned, organized, and efficient. Depending on the project, this person may contribute directly to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable VFX artist with strong fundamentals, a practical production mindset, and the ability to translate creative or design direction into clear, executable effects work.

This is a hands-on production role with opportunities to support small pods or strike teams, guide VFX quality, mentor other artists, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity, or proprietary tools.
  • Build high-quality effects for gameplay, environments, cinematics, atmosphere, combat, interaction, destruction, UI/game feedback, and other project needs.
  • Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for real-time VFX.
  • Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming conventions, and reusable effect setups.
  • Use tools such as Photoshop, Substance Designer, Blender, Houdini, Maya, EmberGen, or other software as needed to support effect creation.
  • Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers, or engine-specific implementation needs.
  • Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio, and other disciplines.
  • Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory, spawn rates, scalability settings, and platform performance constraints.
  • Help ensure effects are readable, performant, and aligned with gameplay needs, art direction, timing, mood, and player feedback.
  • Review work from internal artists, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help maintain a consistent quality bar across a set of effects, a feature, a level, or a small team pod.
  • Support short-term planning by helping break down VFX requests into clear tasks, priorities, dependencies, risks, and definitions of done.
  • Proactively identify production risks, including missing gameplay hooks, performance spikes, unclear direction, pipeline gaps, dependency issues, or inconsistent style execution.
  • Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers.
  • Support client-facing communication when needed by clarifying requirements, sharing WIP, explaining constraints, and aligning on expected outcomes.
  • Contribute to VFX workflow improvements, reusable templates, documentation, libraries, naming standards, or scalability rules when appropriate.

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About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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