... all outsourced work meets the studio's visual quality standards, adheres to art direction, and ... and remote teams. * Strong organizational and prioritization skills with the ability to manage ...
... all outsourced work meets the studio's visual quality standards, adheres to art direction, and ... and remote teams. * Strong organizational and prioritization skills with the ability to manage ...
3D Character Art Lead
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3D Character Art Lead
Cheyenne, WY · On-site +1
$153K - $230K/yr
... outsourcing companies Nice-to-have Skills: Platformer genre development experience Experience ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
3D Character Art Lead
$153K - $230K/yr
... outsourcing companies Nice-to-have Skills: • Platformer genre development experience • ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
3D Character Art Lead
$153K - $230K/yr
... outsourcing companies Nice-to-have Skills: • Platformer genre development experience • ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
3D Character Art Lead
Phoenix, AZ · On-site +1
$153K - $230K/yr
... outsourcing companies Nice-to-have Skills: Platformer genre development experience Experience ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
3D Character Art Lead
Phoenix, AZ · On-site +1
$153K - $230K/yr
... outsourcing companies Nice-to-have Skills: Platformer genre development experience Experience ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
North America/ Remote Company: Lakshya Digital Start Date: ASAP Employment type : Contract Lakshya Digital is a globally successful and rapidly growing art outsourcing studio based in India, with ...
North America/ Remote Company: Lakshya Digital Start Date: ASAP Employment type : Contract Lakshya Digital is a globally successful and rapidly growing art outsourcing studio based in India, with ...
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... Model Remote Description & Requirements Electronic Arts creates next-level entertainment ... You will take part in art content reviews, providing content quality feedback, and working with the ...
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... Model Remote Description & Requirements Electronic Arts creates next-level entertainment ... You will take part in art content reviews, providing content quality feedback, and working with the ...
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Principal Technical Artist, Games R&D - Tech Lab
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Experience working successfully with art outsourcing, including establishing technical specs and review processes that protect performance targets Location * LG/LA/Remote Generally, our compensation ...
Principal Technical Artist, Games R&D - Tech Lab
$130K - $155.60K/yr
Experience working successfully with art outsourcing, including establishing technical specs and review processes that protect performance targets Location * LG/LA/Remote Generally, our compensation ...
Principal Technical Artist, Games R&D - Tech Lab
OR · On-site +1
$126.90K - $151.80K/yr
... art outsourcing, including establishing technical specs and review processes that protect performance targets Location LG/LA/Remote Generally, our compensation structure consists solely of an annual ...
Principal Technical Artist, Games R&D - Tech Lab
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$126.90K - $151.80K/yr
... art outsourcing, including establishing technical specs and review processes that protect performance targets Location LG/LA/Remote Generally, our compensation structure consists solely of an annual ...
Principal Technical Artist, Games R&D - Tech Lab
$130K - $155.60K/yr
Experience working successfully with art outsourcing, including establishing technical specs and review processes that protect performance targets Location * LG/LA/Remote Generally, our compensation ...
Principal Technical Artist, Games R&D - Tech Lab
$130K - $155.60K/yr
Experience working successfully with art outsourcing, including establishing technical specs and review processes that protect performance targets Location * LG/LA/Remote Generally, our compensation ...
... remote game development company specializing in Co-development, Porting, and End-to-End Art ... codev or art outsourcing studios). As a key member of our senior management team, reporting ...
... remote game development company specializing in Co-development, Porting, and End-to-End Art ... codev or art outsourcing studios). As a key member of our senior management team, reporting ...
Outsourced - Operational Project Manager
OR · Remote
$95K - $120K/yr
... art storage, handling, and logistics. We proudly partner every day with our 225,000 customers ... Remote (USA) * Comprehensive health, wellness, and retirement plans. * Flexible annual leave ...
Outsourced - Operational Project Manager
OR · Remote
$95K - $120K/yr
... art storage, handling, and logistics. We proudly partner every day with our 225,000 customers ... Remote (USA) * Comprehensive health, wellness, and retirement plans. * Flexible annual leave ...
You have: * 5+ years in game development or real-time production managing outsourced art production ... remote first since our founding in 2018. We offer flexible hours so you can do your best work ...
You have: * 5+ years in game development or real-time production managing outsourced art production ... remote first since our founding in 2018. We offer flexible hours so you can do your best work ...
The Agent Readiness Team (ART) is tasked with delivering best-in-class experience to newly ... It's not outsourcing; it's outsmarting. To learn more, visit www.liveops.com.
The Agent Readiness Team (ART) is tasked with delivering best-in-class experience to newly ... It's not outsourcing; it's outsmarting. To learn more, visit www.liveops.com.
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Fort Lauderdale, FL · On-site +1
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Quick apply
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Charleston, SC · On-site +1
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Games Producer- Talent Pool
Charleston, SC · Remote
$126.90K - $129K/yr
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Quick apply
Games Producer- Talent Pool
Charleston, SC · Remote
$126.90K - $129K/yr
Our industry-leading services include game development, art production, audio production, quality ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...
Prior experience managing or reviewing outsourced VFX teams . * Familiarity with procedural ... Art Service: Create Employment Type: Freelance Working Pattern: Remote
Prior experience managing or reviewing outsourced VFX teams . * Familiarity with procedural ... Art Service: Create Employment Type: Freelance Working Pattern: Remote
Games Producer- Talent Pool
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Remote Art Outsource information
See salary details
$5.29 - $7.10
0% of jobs
$7.10 - $8.92
0% of jobs
$8.92 - $10.73
13% of jobs
$10.73 - $12.54
0% of jobs
$12.54 - $14.36
3% of jobs
$15.24 is the 25th percentile. Wages below this are outliers.
$14.36 - $16.17
18% of jobs
$16.17 - $17.99
8% of jobs
The median wage is $19.69 / hr.
$17.99 - $19.80
8% of jobs
$19.80 - $21.61
2% of jobs
$21.61 - $23.43
6% of jobs
$24.14 is the 75th percentile. Wages above this are outliers.
$23.43 - $25.24
41% of jobs
$5
$19
$25
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Character Art External Development Manager
Sony Interactive Entertainment (SIE)Cheyenne, WY • On-site, Remote
Other
Medical, Dental, Vision, Retirement, PTO
Posted 19 days ago
Job description
Insomniac Games is looking for a Character Art External Development Manager. The Character Art External Development Manager is responsible for managing the full lifecycle of character art assets produced by external development vendors. This role serves as the primary point of contact between Insomniac Games' internal Character Art team and external partners, ensuring all outsourced work meets the studio's visual quality standards, adheres to art direction, and delivers on schedule. This is a production-facing role that requires both strong artistic judgment and rigorous project management capabilities.
Essential Duties and Responsibilities
Serve as the primary liaison between Insomniac Games and external development vendors, maintaining consistent communication across all active engagements.
Author, review, and maintain detailed asset briefs for all ExDev character art work, including high-poly sculpts, low-poly/UV assets, and texture/material deliverables.
Manage asset pipelines across milestone cycles, tracking bid estimates and delivery durations through Flow (ShotGrid).
Coordinate handoffs between ExDev vendors and internal art teams, ensuring assets meet technical and visual requirements before engine integration.
Collaborate with Project Directors to ensure budget remains on track for vendor work.
Coordinate and facilitate Zoom meetings with vendor studios as required, including review sessions, kickoffs, and milestone check-ins.
Proactively identify schedule risks and communicate them to stakeholders with mitigation plans.
Quality Assurance & Art Direction
Evaluate all externally produced character art against established quality bars, style guides, and project art direction before approval.
Work closely with the Lead Character Artist to define asset acceptance criteria and ensure feedback provided to vendors is aligned with the project's creative vision.
Provide clear, actionable written feedback to external vendors, including annotated reference and redline documentation.
Source and distribute benchmark assets and visual reference packages from internal teams, ensuring external vendors have the materials needed to hit quality targets.
Stakeholder Communication & Process
Represent the ExDev pipeline in cross-department meetings with Production, Art Directors, and Mission Directors.
Maintain ExDev status reports and capacity data for studio leadership visibility.
Document and improve ExDev processes, including brief templates, review protocols, and vendor onboarding materials.
Work effectively across significant time zone differences with overseas external development partners, managing communication windows to maintain production momentum.
Other duties may be assigned.
Qualifications
5+ years of experience in character art production within AAA game development, film, or equivalent industry.
Demonstrated experience managing external development vendors, including writing asset briefs and conducting formal reviews.
Shipped at least one AAA title with significant external development involvement preferred.
Technical Skills
Strong working knowledge of the full character art pipeline: high-poly ZBrush sculpting, low-poly/UV creation in Maya, and texturing/materials in Substance Painter.
Proficiency with PBR shading workflows and understanding of how materials are exported and set up in Unreal Engine or equivalent.
Experience with Flow (formerly ShotGrid/Shotgun) for production tracking and asset management.
Familiarity with source control via Perforce or equivalent.
Understanding of rigging, animation, and design constraints that affect character asset creation.
Soft Skills & Competencies
Exceptional written and verbal communication skills; able to convey complex artistic feedback clearly and diplomatically to non-native English speakers and remote teams.
Strong organizational and prioritization skills with the ability to manage multiple vendor relationships and asset streams simultaneously.
High degree of autonomy and accountability; proactively identifies and resolves production issues without requiring close oversight.
Collaborative and solutions-oriented mindset with a track record of building strong working relationships with external partners.
Ability to navigate ambiguity, manage changing priorities, and advocate for realistic timelines with leadership.
Please refer to our Candidate Privacy Noticefor more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Clickhere to learn more.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
About Sony Interactive Entertainment
Sourced by ZipRecruiter
Company size
1,001 - 5,000 Employees
Headquarters location
San Mateo, CA, US
Year founded
1994