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Remote Art Outsource Jobs (NOW HIRING)

3D Character Art Lead

$153K - $230K/yr

... outsourcing companies Nice-to-have Skills: • Platformer genre development experience • ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126.90K - $151.80K/yr

Experience working successfully with art outsourcing, including establishing technical specs and review processes that protect performance targets Location * LG/LA/Remote Generally, our compensation ...

Principal Technical Artist, Games R&D - Tech Lab

$130K - $155.60K/yr

Experience working successfully with art outsourcing, including establishing technical specs and review processes that protect performance targets Location * LG/LA/Remote Generally, our compensation ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126.90K - $151.80K/yr

... art outsourcing, including establishing technical specs and review processes that protect performance targets Location LG/LA/Remote Generally, our compensation structure consists solely of an annual ...

Principal Technical Artist, Games R&D - Tech Lab

$130K - $155.60K/yr

Experience working successfully with art outsourcing, including establishing technical specs and review processes that protect performance targets Location * LG/LA/Remote Generally, our compensation ...

... remote game development company specializing in Co-development, Porting, and End-to-End Art ... codev or art outsourcing studios). As a key member of our senior management team, reporting ...

... art storage, handling, and logistics. We proudly partner every day with our 225,000 customers ... Remote (USA) * Comprehensive health, wellness, and retirement plans. * Flexible annual leave ...

You have: * 5+ years in game development or real-time production managing outsourced art production ... remote first since our founding in 2018. We offer flexible hours so you can do your best work ...

The Agent Readiness Team (ART) is tasked with delivering best-in-class experience to newly ... It's not outsourcing; it's outsmarting. To learn more, visit www.liveops.com.

Games Producer- Talent Pool

Fort Lauderdale, FL · On-site +1

$118.50K - $120.40K/yr

Our industry-leading services include game development, art production, audio production, quality ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

Games Producer- Talent Pool

Fort Lauderdale, FL · Remote

$126.90K - $129K/yr

Our industry-leading services include game development, art production, audio production, quality ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

Games Producer- Talent Pool

Charleston, SC · On-site +1

$116K - $117.90K/yr

Our industry-leading services include game development, art production, audio production, quality ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

Games Producer- Talent Pool

Charleston, SC · Remote

$126.90K - $129K/yr

Our industry-leading services include game development, art production, audio production, quality ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

Prior experience managing or reviewing outsourced VFX teams . * Familiarity with procedural ... Art Service: Create Employment Type: Freelance Working Pattern: Remote

Games Producer- Talent Pool

$126.90K - $129K/yr

Our industry-leading services include game development, art production, audio production, quality ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

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Remote Art Outsource information

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How much do remote art outsource jobs pay per hour?

As of Jun 1, 2026, the average hourly pay for remote art outsource in the United States is $19.50, according to ZipRecruiter salary data. Most workers in this role earn between $15.38 and $24.04 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Art Outsource Specialist, and why are they important?

To thrive as a Remote Art Outsource Specialist, you need strong artistic skills, a solid portfolio, and experience with art production pipelines, often supported by a degree in art or design. Proficiency with digital tools such as Adobe Creative Suite, Blender, or Unity, as well as familiarity with project management platforms like Asana or Trello, is typically required. Excellent communication, time management, and the ability to collaborate across time zones are crucial soft skills for coordinating with clients and internal teams. These skills ensure that projects are delivered on time, meet quality standards, and maintain clear client relationships in a remote work environment.

How does a Remote Art Outsource professional typically collaborate with in-house teams to ensure project consistency?

Remote Art Outsource professionals often work closely with in-house art directors and project managers through regular video meetings, shared project management tools, and cloud-based collaboration platforms. Clear communication about style guides, feedback expectations, and deliverable timelines is essential to maintain visual consistency across all assets. While working remotely provides flexibility, it also requires proactive outreach and responsiveness to ensure alignment with the core team’s vision and standards. Most successful collaborations involve iterative reviews and timely revisions, fostering a strong sense of partnership despite geographical distances.

What is a remote art outsource job?

A remote art outsource job involves creating visual assets, such as illustrations, 3D models, or animations, for companies or clients from a location outside their main office, often from home or another remote setting. Companies outsource art tasks to remote professionals to access specialized skills, manage project costs, and increase production capacity. Remote art outsourcing is common in industries like video games, advertising, and film, where high-quality visuals are in demand. This job typically requires strong communication skills, a reliable internet connection, and proficiency in relevant design software.
More about Remote Art Outsource jobs
What cities are hiring for Remote Art Outsource jobs? Cities with the most Remote Art Outsource job openings:
What are the most commonly searched types of Art Outsource jobs? The most popular types of Art Outsource jobs are:
What states have the most Remote Art Outsource jobs? States with the most job openings for Remote Art Outsource jobs include:
What job categories do people searching Remote Art Outsource jobs look for? The top searched job categories for Remote Art Outsource jobs are:
Infographic showing various Remote Art Outsource job openings in the United States as of May 2026, with employment types broken down into 56% Full Time, and 44% Contract. Highlights an 100% Remote job distribution, with an average salary of $40,562 per year, or $19.5 per hour.
Character Art External Development Manager

Character Art External Development Manager

Sony Interactive Entertainment (SIE)

Cheyenne, WY • On-site, Remote

Other

Medical, Dental, Vision, Retirement, PTO

Posted 19 days ago


Job description

Insomniac Games is looking for a Character Art External Development Manager. The Character Art External Development Manager is responsible for managing the full lifecycle of character art assets produced by external development vendors. This role serves as the primary point of contact between Insomniac Games' internal Character Art team and external partners, ensuring all outsourced work meets the studio's visual quality standards, adheres to art direction, and delivers on schedule. This is a production-facing role that requires both strong artistic judgment and rigorous project management capabilities.

Essential Duties and Responsibilities

  • Serve as the primary liaison between Insomniac Games and external development vendors, maintaining consistent communication across all active engagements.

  • Author, review, and maintain detailed asset briefs for all ExDev character art work, including high-poly sculpts, low-poly/UV assets, and texture/material deliverables.

  • Manage asset pipelines across milestone cycles, tracking bid estimates and delivery durations through Flow (ShotGrid).

  • Coordinate handoffs between ExDev vendors and internal art teams, ensuring assets meet technical and visual requirements before engine integration.

  • Collaborate with Project Directors to ensure budget remains on track for vendor work.

  • Coordinate and facilitate Zoom meetings with vendor studios as required, including review sessions, kickoffs, and milestone check-ins.

  • Proactively identify schedule risks and communicate them to stakeholders with mitigation plans.

Quality Assurance & Art Direction

  • Evaluate all externally produced character art against established quality bars, style guides, and project art direction before approval.

  • Work closely with the Lead Character Artist to define asset acceptance criteria and ensure feedback provided to vendors is aligned with the project's creative vision.

  • Provide clear, actionable written feedback to external vendors, including annotated reference and redline documentation.

  • Source and distribute benchmark assets and visual reference packages from internal teams, ensuring external vendors have the materials needed to hit quality targets.

Stakeholder Communication & Process

  • Represent the ExDev pipeline in cross-department meetings with Production, Art Directors, and Mission Directors.

  • Maintain ExDev status reports and capacity data for studio leadership visibility.

  • Document and improve ExDev processes, including brief templates, review protocols, and vendor onboarding materials.

  • Work effectively across significant time zone differences with overseas external development partners, managing communication windows to maintain production momentum.

  • Other duties may be assigned.

Qualifications

  • 5+ years of experience in character art production within AAA game development, film, or equivalent industry.

  • Demonstrated experience managing external development vendors, including writing asset briefs and conducting formal reviews.

  • Shipped at least one AAA title with significant external development involvement preferred.

Technical Skills

  • Strong working knowledge of the full character art pipeline: high-poly ZBrush sculpting, low-poly/UV creation in Maya, and texturing/materials in Substance Painter.

  • Proficiency with PBR shading workflows and understanding of how materials are exported and set up in Unreal Engine or equivalent.

  • Experience with Flow (formerly ShotGrid/Shotgun) for production tracking and asset management.

  • Familiarity with source control via Perforce or equivalent.

  • Understanding of rigging, animation, and design constraints that affect character asset creation.

Soft Skills & Competencies

  • Exceptional written and verbal communication skills; able to convey complex artistic feedback clearly and diplomatically to non-native English speakers and remote teams.

  • Strong organizational and prioritization skills with the ability to manage multiple vendor relationships and asset streams simultaneously.

  • High degree of autonomy and accountability; proactively identifies and resolves production issues without requiring close oversight.

  • Collaborative and solutions-oriented mindset with a track record of building strong working relationships with external partners.

  • Ability to navigate ambiguity, manage changing priorities, and advocate for realistic timelines with leadership.

Please refer to our Candidate Privacy Noticefor more information about how we process your personal information, and your data protection rights.

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Clickhere to learn more.

The estimated base pay range for this role is listed below.
$120,600-$180,800 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.