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Remote Archivist Jobs in Boca Raton, FL (NOW HIRING)

Remote Archivist information

See Boca Raton, FL salary details

$27K

$69.1K

$112.9K

How much do remote archivist jobs pay per year?

As of May 28, 2026, the average yearly pay for remote archivist in Boca Raton, FL is $69,067.00, according to ZipRecruiter salary data. Most workers in this role earn between $51,700.00 and $79,200.00 per year, depending on experience, location, and employer.

What Does a Remote Archivist Do?

As a remote archivist, you work from home to upload and organize historical records. Working remotely, you connect to the internet and use digital platforms to prepare the documents for preservation. Your duties involve creating written descriptions, arranging materials according to accepted practices, managing access to the collections, assisting with research, helping people find specific information, and providing reports on the archive process. Archivists can find job opportunities at museums, public libraries, and universities. You can also find work with independent companies that run a digital library. You must handle all historical documents appropriately to avoid destruction or contamination.

What are the key skills and qualifications needed to thrive as a Remote Archivist, and why are they important?

To thrive as a Remote Archivist, you need expertise in archival science, records management, and digital preservation, generally supported by a degree in library science or a related field. Familiarity with digital asset management systems, metadata standards, and tools like Archivematica or CONTENTdm is typically required. Strong attention to detail, organizational skills, and effective written communication help remote archivists excel in managing and sharing collections. These skills ensure that valuable records are accurately preserved, easily accessible, and securely managed in a remote environment.

What are the typical challenges faced by remote archivists, and how can they be effectively managed?

Remote archivists often encounter challenges such as coordinating with on-site staff for access to physical materials, ensuring secure digital file transfers, and maintaining clear communication with team members across different locations. To manage these issues, it's essential to utilize reliable digital collaboration tools, establish clear protocols for document handling, and schedule regular check-ins with colleagues. Being proactive about communication and staying organized with digital asset management systems can help remote archivists succeed and stay connected to the broader archival team.

What are remote archivists?

Remote archivists are professionals who manage, organize, and preserve records, documents, and digital assets for organizations while working off-site. They use digital tools to catalog, digitize, and maintain access to historical materials, ensuring their longevity and accessibility. Remote archivists often collaborate with teams virtually, handling tasks such as metadata creation, digitization projects, and responding to research inquiries. This role is increasingly important as organizations move their archives online and require expertise in digital preservation.

What is the difference between Remote Archivist vs Remote Librarian?

AspectRemote ArchivistRemote Librarian
Required CredentialsArchival certifications, degrees in history or library scienceLibrary science degree, librarian certification
Work EnvironmentArchives, museums, historical societies, digital repositoriesPublic, academic, or special libraries, digital platforms
Employer & Industry UsageArchives and historical institutionsLibraries, educational institutions, government agencies
Common Search & ComparisonYesYes

While both Remote Archivists and Remote Librarians work with information management, Archivists focus on preserving and cataloging historical records and artifacts, often in specialized archives. Librarians typically manage collections of books, digital resources, and assist users in research. Both roles require related degrees and certifications, but their work environments and primary responsibilities differ significantly.

What are the most commonly searched types of Archivist jobs in Boca Raton, FL? The most popular types of Archivist jobs in Boca Raton, FL are:
What are popular job titles related to Remote Archivist jobs in Boca Raton, FL? For Remote Archivist jobs in Boca Raton, FL, the most frequently searched job titles are:
What job categories do people searching Remote Archivist jobs in Boca Raton, FL look for? The top searched job categories for Remote Archivist jobs in Boca Raton, FL are:
What cities near Boca Raton, FL are hiring for Remote Archivist jobs? Cities near Boca Raton, FL with the most Remote Archivist job openings:
Infographic showing various Remote Archivist job openings in Boca Raton, FL as of May 2026, with employment types broken down into 82% Full Time, 11% Part Time, and 7% Contract. Highlights an 100% Remote job distribution, with an average salary of $69,067 per year, or $33.2 per hour.
Lead Software Engineer (Remote)

Lead Software Engineer (Remote)

Ghostpunch Games

Sunrise, FL • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 20 days ago


Job description



The Lead Software Engineer role is an additional responsibility typically assigned to a Software Engineer or Sr. Software Engineer.  In addition to direct programming, this position provides hands-on, technical programming support to a Ghostpunch project development team, assisting the Producer and Director of Technology in affecting the most competent and efficient utilization of programming resources allocated to that team.  As the assigned Lead this person is empowered, accordingly, to provide general guidance and input to fellow programmers on that same team regarding the quality and technical aspects of the work produced. Provides input to the Producer as to how best to efficiently utilize and schedule technical resources to help ensure an efficient workflow throughout the duration of the project. As team Programming adviser this person assists the Producer in making sure that the overall quality of Ghostpunch programming is consistently equal to and/or greater than the standards established by the Director of Technology, carrying out those duties with minimal supervision.  In addition to hands-on programming duties, the Lead Software Engineer assists in other management duties such as scoping projects, writing tech docs, and personnel evaluation.

ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Establish a solid working relationship with the Director of Technology, team programmers and their assigned Producer.

  • Provide leadership and general technical guidance to fellow Software Engineers assigned to their development team.

  • Participate in the game programming design process.

  • Maintain regular communication with other game development disciplines (i.e. Art, Design and audio) in order to determine how their efforts will affect a game’s programming.

  • Write and debug core engine and game code.

  • Write advanced tools and other utilities to support work on projects.

  • Anticipate, identify and articulate problem areas and develop preventative solutions.

  • Assist less experienced Software Engineers with various tasks as needed.

  • Accurately estimate the amount of time needed to complete each task assigned.

  • Provide input as to the project’s technical feasibility and helps the Producer and Lead Designer to ensure that the project design, artwork, sound etc. fits within the technical requirements of the platforms.

  • Responsible for creating the Technical Design Document (TDD) breaking down the project into modules and designing links between those modules.  Work with the Producer to incorporate any changes to the TDD.

  • Work with the Lead Artist to set up a directory structure to be used by all team members for the duration of the project and archiving.

  • Proactively inform the Producer of potential changes to the work schedule, resource requirements, and any situation/condition that may adversely affect group dynamics and/or morale of the Software Engineers assigned to the project.

  • Under the direction of the Producer, schedule and coordinate the team's programming resources so as to ensure an efficient work flow throughout the duration of the project.

QUALIFICATIONS:

  • Must possess superior oral and written communication skills and interpersonal skills.

  • Must be able to work independently with little to no supervision.

  • The ability to successfully communicate with Artists, Designers and Sound Engineers.

  • Strong general computer skills and experience

  • Working knowledge of C/C++.

  • Working knowledge of assembly language.

  • Deep understanding of game code design.

  • A desire and ability to understand and optimize the development workflow across all disciplines.

  • The ability to write code for any aspect of a game.

  • Hands-on knowledge of basic game design and implementation.

  • Deep understanding of gaming industry hardware and software trends.

  • Possess up-to-date console product knowledge including technical submission requirements and knowledge of build distribution.

  • Able to work in a collaborative, team-oriented environment.

  • A strong desire to write game code.

EDUCATION AND EXPERIENCE:

  • Typically requires a Bachelor’s degree in Computer Science or related field and at least 3 years of experience as a Programmer/Software Engineer in the gaming industry or an equivalent combination of education and practical work experience.

  • Must have experience in Programming/Software Design on at least 1 shipping game product from beginning to end.

  • Must have prior management/leadership training and/or experience.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual




Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.