We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid ... including remote, hybrid or in-office arrangements. Responsibilities * Create high-quality 3D ...
We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid ... including remote, hybrid or in-office arrangements. Responsibilities * Create high-quality 3D ...
SmartPlant 3D Administrator
Lake Mary, FL · On-site +1
Support approved contractor, vendor, remote-engineering, and workshare activities, including ... escalate architecture, governance, production-risk, resource, or major technical decisions.
SmartPlant 3D Administrator
Lake Mary, FL · On-site +1
Support approved contractor, vendor, remote-engineering, and workshare activities, including ... escalate architecture, governance, production-risk, resource, or major technical decisions.
We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid ... including remote, hybrid or in-office arrangements. Responsibilities * Create high-quality 3D ...
We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid ... including remote, hybrid or in-office arrangements. Responsibilities * Create high-quality 3D ...
3D Visualization & Experiential Technology Specialist
West Palm Beach, FL · Remote
$40 - $60/hr
Hybrid preferred / remote possible Compensation: Competitive contract compensation based on ... Our mission is to create a world-class design presentation experience that integrates architecture ...
Quick apply
3D Visualization & Experiential Technology Specialist
West Palm Beach, FL · Remote
$40 - $60/hr
Hybrid preferred / remote possible Compensation: Competitive contract compensation based on ... Our mission is to create a world-class design presentation experience that integrates architecture ...
SmartPlant 3D Administrator
Lake Mary, FL · On-site +1
Support approved contractor, vendor, remote-engineering, and workshare activities, including ... escalate architecture, governance, production-risk, resource, or major technical decisions.
SmartPlant 3D Administrator
Lake Mary, FL · On-site +1
Support approved contractor, vendor, remote-engineering, and workshare activities, including ... escalate architecture, governance, production-risk, resource, or major technical decisions.
Technical Artist (Mid - Senior)
Seattle, WA · Remote
$130K - $155K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Remote
Quick apply
Technical Artist (Mid - Senior)
Seattle, WA · Remote
$130K - $155K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Remote
Technical Artist (Mid - Senior)
Seattle, WA · On-site +1
$144K - $173K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Remote
Technical Artist (Mid - Senior)
Seattle, WA · On-site +1
$144K - $173K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Remote
Technical Artist
Chicago, IL · On-site +1
$130K - $156K/yr
Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...
Technical Artist
Chicago, IL · On-site +1
$130K - $156K/yr
Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...
Backend Developer, Remote
Los Angeles, CA · On-site +1
Architect, prototype, scope and develop backend components for each project. Requirements can vary ... 3D artists, and producers to develop backend features. * Work independently on small to medium ...
Backend Developer, Remote
Los Angeles, CA · On-site +1
Architect, prototype, scope and develop backend components for each project. Requirements can vary ... 3D artists, and producers to develop backend features. * Work independently on small to medium ...
Architect, prototype, scope and develop backend components for each project. Requirements can vary ... 3D artists, and producers to develop backend features. * Work independently on small to medium ...
Architect, prototype, scope and develop backend components for each project. Requirements can vary ... 3D artists, and producers to develop backend features. * Work independently on small to medium ...
Architectural Revit Designer
Richmond, VA · On-site +1
HOWEVER, WE CAN CONSIDER A FULLY REMOTE/ WORK-FROM-HOME ROLE FOR THE RIGHT CANDIDATE IF VERY ... This role will be responsible for creating, updating, and coordinating 3D architectural models ...
Architectural Revit Designer
Richmond, VA · On-site +1
HOWEVER, WE CAN CONSIDER A FULLY REMOTE/ WORK-FROM-HOME ROLE FOR THE RIGHT CANDIDATE IF VERY ... This role will be responsible for creating, updating, and coordinating 3D architectural models ...
Technical Artist
Eugene, OR · On-site +1
$127K - $152K/yr
Nice-To-Have Skills Understanding of 3D art. Understanding of Unity. Demonstrated Ability To Make ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Technical Artist
Eugene, OR · On-site +1
$127K - $152K/yr
Nice-To-Have Skills Understanding of 3D art. Understanding of Unity. Demonstrated Ability To Make ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
3D Creative Art Director (Remote)
Portland, OR · Remote
$123K - $130K/yr
You will lead external teams of designers, animators, artists, and technologists to deliver world ... Strong knowledge of 3D Max, Maya, Houdini and C4D
Quick apply
3D Creative Art Director (Remote)
Portland, OR · Remote
$123K - $130K/yr
You will lead external teams of designers, animators, artists, and technologists to deliver world ... Strong knowledge of 3D Max, Maya, Houdini and C4D
Architectural Designer
Philadelphia, PA · On-site +1
Including the ability to produce 2D and 3D design drawings from reference information such as rough ... This position can be either remote (work at home) or within our Center City office (if local to ...
Architectural Designer
Philadelphia, PA · On-site +1
Including the ability to produce 2D and 3D design drawings from reference information such as rough ... This position can be either remote (work at home) or within our Center City office (if local to ...
Senior Concept Artist
$112K - $154K/yr
Experience creating high-end 3D concepts, style frames, visual systems, or proof-of-concept work ... Remote Worker Location, USA Alternate City, State, Region, Postal Code: Date Posted: 2026-08-19
Senior Concept Artist
$112K - $154K/yr
Experience creating high-end 3D concepts, style frames, visual systems, or proof-of-concept work ... Remote Worker Location, USA Alternate City, State, Region, Postal Code: Date Posted: 2026-08-19
Senior Engineer - 3D Product Configurator & Commerce Integration
$107K - $146K/yr
... remote Experience - 10+ years Employment Type - Contract Position Summary We are seeking a Senior Engineer to own the technical implementation, architecture and support of interactive 3D product ...
New
Senior Engineer - 3D Product Configurator & Commerce Integration
$107K - $146K/yr
... remote Experience - 10+ years Employment Type - Contract Position Summary We are seeking a Senior Engineer to own the technical implementation, architecture and support of interactive 3D product ...
New
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
Graphic Specialist/(2D/3D) Designer - Intermediate (contingent 034)
Aberdeen Proving Ground, MD · On-site +1
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
Graphic Specialist/(2D/3D) Designer - Intermediate (contingent 034)
Aberdeen Proving Ground, MD · On-site +1
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
Graphic Specialist/(2D/3D) Designer - Intermediate (contingent 034)
Aberdeen Proving Ground, MD · On-site +1
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
Graphic Specialist/(2D/3D) Designer - Intermediate (contingent 034)
Aberdeen Proving Ground, MD · On-site +1
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
APG, MD or remote Responsibilities: * Provide specialized 2D/3D modeling, animation, and graphic ... Demonstrates an understanding of video game design, forensic animation, architectural modelling ...
Remote Architectural 3D Artist information
See salary details
$19.71 - $24.15
8% of jobs
$27.06 is the 25th percentile. Wages below this are outliers.
$24.15 - $28.58
25% of jobs
$28.58 - $33.02
14% of jobs
The median wage is $34.25 / hr.
$33.02 - $37.46
9% of jobs
$37.46 - $41.89
6% of jobs
$41.89 - $46.33
8% of jobs
$47.44 is the 75th percentile. Wages above this are outliers.
$46.33 - $50.76
14% of jobs
$50.76 - $55.20
2% of jobs
$55.20 - $59.64
3% of jobs
$59.64 - $64.07
6% of jobs
$64.07 - $68.51
3% of jobs
$19
$39
$68
How much do remote architectural 3d artist jobs pay per hour?
What is a remote architectural 3D artist?
What are the key skills and qualifications needed to thrive as a remote architectural 3D artist?
How do remote architectural 3D artists typically collaborate with architects and design teams while working offsite?
What is the difference between Remote Architectural 3D Artist vs Remote Interior Designer?
| Aspect | Remote Architectural 3D Artist | Remote Interior Designer |
|---|---|---|
| Primary Focus | Creating 3D visualizations and models of architectural designs | Planning and designing interior spaces, including layout and decor |
| Skills & Tools | 3D modeling software (e.g., 3ds Max, SketchUp), rendering tools | Design software (e.g., AutoCAD, SketchUp), space planning |
| Work Environment | Collaborates with architects and designers remotely, often in a studio setting | Works with clients and architects remotely, focusing on interior aesthetics |
While both roles involve design and visualization, the Remote Architectural 3D Artist specializes in creating detailed 3D models of buildings and structures, whereas the Remote Interior Designer focuses on designing functional and aesthetic interior spaces. Both roles often work remotely and require similar technical skills, but their core responsibilities differ significantly.
What cities are hiring for Remote Architectural 3D Artist jobs?
Cities with the most Remote Architectural 3D Artist job openings:
What states have the most Remote Architectural 3D Artist jobs?
States with the most job openings for Remote Architectural 3D Artist jobs include:
What job categories do people searching Remote Architectural 3D Artist jobs look for?
The top searched job categories for Remote Architectural 3D Artist jobs are:

Full-time
Re-posted 5 days ago
Key responsibilities
Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content.
Build, assemble, and integrate assets and environments in Unreal Engine, ensuring composition, readability, performance, and technical requirements are met.
Review artwork, provide feedback, and help translate project or client feedback into actionable tasks for artists.
Keywords Studios rating
8.7
Based on 5 frontline employees who took The Breakroom Quiz
9th of 78 rated media
Job description
GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!
Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.
We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.
This role is ideal for someone who enjoys both creating high-quality 3D art and helping teams work more clearly, consistently, and efficiently. Depending on the project, this person may contribute directly to asset creation, world building, scene assembly, feedback, task breakdowns, workflow documentation, quality reviews, and cross-studio collaboration.
Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable artist with a strong art eye, a practical production mindset, and the ability to help translate creative direction into actionable work for other artists.
This is a hands-on production role with opportunities to support team alignment, mentor other artists, improve workflows, and grow toward lead-level responsibilities.
This role offers flexible work options, including remote, hybrid or in-office arrangements.
Responsibilities- Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles.
- Work from concept art, reference, style guides, blockouts, client direction, or incomplete/vague creative briefs to produce clear and polished results.
- Build, assemble, and integrate assets and environments in Unreal Engine, with attention to composition, readability, performance, and technical requirements.
- Support the full environment art pipeline, including modeling, UVs, baking, texturing, material creation, optimization, engine integration, and final polish.
- Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback.
- Help translate broad client or project feedback into specific tasks, priorities, notes, and acceptance criteria that artists can execute against.
- Assist with maintaining visual consistency across assets, scenes, and artists by helping define quality bars, style expectations, and review standards.
- Collaborate with art directors, leads, producers, technical artists, designers, engineers, and artists across multiple studios and time zones.
- Help identify production risks early, including unclear direction, workflow gaps, quality issues, technical constraints, or schedule concerns.
- Contribute to workflow and pipeline improvements that help the team work more efficiently and consistently.
- Document processes, best practices, feedback, and workflow guidance when needed using tools such as Confluence, Miro, or Jira.
- Balance visual quality, production efficiency, and performance requirements while supporting the needs of each project.
About Keywords Studios
Sourced by ZipRecruiter
Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.
Industry
Arts, entertainment, and recreation
Company size
10,000+ Employees
Headquarters location
Burbank, CA, US