2

Remote Architectural 3D Artist Jobs (NOW HIRING)

... architects, and brands - to visualize complex information and data across every stage of the ... 3D artists, and visualisation teams to troubleshoot geospatial integration issues (coordinate ...

Technical Artist III- UI/UX (REMOTE)

OR ยท Remote

$89K - $170K/yr

Technical Artist III- UI/UX (REMOTE) Salary Range: Salary Minimum: $89,500 Salary Maximum: $170,000 ... General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D ...

This is a temporary one-year, full time remote position. JOB MISSION: This opportunity will provide ... You'llbe mentored by experienced 3DProduction Artists to help you grow your 3D skillset. MAJOR ...

Immersive Artist

Austin, TX ยท On-site +1

$55K - $126K/yr

Remote Work: Yes Job Number: R0247819 Location: Austin,TX,US Share job via: Share Immersive Artist ... You'll collaborate with a multidisciplinary team to research, envision, and produce high-end 3D ...

3D Animation Lead

Denver, NC ยท On-site +1

The lead also coaches junior artists, collaborates with other departments, and supports production ... For this particular position, full remote could be an option. * Career development is important to ...

Sr. VFX Artist

Glendale, CA ยท Remote

$120K - $186K/yr

This is a remote role. What You Will Do: * Collaborate with artists, designers, and engineers to ... Extensive understanding of 3D graphics, shaders, particles systems, physics, ribbons, etc.

Requisition ID : 66243 Title : Sr. Software Engineer- C++ (REMOTE) Salary Range: Salary Minimum ... Working alongside developers, 3D artists, and medical experts, you'll help deliver world-class ...

Showing results 21-40

Remote Architectural 3D Artist information

See salary details

$19

$39

$68

How much do remote architectural 3d artist jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for remote architectural 3d artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a remote architectural 3D artist?

A Remote Architectural 3D Artist is a professional who specializes in creating detailed three-dimensional visualizations of architectural designs, such as buildings and interiors, while working from a location outside the traditional office. Using software like 3ds Max, SketchUp, or Blender, they transform architectural plans and concepts into realistic images or animations. This helps architects, developers, and clients visualize projects before construction begins. Their remote role allows them to collaborate with teams and clients worldwide via digital communication tools.

What are the key skills and qualifications needed to thrive as a remote architectural 3D artist?

To thrive as a Remote Architectural 3D Artist, you need strong proficiency in 3D modeling, rendering, architectural visualization, and a solid understanding of design principles, typically supported by a degree in architecture, design, or a related field. Expertise in software such as Autodesk 3ds Max, SketchUp, Revit, and rendering engines like V-Ray or Lumion is essential, and relevant certifications can be beneficial. Excellent communication, time management, and the ability to collaborate remotely set top candidates apart. These skills ensure the delivery of visually compelling, accurate presentations that effectively communicate design intent to clients and teams in a virtual environment.

How do remote architectural 3D artists typically collaborate with architects and design teams while working offsite?

Remote Architectural 3D Artists frequently use digital collaboration tools such as video conferencing, project management platforms, and cloud-based file-sharing to stay connected with architects and design teams. Regular virtual meetings and feedback sessions are common, allowing artists to align their 3D visualizations closely with evolving project requirements. Establishing clear communication channels and maintaining organized documentation are key to ensuring smooth workflow and timely revisions. This approach enables remote artists to contribute effectively to project milestones and deliverables, despite not being physically present in the office.

What is the difference between Remote Architectural 3D Artist vs Remote Interior Designer?

AspectRemote Architectural 3D ArtistRemote Interior Designer
Primary FocusCreating 3D visualizations and models of architectural designsPlanning and designing interior spaces, including layout and decor
Skills & Tools3D modeling software (e.g., 3ds Max, SketchUp), rendering toolsDesign software (e.g., AutoCAD, SketchUp), space planning
Work EnvironmentCollaborates with architects and designers remotely, often in a studio settingWorks with clients and architects remotely, focusing on interior aesthetics

While both roles involve design and visualization, the Remote Architectural 3D Artist specializes in creating detailed 3D models of buildings and structures, whereas the Remote Interior Designer focuses on designing functional and aesthetic interior spaces. Both roles often work remotely and require similar technical skills, but their core responsibilities differ significantly.

More about Remote Architectural 3D Artist jobs

What cities are hiring for Remote Architectural 3D Artist jobs?

Cities with the most Remote Architectural 3D Artist job openings:

What states have the most Remote Architectural 3D Artist jobs?

States with the most job openings for Remote Architectural 3D Artist jobs include:

Infographic showing various Remote Architectural 3D Artist job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Environment Artist - Talent Pool (N Americas)

side

Charleston, SC โ€ข Remote

Full-time

Re-posted 11 days ago


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project’s creative vision and gameplay requirements.
  • Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
  • Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
  • Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
  • Ensure consistency in environmental art style and quality across the project.
  • Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
  • Stay updated on industry trends and techniques to continuously improve the quality of environment art.

Requirements

Experience:

  • 3+ years of experience as an Environment Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

  • Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/Designer, and either Unity or Unreal Engine.
  • Strong understanding of 3D modeling, UV mapping, texturing, and material creation.
  • Familiarity with optimization techniques for real-time environments.

Artistic Skills:

  • Strong eye for composition, lighting, color theory, and detail.
  • Ability to create both realistic and stylized environments as needed.

Collaboration Skills:

  • Strong communication and teamwork abilities to collaborate effectively with cross-disciplinary teams.
  • Problem-solving mindset and the ability to adapt to feedback and iterative processes.

Passion for Gaming: Genuine enthusiasm for crafting immersive game worlds.

Preferred Skills

  • Experience working with procedural tools or pipelines (e.g., Houdini).
  • Familiarity with photogrammetry workflows.
  • Knowledge of scripting or technical art tools for workflow efficiency.


Note: Specific requirements may vary depending on project needs.

Benefits

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit www.side.inc