2

Remote Anti Cheat Jobs (NOW HIRING)

$110K - $145K/yr

... remote candidates within the United States and Canada will also be considered Your Mission - RICOCHET We're looking for a Senior Product Manager to lead key initiatives in game security, anti-cheat ...

Remote Anti Cheat information

See salary details

$20

$25

$33

How much do remote anti cheat jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for remote anti cheat in the United States is $25.17, according to ZipRecruiter salary data. Most workers in this role earn between $22.84 and $25.24 per hour, depending on experience, location, and employer.

What is the difference between Remote Anti Cheat vs Remote Game Tester?

AspectRemote Anti CheatRemote Game Tester
Required CredentialsKnowledge of cybersecurity, anti-cheat software, and gaming industry standardsGaming knowledge, attention to detail, and sometimes basic testing certifications
Work EnvironmentRemote, often within tech or cybersecurity teamsRemote, within game development or QA teams
Employer & Industry UsageGaming companies, cybersecurity firms, esports organizationsGame development studios, QA companies, publishers
Common Search & Comparison IntentUnderstanding roles related to game security and cheat preventionRoles focused on testing and quality assurance of games

Remote Anti Cheat specialists focus on preventing cheating and hacking in online games, requiring cybersecurity skills. Remote Game Testers primarily identify bugs and ensure game quality, needing gaming knowledge. Both roles are remote and industry-specific but serve different functions within game development and security.

More about Remote Anti Cheat jobs

What cities are hiring for Remote Anti Cheat jobs?

Cities with the most Remote Anti Cheat job openings:

What are the most commonly searched types of Anti Cheat jobs?

The most popular types of Anti Cheat jobs are:

What states have the most Remote Anti Cheat jobs?

States with the most job openings for Remote Anti Cheat jobs include:

Infographic showing various Remote Anti Cheat job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $52,360 per year, or $25.2 per hour.

Support Engineer, Anti-Cheat

Electronic Arts Inc.

Kirkland, WA • On-site, Remote

$99K - $129K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired 3 days ago. Applications are no longer accepted.


Key responsibilities

  • Investigate bugs, compatibility, and performance issues reported by game studios and partners.

  • Develop and deliver fixes to improve the compatibility of Javelin anti-cheat software with diverse hardware and software.

  • Use debugging tools to resolve technical support problems raised by customers and internal teams.


Job description

General Information
Locations: Offsite - Virginia, Virginia, United States of America
  • Location: Kirkland
  • State: Washington
  • Country: United States of America

Role ID
213466
Worker Type
Regular Employee
Studio/Department
CT - Security
Work Model
Remote
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We're a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.
EA Security protects our players, employees, products, and platforms. We set security standards, support game and enterprise teams, assess risk across partners and systems, and ensure compliance with global requirements. Our work strengthens system integrity, supports fair play, and enables teams to build and operate securely at scale.
Location: Hybrid. Remote work may be possible
Reports to: Sr. Manager, Anti-Cheat Engineering
Job Summary:
Join us at Electronic Arts, where you will help protect the integrity of play for millions of players worldwide. As part of the SPEAR Anti-Cheat Engineering team, you will improve our Javelin anti-cheat technology, ensuring fair and secure experiences across multiple PC titles. You will report to the Sr. Manager, Anti-Cheat Engineering and collaborate with us to defend our games, data, and infrastructure.
Responsibilities:
  • You will investigate bugs, compatibility, and performance issues reported by our game studios and partners.
  • You will develop and deliver fixes to improve Javelin anti-cheat software compatibility with diverse hardware and software.
  • You will use modern debugging tools to resolve technical support problems raised by customers and internal teams.
  • You will collaborate with us to promote fair play and support the security of EA's global gaming community.
Required Qualifications:
  • 3+ years of experience with C++ or other low-level programming languages.
  • 2+ years of experience debugging crashes through memory dumps.
  • 2+ years of experience using WinDbg and DebugView.
  • Experience developing software compatible with multiple end-user hardware and software environments.

Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* Washington (depending on location e.g. Seattle vs. Spokane) *$99,100 - $129,800 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.