2

Remote Animation Sound Design Jobs in California

... engaging animations. * Experience with Shadcn UI or similar design systems for scalable UI ... A flexible work environment with remote work options. * Opportunity to work with a passionate and ...

... engaging animations. * Experience with Shadcn UI or similar design systems for scalable UI ... A flexible work environment with remote work options. * Opportunity to work with a passionate and ...

UI/UX Engineer - Semiotic.ai

San Francisco, CA · Remote

$110K - $137K/yr

... design system, ensuring consistency across products and components. * Implement smooth animations ... Fully remote and flexible work environment. * Opportunity to shape the UI and UX of products that ...

Senior Frontend UX Engineer

San Francisco, CA · Remote

$144K - $198K/yr

... design council, andbackend team to ensure interactions are both elegant andtechnically sound ... Deepexperience with CSS architecture, animation libraries,and building pixel-perfect UIs.

Global Supply Manager, Services

Palo Alto, CA · On-site +1

$140K - $190K/yr

Be the voice of reason and push engineering to make sound design decisions that are conducive to a ... This position is based in Palo Alto, CA, and requires being onsite full-time - hybrid and remote ...

Motion Graphics Designer, Video Team - This is a remote role (within the US) * Fraud and phishing ... Your expertise in Motion Graphics & Animation will resonate with our audience across various ...

... production, art/animation or game design * Excellent interviewing, networking, interpersonal ... Yes, as a remote team across North Americe time zones, we embrace flexible working. You may choose ...

Design RESTful APIs and highly concurrent systems that handle real-world scale. * Solve complex ... sound decisions about priorities. * Collaborate closely with other engineers to deliver fast ...

Design RESTful APIs and highly concurrent systems that handle realworld scale. * Solve complex ... sound decisions about priorities. * Collaborate closely with other engineers to deliver fast ...

Showing results 21-40

Remote Animation Sound Design information

What is remote animation sound design?

Remote animation sound design is the process of creating, editing, and integrating audio elements—such as sound effects, dialogue, and music—for animated projects while working from a location outside of a traditional studio, often from home. Sound designers collaborate with animators, directors, and other team members using digital tools and communication platforms to ensure the audio complements the visuals. This role requires a strong understanding of both audio production and animation workflows, as well as proficiency with digital audio workstations and sound libraries. As remote work becomes more common, animation studios increasingly rely on remote sound designers to bring their animated stories to life.

What are the key skills and qualifications needed to thrive as a remote animation sound designer?

To thrive as a Remote Animation Sound Designer, you need expertise in audio production, sound editing, and a solid understanding of animation timing, often supported by a relevant degree or industry experience. Proficiency with digital audio workstations (DAWs) such as Pro Tools or Adobe Audition, as well as knowledge of sound libraries and synchronization software, is typically required. Creativity, strong communication, and time management skills are crucial for collaborating remotely with animation teams and meeting production deadlines. These skills ensure the creation of immersive, well-synced audio that enhances the storytelling and emotional impact of animated projects.

What are the common challenges faced by remote animation sound designers, and how can they be effectively managed?

Remote animation sound designers often encounter challenges such as coordinating with animation teams across different time zones, ensuring seamless communication regarding creative direction, and managing file sharing securely. To address these, it's important to establish clear communication channels (like scheduled video calls and project management tools), use reliable collaborative platforms for sharing large audio files, and set well-defined milestones to keep everyone aligned. Proactive communication and regular feedback sessions can help maintain a cohesive workflow and ensure that the sound design aligns with the animation team's vision.

What is the difference between Remote Animation Sound Design vs Remote Video Editor?

AspectRemote Animation Sound DesignRemote Video Editor
Required SkillsSound editing, audio mixing, synchronization with animationVideo editing, color correction, timeline management
Work EnvironmentCollaborates with animators and sound engineers remotelyWorks with footage, effects, and transitions remotely
Industry UsageFilm, animation, gaming, multimediaFilm, TV, online content, marketing videos

Remote Animation Sound Design focuses on creating and editing audio elements to complement animated visuals, requiring sound editing and synchronization skills. Remote Video Editors handle assembling footage, applying effects, and finalizing videos. While both roles work remotely and require technical editing skills, their focus areas differ: one centers on sound, the other on visual editing.

What job categories do people searching Remote Animation Sound Design jobs in California look for?

The top searched job categories for Remote Animation Sound Design jobs in California are:

What cities in California are hiring for Remote Animation Sound Design jobs?

Cities in California with the most Remote Animation Sound Design job openings:

Infographic showing various Remote Animation Sound Design job openings in California as of August 2026, with employment types broken down into 89% Full Time, and 11% Part Time. Highlights an 100% Remote job distribution.

Expression of Interest - Rigging Artist

AGBO

Los Angeles, CA • On-site, Remote

Temporary

Re-posted 23 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

About the Position:
AGBO is seeking a talented Rigging Artist to join our Visual Effects (VFX) team. The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other team members to ensure that characters and creatures move realistically and convincingly within the context of the project.

This is an Expression of Interest role.

Key Responsibilities:

  • Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems, deformations, and control setups.
  • Prepare characters for animation by setting up skinning and weighting to ensure that the mesh deforms correctly as the character moves.
  • Develop facial rigs that allow animators to create expressive facial animations, including lip-syncing, blinking, and emotive expressions.
  • Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair.
  • Write scripts and use automation tools to streamline rigging processes and improve efficiency.
  • Troubleshoot rigging issues and provide creative solutions to technical challenges that may arise during the animation process.
  • Collaborate closely with animators, modelers, and other team members to ensure rigs meet the artistic and technical requirements of the project.
  • Maintain detailed documentation and guidelines for the rigs to facilitate smooth handovers to animators and other team members.
  • Provide guidance and mentorship to junior rigging artists, sharing best practices and helping them develop their skills.
  • Keep up-to-date with industry trends, tools, and techniques related to rigging and animation to ensure the team's work remains at the cutting edge of the field.
  • Performs other duties as assigned.

Qualifications:

  • Bachelor's degree in Animation, Computer Graphics, or a related field (or equivalent experience).
  • 5+ years of proven experience as a Rigging Artist in the animation or VFX industry, with a strong portfolio showcasing your rigging work.
  • Proficiency in industry-standard 3D software, such as Maya or Blender.
  • Solid understanding of anatomy, kinematics, and character movement.
  • Strong problem-solving skills and the ability to work creatively within technical constraints.
  • Excellent communication and collaboration skills.
  • Leadership abilities and experience in mentoring junior artists is a plus
  • Metahuman experience is a plus.
  • Familiarity with scripting languages like Python for automation is a bonus.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.


AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: TEMPORARY

AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

Social media