2

Remote Alpha Game Testing Jobs in California (NOW HIRING)

Senior Gameplay Engineer

San Mateo, CA ยท On-site +1

$108K - $161K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The same bots power mode backfill and automated testing at scale. Responsibilities: * Develop ...

Senior Gameplay Engineer

San Mateo, CA ยท On-site +1

$108K - $161K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The same bots power mode backfill and automated testing at scale. Responsibilities: * Develop ...

San Clemente, CA or Remote Description The US Sales Engineer for Professional Solutions will have a ... Provide voice-of-customer feedback on new product programs and perform alpha and beta testing for ...

Software Engineer 2

San Jose, CA ยท Remote

$114K - $156K/yr

Software Engineer 2 Full-time Remote You'll be joining Adobe on a contract opportunity, employed ... Use testing tools to execute tests, log defects, and verify fixes * Collaborate closely with ...

Senior Director, Online Services

San Mateo, CA ยท On-site +1

$227K - $337K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... Own launch readiness and live health: capacity, scale and availability testing, observability, and ...

Senior Director, Online Services

San Mateo, CA ยท On-site +1

$227K - $337K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... Own launch readiness and live health: capacity, scale and availability testing, observability, and ...

Remote Role Responsibilities * Contribute subject matter expertise to a cutting-edge project with ... Evaluate and improve AI model performance through rigorous testing and feedback. * Collaborate with ...

Site Reliability Engineer

San Francisco, CA ยท Remote

$67.25 - $89.25/hr

Remote (US) Department: Cloud Platform Engineering / SRE/Reliability Position summary The Site ... Drive chaos engineering, game days, and reliability testing programs * Produce SLA performance ...

Machine Learning Engineer

San Francisco, CA ยท On-site +1

$117K - $152K/yr

Improve reproducibility and reliability through dataset validation, monitoring, and testing ... Mountain View, SF/Bay: $117,000 - $152,000 gross USD Bellevue, Seattle, NYC, Remote CA: $104,100 ...

next page

Showing results 1-20

Remote Alpha Game Testing information

What is remote alpha game testing?

Remote Alpha Game Testing is a phase in game development where selected testers play and evaluate a game from their own locations before it is released to the public. Testers provide feedback on gameplay, report bugs, and help developers identify issues in the game's early stages. This process ensures that major problems are addressed before the game moves to beta testing or launch. Remote alpha testers often sign non-disclosure agreements and may use special tools to report issues directly to the development team.

What skills and qualifications are needed to be a remote alpha game tester?

To thrive as a Remote Alpha Game Tester, you need strong attention to detail, analytical thinking, and basic knowledge of software testing, often supported by familiarity with gaming platforms and bug tracking processes. Experience with tools like Jira, TestRail, or proprietary bug-reporting systems is typically required, and some employers may value certifications in software testing such as ISTQB. Excellent communication, adaptability, and a collaborative mindset help testers articulate issues clearly and work effectively with development teams. These skills and qualities are vital for identifying critical bugs early, ensuring game quality, and facilitating smooth communication in remote environments.

What challenges do remote alpha game testers face and how can they be managed?

Remote alpha game testers often encounter challenges such as limited communication with development teams, unclear bug reporting protocols, and adapting to rapidly changing builds. To manage these effectively, testers should make use of standardized bug tracking tools, maintain detailed notes, and proactively seek clarification when requirements are ambiguous. Strong self-motivation and time management are also essential, as remote testers need to stay organized and meet deadlines with minimal direct supervision. Regular check-ins with team leads or participation in scheduled virtual meetings can help testers stay aligned with project goals and foster effective collaboration.

What is the difference between Remote Alpha Game Testing vs Remote Beta Game Testing?

AspectRemote Alpha Game TestingRemote Beta Game Testing
CredentialsBasic gaming knowledge, attention to detailSimilar, often includes feedback skills
Work EnvironmentRemote, often in early development stagesRemote, during later testing phases
Employer & Industry UsageGame developers, studios, publishersGame developers, studios, publishers
Search & Comparison IntentUnderstanding early testing rolesUnderstanding testing during release stages

Remote Alpha Game Testing involves testing games in early development to identify bugs and provide feedback before public release. Remote Beta Game Testing occurs later, focusing on refining gameplay and fixing remaining issues. Both roles require gaming knowledge and remote work skills, but Alpha testing is more about early-stage feedback, while Beta testing emphasizes polishing the game for launch.

What job categories do people searching Remote Alpha Game Testing jobs in California look for?

The top searched job categories for Remote Alpha Game Testing jobs in California are:

What cities in California are hiring for Remote Alpha Game Testing jobs?

Cities in California with the most Remote Alpha Game Testing job openings:

Infographic showing various Remote Alpha Game Testing job openings in California as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution.

AI Game Developer (Designer, Artist, Or Engineer)

Scopely

Culver City, CA โ€ข On-site, Remote

$169K/yr

Full-time

Posted 7 days ago


Job description

Get excited to join Scopely's AI-native incubation team, which is focused on discovering the next generation of mobile games. This role can be remote in the US or hybrid in Culver City, LA.

Rather than spending years developing a single title, we believe one of the most effective ways to find great games is to rapidly transform ideas into playable experiences, launch them to real players, and learn from live market feedback.

We're pioneering a new approach to game creation-one in which AI enables creators to work across traditional discipline boundaries, take greater ownership of ideas from concept through launch, and bring more great games to players.

What You'll Do

If you're passionate for rapid experimentation, enjoy navigating ambiguity, and love bringing ideas to life, you'll feel at home on this team.

We don't organize our work strictly around traditional disciplines. We believe AI enables skilled creators to contribute to more of the game development process than ever before. Whether your background is in engineering, design, art, or another discipline, we're looking for people who are excited to work across boundaries, develop new skills, and use AI to turn ideas into playable games.

As an AI Game Developer, you'll:

  • Own game ideas from concept through launch, helping to generate concepts and shape mechanics, player experiences, and creative direction.
  • Rapidly transform concepts into playable prototypes using AI-native workflows, modern game engines, and development tools.
  • Use AI to accelerate programming, design, art, content creation, testing, and production.
  • Design internal tools, automations, and agentic workflows that increase team velocity and unlock new creative possibilities.
  • Evaluate emerging AI technologies and experiment with new applications in game development.
  • Collaborate across disciplines to rapidly iterate on gameplay, features, and player experiences.
  • Launch prototypes to real players, analyze qualitative and quantitative feedback, and use those insights to guide future iterations.
  • Balance speed and quality by making thoughtful trade-offs that maximize learning.
  • Help define AI development practices that can scale across Scopely.
  • Challenge traditional game development workflows and help pioneer new approaches to creating games.
What We're Looking For
  • Strong expertise in at least one game development discipline, such as engineering, game design, art, technical art, or UX.
  • Enthusiasm for using AI to expand beyond your primary discipline and broaden your capabilities as a game creator.
  • Experience incorporating AI into creative or development workflows.
  • A preference for building, testing, and learning rather than relying on lengthy planning cycles.
  • Curiosity and adaptability, with an interest in learning new tools and techniques as the AI landscape evolves.
  • Strong product instincts and an understanding of what makes games engaging.
  • The ability to work effectively through ambiguity, rapid iteration, and changes in direction informed by player feedback.
  • Excellent communication skills and a collaborative mindset.