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Remote Blender 3D Modeling Jobs in California (NOW HIRING)

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Skilled in tools like Blender, Maya, or equivalent software, and able to export FBX files ...

Global, Fully Remote Schedule: Flexible, ~15 hours/week Role Summary We are seeking skilled ... Interpret engineering drawings and create accurate 3D CAD models. * Develop complex mechanical ...

New

Global, Fully Remote Schedule: Flexible, ~15 hours/week Role Summary We are seeking skilled ... Interpret engineering drawings and create accurate 3D CAD models. * Develop complex mechanical ...

New

Global, Fully Remote Schedule: Flexible, ~15 hours/week Role Summary We are seeking skilled ... Interpret engineering drawings and create accurate 3D CAD models. * Develop complex mechanical ...

New

Global, Fully Remote Schedule: Flexible, ~15 hours/week Role Summary We are seeking skilled ... Interpret engineering drawings and create accurate 3D CAD models. * Develop complex mechanical ...

New

3D Artist

San Francisco, CA · On-site +1

$110K - $140K/yr

Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.) * Solid ... modeling, texturing, Unity scene layout and lighting, and motion graphic animation. * Ability to ...

This is a hybrid-remote role, with the expectation to work from our San Francisco offices at least ... In-depth knowledge of manufacturing processes and their impact on 3D modeling and surface ...

Develops comprehensive 3D models from redlines and construction documents * Creates and maintains ... Remote - work from home reporting to team members as needed *Applicants must be authorized to work ...

BIM Operator III

San Jose, CA · Remote

$33 - $63/hr

Develops comprehensive 3D models from redlines and construction documents * Creates and maintains ... Remote - work from home reporting to team members as needed *Applicants must be authorized to work ...

Character Artist

San Jose, CA · On-site +1

$141K - $148K/yr

... Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting ... REQUIREMENTS 2+ years of proficiency in Maya/Blender, with experience in character and creature ...

New

Character Designer

San Jose, CA · On-site +1

$141K - $148K/yr

... Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting ... REQUIREMENTS 2+ years of proficiency in Maya/Blender, with experience in character and creature ...

Character Artist

San Jose, CA · On-site +1

$141K - $148K/yr

... Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting ... REQUIREMENTS 2+ years of proficiency in Maya/Blender, with experience in character and creature ...

New

Character Designer

San Jose, CA · On-site +1

$141K - $148K/yr

... Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting ... REQUIREMENTS 2+ years of proficiency in Maya/Blender, with experience in character and creature ...

Uptalent.io is seeking a skilled Remote MEP BIM Modeler to join our innovative and dynamic team ... Develop 3D models and construction documentation for MEP systems. * Ensure accuracy and ...

Uptalent.io is seeking a skilled Remote MEP BIM Modeler to join our innovative and dynamic team ... Develop 3D models and construction documentation for MEP systems. * Ensure accuracy and ...

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Showing results 1-20

Remote Blender 3D Modeling information

What is the difference between Remote Blender 3D Modeling vs Remote 3D Animation?

AspectRemote Blender 3D ModelingRemote 3D Animation
Primary FocusCreating 3D models and assets using BlenderProducing animated sequences and motion graphics with Blender
Skills RequiredModeling, texturing, UV mapping, sculptingModeling, rigging, keyframing, motion design
Work EnvironmentDesign studios, freelance projects, remote teamsAnimation studios, freelance, remote collaborative projects
Common CertificationsNone mandatory, but Blender certifications or courses helpfulSimilar, with additional emphasis on animation courses

Remote Blender 3D Modeling focuses on creating detailed 3D assets, while Remote 3D Animation emphasizes bringing those models to life through movement and sequences. Both roles often overlap but serve different stages of the 3D production pipeline.

What are the most commonly searched types of Blender 3D Modeling jobs in California?

The most popular types of Blender 3D Modeling jobs in California are:

What are popular job titles related to Remote Blender 3D Modeling jobs in California?

For Remote Blender 3D Modeling jobs in California, the most frequently searched job titles are:

What job categories do people searching Remote Blender 3D Modeling jobs in California look for?

The top searched job categories for Remote Blender 3D Modeling jobs in California are:

What cities in California are hiring for Remote Blender 3D Modeling jobs?

Cities in California with the most Remote Blender 3D Modeling job openings:

Infographic showing various Remote Blender 3D Modeling job openings in California as of August 2026, with employment types broken down into 38% Full Time, 33% Part Time, and 29% Contract. Highlights an 100% Remote job distribution.

3D Character & Creature Artist - Remote - Revenue Share

3METAD

San Jose, CA • On-site, Remote

Part-time

Posted 3 days ago

New


Job description

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on your background, skills, and experience, we will find the most suitable role within our team. Our Orc tribe is a pool of brilliant Orcs from many disciplines, such as 3D artists, concept artists, game developers, graphic designers, community moderators, front-end developers, and blockchain developers worldwide.

We banded together to bring high-quality 3D content to the Metaverse and NFT space and self-publish our collections, games, and items. WHO ARE WE LOOKING FOR? You have a few years of work experience working with 3D models. You have projects or a portfolio demonstrating skill in modeling props and environments, with competency in lighting, UV mapping, and texturing abilities utilizing shaders. Sounds like you? Then this job is for you!

OUR VALUES

We get better every day. Our technical abilities should never limit our ideas but guide our attention to the challenge. We question the status quo and do not accept yesterday's answers to tomorrow's challenges. We follow our moral compass; our values guide our decisions. We surround ourselves with people who believe in our mission. We fail, learn, and grow, contributing to the collective wisdom of our profession. WORKING HOURS You are expected to work 18 hours a week, with one day per weekend. The times are flexible and built around your availability and our team's hours.

COMPENSATION

Revenue-based / Percentage-based model: You will receive a percentage of the company's profits, aligning your success with the company's performance. Department Allocation: Your share will be based on your contribution within the marketing department. Commission Structure: Rewards based on sales obtained from projects you contribute to and contribution/output on a per collection/project basis.

Equity We offer company equity as part of our long-term compensation package, providing a stake in the company's success. REQUIREMENTS 2+ years of proficiency in Maya/Blender, with experience in character and creature modeling, creating detailed, textured models, and translating 2D concepts into 3D models. Experience with Photoshop and texturing tools like Substance or Quixel. Knowledge of creating 2D textures, UV unwrapping, and developing materials and shaders for in-game use.

Familiarity with Unreal Engine's blueprints and experience developing game assets and characters. Attention to detail, quality, and art; good file management and communication skills. English proficiency; self-motivated with the ability to work iteratively within a small team. Relevant degree or professional experience, with a portfolio demonstrating previous work. Experience with Unreal or Unity game engines is preferred.

RESPONSIBILITIES

Create optimized low-poly and high-poly 3D models for production. Maintain clear communication, update ticketing systems, and coordinate with team members to meet deadlines. Troubleshoot modeling issues, create high-quality models with clean UVs, and understand low/high poly geometry for baking and LOD creation. Research and assist with PBR textures and materials, and document solutions. Take ownership of tasks, determine project timelines, and contribute concept art and cohesive environment assets.

Work on 3D solid modeling, design theory, and game design principles. Communicate effectively, prioritize workloads, and work independently when needed. We review resumes within two weeks and may assign a small challenge if your profile matches our requirements. Final decisions are made within two weeks after interviews.

Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design, Art/Creative, IT Industry: Computer Games Referrals increase your chances of interviewing at 3METAD by 2x. Get notified about new Character Artist jobs in San Jose, CA .