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Intern Video Game Sound Designer Jobs in California

The Game Designer plays a key role in the game and product development process from start to finish ... Write instructions & "How to Play" video scripts with accessibility and clarity in mind * Partner ...

Video Editing Intern Location: Hybrid (Woodland Hills, CA) Program Dates: * Start Date: September ... designed to grab attention on social media platforms like Facebook and YouTube. These edits will ...

The Game Designer plays a key role in the game and product development process from start to finish ... Write instructions & "How to Play" video scripts with accessibility and clarity in mind * Partner ...

The Game Designer plays a key role in the game and product development process from start to finish ... Write instructions & "How to Play" video scripts with accessibility and clarity in mind * Partner ...

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Intern Video Game Sound Designer information

What is the difference between Intern Video Game Sound Designer vs Intern Audio Engineer?

AspectIntern Video Game Sound DesignerIntern Audio Engineer
Primary FocusCreating sound effects, music, and audio assets for video gamesRecording, mixing, and mastering audio for various media projects
Work EnvironmentGame development studios, indie studios, or freelance projectsRecording studios, media production companies, or freelance work
Required SkillsSound design, music composition, familiarity with game enginesAudio editing, mixing, technical knowledge of recording equipment
Common CertificationsAudio production, sound design courses, relevant software certificationsAudio engineering certifications, software proficiency

While both roles involve audio work, Intern Video Game Sound Designers focus on creating immersive soundscapes specifically for video games, whereas Intern Audio Engineers handle a broader range of audio tasks across various media. Understanding these differences helps aspiring interns target their skills and career paths effectively.

What are the most commonly searched types of Video Game Sound Designer jobs in California?

The most popular types of Video Game Sound Designer jobs in California are:

What are popular job titles related to Intern Video Game Sound Designer jobs in California?

For Intern Video Game Sound Designer jobs in California, the most frequently searched job titles are:

What job categories do people searching Intern Video Game Sound Designer jobs in California look for?

The top searched job categories for Intern Video Game Sound Designer jobs in California are:

What cities in California are hiring for Intern Video Game Sound Designer jobs?

Cities in California with the most Intern Video Game Sound Designer job openings:

Infographic showing various Intern Video Game Sound Designer job openings in California as of June 2026, with employment types broken down into 82% Full Time, 15% Part Time, 1% Temporary, and 2% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution.

Principal Sound Designer

Santa Monica, CA • On-site

$140K - $160K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 25 days ago


Job description

Summary
We are looking for a versatile and experienced Principal Sound Designer to join our audio team to craft and implement exceptional sound design. This role is crucial in support of defining an iconic soundscape for our unique and innovative open world game. As a Principal, your mission is to use your creative and technical audio skills to inspire and evangelize the team in creating outstanding and compelling sound design. You will have the opportunity to collaborate closely with some of the greatest developers in the industry on an exciting, immersive, narrative AAA game.
Core Responsibilities
  • Create exceptional and immersive sound design using both commercial and proprietary tools, software, and source material.
  • Work closely with the Audio Director to help define and execute the project's overall audio vision.
  • Collaborate with engineers and fellow sound designers to build, implement, and scale audio pipelines.
  • Proactively anticipate project needs and independently develop and implement solutions.
  • Optimize audio assets and recommend workflow improvements to enhance efficiency and scalability.
  • Diagnose and resolve complex audio issues across multiple disciplines.
  • Effectively communicate technical and creative ideas through clear written and verbal communication.
  • Manage time independently and drive complex, multi-phase initiatives through to completion.

Core Qualifications
  • 8+ years of professional experience in the games industry as a sound designer, with some senior experience on shipped AAA titles.
  • Proven track record of owning and delivering complex audio systems on shipped titles.
  • Demonstrated experience collaborating with engineering and cross-disciplinary teams on large-scale projects.
  • Strong background in recording high-quality source material and pushing it through to final asset implementation.
  • Expertise with AAA game engines and deep knowledge of audio implementation workflows.
  • Advanced proficiency in Wwise and real-time audio systems.
  • Background in mentoring team members and sharing both technical and creative expertise.

Key Attributes
  • A collaborative, team-oriented mindset with a strong emphasis on cross-discipline partnership.
  • Ability to inspire and elevate others through leadership, mentorship, and craftsmanship.
  • Self-motivated, proactive, and capable of solving problems with minimal direction.
  • Adaptable and responsive to feedback and evolving project requirements.

Plus if
  • Experience contributing during early development and R&D phases.
  • Experience designing and improving custom audio tools and workflows for large scale open-world games.
  • Scripting experience in Python, MEL, or similar languages.
  • Passion for video games, storytelling, cinema, and a strong understanding of game audio.

Description
  • Full-time job with benefits.
  • Role is on-site in Santa Monica, CA.
  • Office is located near downtown Santa Monica - near metro and freeways.
  • The base pay range for this position is $140,000 to $160,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Absurd Ventures
Absurd Ventures is a media company creating new IP across all platforms and for all formats. Absurd Ventures is building narrative worlds, creating characters, and writing stories for a variety of genres, without regard to medium, to be produced for live-action and animation; video games and other interactive content; books, graphic novels, and scripted podcasts.