This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world ...
Teach production skills necessary to design, rig, animate, light, and render 3D assets for animated ... artist or designer statement (or statement of practice and creative activity) * a statement of ...
Teach production skills necessary to design, rig, animate, light, and render 3D assets for animated ... artist or designer statement (or statement of practice and creative activity) * a statement of ...
Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project's creative vision and gameplay requirements. * Work closely with art ...
Quick apply
Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project's creative vision and gameplay requirements. * Work closely with art ...
Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project's creative vision and gameplay requirements. * Work closely with art ...
Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project's creative vision and gameplay requirements. * Work closely with art ...
Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project's creative vision and gameplay requirements. * Work closely with art ...
Quick apply
Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project's creative vision and gameplay requirements. * Work closely with art ...
Sr. VFX Artist
Glendale, CA · Remote
$120K - $186K/yr
This is a remote role. What You Will Do: * Collaborate with artists, designers, and engineers to ... Iterate on game assets with fellow artists via paint overs, studies and group critiques. * Serve as ...
Sr. VFX Artist
Glendale, CA · Remote
$120K - $186K/yr
This is a remote role. What You Will Do: * Collaborate with artists, designers, and engineers to ... Iterate on game assets with fellow artists via paint overs, studies and group critiques. * Serve as ...
Technical Artist (Mid - Senior)
Seattle, WA · Remote
$130K - $155K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Remote
Quick apply
Technical Artist (Mid - Senior)
Seattle, WA · Remote
$130K - $155K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Remote
Technical Artist (Mid - Senior)
Seattle, WA · On-site +1
$144K - $173K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Remote
Technical Artist (Mid - Senior)
Seattle, WA · On-site +1
$144K - $173K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Remote
3D Animation Lead
Denver, NC · On-site +1
The lead also coaches junior artists, collaborates with other departments, and supports production ... For this particular position, full remote could be an option. * Career development is important to ...
3D Animation Lead
Denver, NC · On-site +1
The lead also coaches junior artists, collaborates with other departments, and supports production ... For this particular position, full remote could be an option. * Career development is important to ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA · On-site +1
$140K - $155K/yr
... and artist teams, toidentifydetailed requirementsof challenging 3D animation projects, andto ... Flexible Work Arrangements, including remote and hybrid work schedules * Time off to include ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA · On-site +1
$140K - $155K/yr
... and artist teams, toidentifydetailed requirementsof challenging 3D animation projects, andto ... Flexible Work Arrangements, including remote and hybrid work schedules * Time off to include ...
Roblox 2D Artist
Los Angeles, CA · On-site +1
$20 - $50/hr
We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Basic understanding of 3D pipelines and how 2D assets support 3D environments. * Familiarity with ...
Roblox 2D Artist
Los Angeles, CA · On-site +1
$20 - $50/hr
We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Basic understanding of 3D pipelines and how 2D assets support 3D environments. * Familiarity with ...
Roblox 2D Artist
Los Angeles, CA · Remote
$20 - $50/hr
We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Basic understanding of 3D pipelines and how 2D assets support 3D environments. * Familiarity with ...
Quick apply
Roblox 2D Artist
Los Angeles, CA · Remote
$20 - $50/hr
We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Basic understanding of 3D pipelines and how 2D assets support 3D environments. * Familiarity with ...
Senior 3D Designer
Chicago, IL · Remote
$70 - $77/hr
Senior 3D Designer, Remote. Start date is ASAP for this 2-month contract position. Job Title ... Produce 2D design assets alongside 3D work, maintaining a strong visual eye across both disciplines.
Quick apply
Senior 3D Designer
Chicago, IL · Remote
$70 - $77/hr
Senior 3D Designer, Remote. Start date is ASAP for this 2-month contract position. Job Title ... Produce 2D design assets alongside 3D work, maintaining a strong visual eye across both disciplines.
Technical Artist
Chicago, IL · On-site +1
$130K - $156K/yr
Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...
Technical Artist
Chicago, IL · On-site +1
$130K - $156K/yr
Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...
3D Product Configurator & Commerce Integration
East Brunswick, NJ · On-site +1
$166K/yr
... Remote Experience 8+ years Employment Type Full-time Position Summary We are seeking a Senior ... Asset workflows - Partner with 3D design / asset teams (internal or agency) to translate high ...
3D Product Configurator & Commerce Integration
East Brunswick, NJ · On-site +1
$166K/yr
... Remote Experience 8+ years Employment Type Full-time Position Summary We are seeking a Senior ... Asset workflows - Partner with 3D design / asset teams (internal or agency) to translate high ...
Reallusion Character Creator 3D Artist
Winston Salem, NC · On-site +1
$104K - $109K/yr
NOTE: The address listed is our central office, but we are working as a completely remote ... These 3D Characters would be used in our game "The Lays of Althas: Sundered Order" (LoA:SO). If ...
Reallusion Character Creator 3D Artist
Winston Salem, NC · On-site +1
$104K - $109K/yr
NOTE: The address listed is our central office, but we are working as a completely remote ... These 3D Characters would be used in our game "The Lays of Althas: Sundered Order" (LoA:SO). If ...
Lead, Creative Services (3D Animator)
Rochester, NY · On-site +1
$100K - $186K/yr
Rochester, NY; or Remote Opportunity Job Schedule: 9/80: Employees work 9 out of every 14 days ... Maintain organized project files, render pipelines, and asset libraries so work is repeatable ...
Lead, Creative Services (3D Animator)
Rochester, NY · On-site +1
$100K - $186K/yr
Rochester, NY; or Remote Opportunity Job Schedule: 9/80: Employees work 9 out of every 14 days ... Maintain organized project files, render pipelines, and asset libraries so work is repeatable ...
Lead, Creative Services (3D Animator)
Tallahassee, FL · On-site +1
$100K - $186K/yr
Rochester, NY; or Remote Opportunity Job Schedule: 9/80: Employees work 9 out of every 14 days ... Maintain organized project files, render pipelines, and asset libraries so work is repeatable ...
Lead, Creative Services (3D Animator)
Tallahassee, FL · On-site +1
$100K - $186K/yr
Rochester, NY; or Remote Opportunity Job Schedule: 9/80: Employees work 9 out of every 14 days ... Maintain organized project files, render pipelines, and asset libraries so work is repeatable ...
Lead, Creative Services (3D Animator)
Melbourne, FL · On-site +1
$100K - $186K/yr
Rochester, NY; or Remote Opportunity Job Schedule: 9/80: Employees work 9 out of every 14 days ... Maintain organized project files, render pipelines, and asset libraries so work is repeatable ...
Lead, Creative Services (3D Animator)
Melbourne, FL · On-site +1
$100K - $186K/yr
Rochester, NY; or Remote Opportunity Job Schedule: 9/80: Employees work 9 out of every 14 days ... Maintain organized project files, render pipelines, and asset libraries so work is repeatable ...
Remote 3d Asset Artist information
See salary details
$19.71 - $24.15
8% of jobs
$27.06 is the 25th percentile. Wages below this are outliers.
$24.15 - $28.58
25% of jobs
$28.58 - $33.02
14% of jobs
The median wage is $34.25 / hr.
$33.02 - $37.46
9% of jobs
$37.46 - $41.89
6% of jobs
$41.89 - $46.33
8% of jobs
$47.44 is the 75th percentile. Wages above this are outliers.
$46.33 - $50.76
14% of jobs
$50.76 - $55.20
2% of jobs
$55.20 - $59.64
3% of jobs
$59.64 - $64.07
6% of jobs
$64.07 - $68.51
3% of jobs
$19
$39
$68
How much do remote 3d asset artist jobs pay per hour?
What is a remote 3D asset artist?
What are the key skills and qualifications needed to thrive as a remote 3D asset artist?
What are the common challenges faced by remote 3D asset artists and how can they be overcome?
What is the difference between Remote 3D Asset Artist vs Remote 3D Modeler?
| Aspect | Remote 3D Asset Artist | Remote 3D Modeler |
|---|---|---|
| Primary Focus | Creating complete 3D assets, including textures, materials, and optimization | Modeling 3D objects and characters, primarily focusing on geometry |
| Skills & Certifications | Proficiency in texturing, shading, and asset optimization; often requires knowledge of industry-standard software | Strong modeling skills, familiarity with software like Blender, Maya, or 3ds Max |
| Work Environment | Collaborates with art directors, animators, and developers in game or film industries | Works closely with designers and animators to produce accurate models for projects |
While both roles involve 3D modeling, a Remote 3D Asset Artist has a broader scope, including texturing and asset optimization, whereas a Remote 3D Modeler primarily focuses on creating detailed 3D geometry. Understanding these differences helps in selecting the right role based on skills and project needs.
What cities are hiring for Remote 3D Asset Artist jobs?
Cities with the most Remote 3D Asset Artist job openings:
What are the most commonly searched types of 3D Asset Artist jobs?
The most popular types of 3D Asset Artist jobs are:
What states have the most Remote 3D Asset Artist jobs?
States with the most job openings for Remote 3D Asset Artist jobs include:
What are popular job titles related to Remote 3D Asset Artist jobs?
For Remote 3D Asset Artist jobs, the most frequently searched job titles are:

Environment Artist - GameSim - Talent Pipeline
Orlando, FL • On-site, Remote
Full-time
Re-posted 11 days ago
Key responsibilities
Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles.
Build, assemble, and integrate assets and environments in Unreal Engine, ensuring attention to composition, readability, performance, and technical requirements.
Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback.
Keywords Studios rating
8.7
Based on 5 frontline employees who took The Breakroom Quiz
Job description
GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!
Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.
We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.
This role is ideal for someone who enjoys both creating high-quality 3D art and helping teams work more clearly, consistently, and efficiently. Depending on the project, this person may contribute directly to asset creation, world building, scene assembly, feedback, task breakdowns, workflow documentation, quality reviews, and cross-studio collaboration.
Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable artist with a strong art eye, a practical production mindset, and the ability to help translate creative direction into actionable work for other artists.
This is a hands-on production role with opportunities to support team alignment, mentor other artists, improve workflows, and grow toward lead-level responsibilities.
This role offers flexible work options, including remote, hybrid or in-office arrangements.
Responsibilities- Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles.
- Work from concept art, reference, style guides, blockouts, client direction, or incomplete/vague creative briefs to produce clear and polished results.
- Build, assemble, and integrate assets and environments in Unreal Engine, with attention to composition, readability, performance, and technical requirements.
- Support the full environment art pipeline, including modeling, UVs, baking, texturing, material creation, optimization, engine integration, and final polish.
- Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback.
- Help translate broad client or project feedback into specific tasks, priorities, notes, and acceptance criteria that artists can execute against.
- Assist with maintaining visual consistency across assets, scenes, and artists by helping define quality bars, style expectations, and review standards.
- Collaborate with art directors, leads, producers, technical artists, designers, engineers, and artists across multiple studios and time zones.
- Help identify production risks early, including unclear direction, workflow gaps, quality issues, technical constraints, or schedule concerns.
- Contribute to workflow and pipeline improvements that help the team work more efficiently and consistently.
- Document processes, best practices, feedback, and workflow guidance when needed using tools such as Confluence, Miro, or Jira.
- Balance visual quality, production efficiency, and performance requirements while supporting the needs of each project.
About Keywords Studios
Sourced by ZipRecruiter
Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.
Industry
Arts, entertainment, and recreation
Company size
10,000+ Employees
Headquarters location
Burbank, CA, US