2

Remote 3D Graphics Software Engineer Jobs in Dallas, TX

Senior Software Engineer

Frisco, TX ยท On-site +1

$114K - $151K/yr

The Senior Software Engineer will leverage industry best practices in software development, system ... Travel: While this is a remote position, occasional travel to Humana's offices for training or ...

New

Senior Software Engineer

Dallas, TX ยท On-site +1

$121K - $159K/yr

The Senior Software Engineer will leverage industry best practices in software development, system ... Travel: While this is a remote position, occasional travel to Humana's offices for training or ...

New

Senior Software Engineer

Dallas, TX ยท On-site +1

$121K - $159K/yr

The Senior Software Engineer will leverage industry best practices in software development, system ... Travel: While this is a remote position, occasional travel to Humana's offices for training or ...

New

Senior Software Engineer

Dallas, TX ยท On-site +1

$121K - $159K/yr

The Senior Software Engineer will leverage industry best practices in software development, system ... Travel: While this is a remote position, occasional travel to Humana's offices for training or ...

New

Senior Software Engineer

Frisco, TX ยท On-site +1

$114K - $151K/yr

The Senior Software Engineer will leverage industry best practices in software development, system ... Travel: While this is a remote position, occasional travel to Humana's offices for training or ...

New

Senior Software Engineer

Frisco, TX ยท On-site +1

$114K - $151K/yr

The Senior Software Engineer will leverage industry best practices in software development, system ... Travel: While this is a remote position, occasional travel to Humana's offices for training or ...

New

Senior Software Engineer

Dallas, TX ยท On-site +1

$130K - $170K/yr

Senior Software Engineer Location: Dallas, TX Hybrid - In office 2-3 days a week, no exceptions ... S. (Mobile and Remote Service). With Curbee., it's simple: dealerships send the right van to the ...

At Blackhawk Network, you'll enjoy the best of both worlds-focused remote work plus in-person ... We are looking for a Senior or Staff Software Engineer with deep Site Reliability Engineering ...

Software Development Engineer 4

Dallas, TX ยท Remote

$140K - $173K/yr

This is a remote position; however, the candidate must reside within 30 miles of one of the ... This role will be a top-tier software engineer to help develop, drive, and execute implementation ...

Software Development Engineer 4

Dallas, TX ยท Remote

$140K - $173K/yr

This is a remote position; however, the candidate must reside within 30 miles of one of the ... This role will be a top-tier software engineer to help develop, drive, and execute implementation ...

Strong engineering fundamentals with a deep understanding of software design principles and best ... We are not accepting remote applications at this time.

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Showing results 1-20

Remote 3D Graphics Software Engineer information

See Dallas, TX salary details

$137K

$160.3K

$172.6K

How much do remote 3d graphics software engineer jobs pay per year?

As of Jul 16, 2026, the average yearly pay for remote 3d graphics software engineer in Dallas, TX is $160,318.00, according to ZipRecruiter salary data. Most workers in this role earn between $138,500.00 and $171,100.00 per year, depending on experience, location, and employer.

What is the difference between Remote 3D Graphics Software Engineer vs Remote Game Developer?

AspectRemote 3D Graphics Software EngineerRemote Game Developer
Required Skills3D graphics programming, C++, OpenGL/DirectX, shader developmentGame design, C++, Unity/Unreal, 3D modeling
Work EnvironmentSoftware companies, visualization firms, simulation industriesGame studios, entertainment, interactive media
Common CertificationsComputer Science degree, graphics certificationsGame development courses, programming certifications

While both roles involve 3D programming and require strong C++ skills, Remote 3D Graphics Software Engineers focus on developing graphics engines and visualization tools, whereas Remote Game Developers create interactive gaming experiences. The roles share similar technical backgrounds but differ in application and industry focus.

What is a Remote 3D Graphics Software Engineer?

A Remote 3D Graphics Software Engineer is a professional who designs, develops, and optimizes software that creates and manipulates 3D graphics, often for applications such as video games, simulations, or visualization tools. They work remotely, collaborating with teams via online platforms, and use programming languages like C++ or Python alongside graphics APIs such as OpenGL, Vulkan, or DirectX. Their responsibilities may include creating rendering engines, optimizing graphics performance, and troubleshooting graphical issues. This role requires strong technical skills, problem-solving abilities, and familiarity with computer graphics concepts.

What are some common challenges faced by Remote 3D Graphics Software Engineers, and how can they be addressed?

Remote 3D Graphics Software Engineers often encounter challenges such as collaborating effectively across different time zones, ensuring consistent code integration, and maintaining access to high-performance hardware. Staying connected through regular video calls and utilizing collaborative platforms like GitHub or JIRA can help bridge communication gaps. It's also helpful to use remote desktop solutions or cloud-based development environments to access powerful GPUs and testing resources when working on intensive rendering tasks.

What are the key skills and qualifications needed to thrive as a Remote 3D Graphics Software Engineer, and why are they important?

To thrive as a Remote 3D Graphics Software Engineer, you need strong programming skills in C++ or similar languages, a deep understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with version control systems like Git, is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills for remote collaboration and complex project work. These competencies ensure the delivery of high-performance graphics solutions and effective teamwork in a distributed environment.
What are popular job titles related to Remote 3D Graphics Software Engineer jobs in Dallas, TX? For Remote 3D Graphics Software Engineer jobs in Dallas, TX, the most frequently searched job titles are:
What job categories do people searching Remote 3D Graphics Software Engineer jobs in Dallas, TX look for? The top searched job categories for Remote 3D Graphics Software Engineer jobs in Dallas, TX are:
What cities near Dallas, TX are hiring for Remote 3D Graphics Software Engineer jobs? Cities near Dallas, TX with the most Remote 3D Graphics Software Engineer job openings:

Senior Software Engineer [REMOTE]

Upbound - Job Posting

Dallas, TX โ€ข On-site, Remote

$121K - $159K/yr

Full-time

Re-posted 16 days ago


Job description

Upbound is redefining how modern infrastructure is built for the Agentic AI Era. We're the creators and primary maintainers of Crossplane, and we're building the Intelligent Control Plane-a new platform layer that makes infrastructure programmable, autonomous, and composable.
Our mission is to power the AI-native enterprise with a foundational platform layer that helps teams provision, operate, and adapt infrastructure at scale-so platforms are ready for both humans and AI agents. We partner with leading cloud providers, ISVs, and open-source communities to help organizations move faster with greater confidence.
Today, Upbound supports Fortune 500 companies and platform engineers across 100+ countries. Crossplane has surpassed 100M+ downloads and is used by 1,000+ teams worldwide. We're a Series B company backed by GV (formerly Google Ventures), Altimeter Capital, and Intel Capital, and we've raised $69M to date. Learn more at upbound.io.
Upbound is hiring a Senior Software Engineer to help us build and operate Upbound Spaces, the multiple control plane management software at the heart of the Upbound Platform. As part of the Spaces team, you will help us scale Upbound to reliably support thousands of control planes, while also extending enterprise control plane management and operations both in the cloud and on premises. Our team is expanding, and this is the perfect opportunity for you to make a significant engineering impact in both development and production operations.
What You'll Do
  • Actively build and operate Upbound Spaces in production, troubleshooting and resolving issues across multi-tenant SaaS environments, as well as contributing to Upbound's open-source projects, including Crossplane.
  • Take ownership of building features in high demand by Upbound's customers and deliver new functionality that will delight and amaze our users.
  • Investigate and debug complex issues in customer environments, including multi-control plane scenarios, resource reconciliation problems, and performance bottlenecks.
  • Communicate through thoughtful and thorough design documents for new initiatives and detailed post-incident reviews that drive system improvements.
  • Support the full project lifecycle for highly scalable and reliable services running in a cloud environment - discovery, analysis, architecture, design, review, documentation, building, migration, automation, deployment, production-readiness, and ongoing operational support.
  • Write and maintain Go code that interfaces with the Kubernetes API, such as operators, controllers, add-ons, etc., with a focus on observability, debuggability, and operational excellence.
  • Deploy, manage, and troubleshoot our Kubernetes services in production, using metrics, logs, and traces to identify and resolve issues quickly.
  • Build and maintain operational tooling for debugging customer environments, analyzing control plane health, and automating incident response.
  • Author documentation, user guides, runbooks, and blog posts to support and promote new features that you release.
  • Support the software release cycle for Spaces self-hosted distributions, including diagnosing issues in customer-managed deployments.
  • Participate in on-call rotation to support Upbound Cloud, responding to incidents and driving them to resolution.
What You'll Bring
  • Have experience operating production cloud services at scale: monitoring, alerting, incident response, post-mortems, and continuous improvement of service reliability.
  • Have strong debugging skills across distributed systems, including experience with observability tools (Prometheus, Grafana, OpenTelemetry, distributed tracing) and techniques for diagnosing issues in production environments.
  • Have experience building and operating controllers that interact with the Kubernetes API server, including troubleshooting reconciliation loops, managing API rate limits, and optimizing controller performance.
  • Are comfortable working directly with customers to understand, reproduce, and resolve complex technical issues in their environments.
  • Take responsibility and ownership for solving problems even if they are outside your lane, especially during incidents affecting customer workloads.
  • Demonstrate excellence in your work, constantly trying to improve your skills and the operational posture of the systems you build.
  • Have empathy for customers and keep them in mind as you build solutions, understanding that reliability and debuggability are features.
  • Realize the importance of clear communication and effective collaboration to work as a team, deliver great results, and support customers through technical challenges.
  • Help create a safe environment where everyone can contribute, learn from failures, share on-call knowledge, and help each other grow as operators and engineers.

#LI-REMOTE
Why Upbound?
At Upbound, you'll help shape the systems and strategies that drive predictable, scalable growth in a product-led company embracing usage-based models. If you're excited to build from the ground up, work with cutting-edge cloud technologies, and directly impact how revenue is generated and scaled-this is your seat at the table.
About Upbound
Upbound is pioneering infrastructure platforms for the Agentic AI Era, serving Fortune 500 companies and platform engineers across more than 100 countries. The company empowers infrastructure and platform teams with Intelligent Control Planes - based on Kubernetes and Crossplane - that provision, operate, and adapt so platforms are ready for both humans and AI agents. Upbound is the creator and primary maintainer of Crossplane, the popular open-source framework for building cloud-native control planes, with over 100 million downloads and adoption by more than 1,000 teams worldwide. A Series B startup backed by GV (formerly Google Ventures), Altimeter Capital, and Intel Capital, Upbound has raised $69M to date. For more information, visit www.upbound.io.