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Remote 3D Graphics Software Engineer Jobs in Austin, TX

Senior Software Engineer

Austin, TX ยท On-site +1

$121K - $160K/yr

Ideal Candidate * 4+ years of software engineering in a VC backed startup environment or fast paced ... Located and able to work in SF Bay Area (with remote opportunities) Job Responsibilities Overall:

Remote Software Engineer - Java

Austin, TX ยท Remote

$200 - $300/hr

As a Software Engineering evaluator, you will create cutting-edge datasets for training, benchmarking, and advancing large language models, collaborating closely with researchers. This includes ...

AI Engineer - Remote

Austin, TX ยท Remote

$80 - $120/hr

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

Sr. Software Engineer

Austin, TX ยท On-site +1

$121K - $160K/yr

CDK Global, LLC Job Title: Sr. Software Engineer Worksite: 11809 Domain Dr., Suite 200 Austin, TX ... remote teams. Support production issue resolutions per need. Participate in the development ...

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

GPU Programmer - Remote

Austin, TX ยท Remote

$60 - $85/hr

Remote Job Overview We are seeking experienced GPU Programmers / Software Engineers to design and ... Background in graphics programming, ML acceleration, scientific computing, HPC, or related GPU ...

The Software Team is seeking a Staff Software Engineer to help bridge the gap between complex ... Our people-first culture and global support system, including the remote work option and Employee ...

The Software Team is seeking a Staff Software Engineer to help bridge the gap between complex ... Our people-first culture and global support system, including the remote work option and Employee ...

The Software Team is seeking a Staff Software Engineer to help bridge the gap between complex ... Our people-first culture and global support system, including the remote work option and Employee ...

As a Software Engineer, CICD you will integrate tightly with teams across the company, and span all ... This includes remote caching, remote execution, target identification and selection, etc. * Operate ...

The Software Team is seeking a Staff Software Engineer to help bridge the gap between complex ... Our people-first culture and global support system, including the remote work option and Employee ...

The Software Team is seeking a Staff Software Engineer to help bridge the gap between complex ... Our people-first culture and global support system, including the remote work option and Employee ...

Showing results 21-40

Remote 3D Graphics Software Engineer information

See Austin, TX salary details

$137.3K

$160.6K

$173K

How much do remote 3d graphics software engineer jobs pay per year?

As of Sep 15, 2026, the average yearly pay for remote 3d graphics software engineer in Austin, TX is $160,638.00, according to ZipRecruiter salary data. Most workers in this role earn between $138,800.00 and $171,500.00 per year, depending on experience, location, and employer.

What is a remote 3D graphics software engineer?

A Remote 3D Graphics Software Engineer is a professional who designs, develops, and optimizes software that creates and manipulates 3D graphics, often for applications such as video games, simulations, or visualization tools. They work remotely, collaborating with teams via online platforms, and use programming languages like C++ or Python alongside graphics APIs such as OpenGL, Vulkan, or DirectX. Their responsibilities may include creating rendering engines, optimizing graphics performance, and troubleshooting graphical issues. This role requires strong technical skills, problem-solving abilities, and familiarity with computer graphics concepts.

What are the key skills and qualifications needed to thrive as a remote 3D graphics software engineer?

To thrive as a Remote 3D Graphics Software Engineer, you need strong programming skills in C++ or similar languages, a deep understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with version control systems like Git, is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills for remote collaboration and complex project work. These competencies ensure the delivery of high-performance graphics solutions and effective teamwork in a distributed environment.

What are some common challenges faced by remote 3D graphics software engineers, and how can they be addressed?

Remote 3D Graphics Software Engineers often encounter challenges such as collaborating effectively across different time zones, ensuring consistent code integration, and maintaining access to high-performance hardware. Staying connected through regular video calls and utilizing collaborative platforms like GitHub or JIRA can help bridge communication gaps. It's also helpful to use remote desktop solutions or cloud-based development environments to access powerful GPUs and testing resources when working on intensive rendering tasks.

What is the difference between Remote 3D Graphics Software Engineer vs Remote Game Developer?

AspectRemote 3D Graphics Software EngineerRemote Game Developer
Required Skills3D graphics programming, C++, OpenGL/DirectX, shader developmentGame design, C++, Unity/Unreal, 3D modeling
Work EnvironmentSoftware companies, visualization firms, simulation industriesGame studios, entertainment, interactive media
Common CertificationsComputer Science degree, graphics certificationsGame development courses, programming certifications

While both roles involve 3D programming and require strong C++ skills, Remote 3D Graphics Software Engineers focus on developing graphics engines and visualization tools, whereas Remote Game Developers create interactive gaming experiences. The roles share similar technical backgrounds but differ in application and industry focus.

What are popular job titles related to Remote 3D Graphics Software Engineer jobs in Austin, TX?

For Remote 3D Graphics Software Engineer jobs in Austin, TX, the most frequently searched job titles are:

What job categories do people searching Remote 3D Graphics Software Engineer jobs in Austin, TX look for?

The top searched job categories for Remote 3D Graphics Software Engineer jobs in Austin, TX are:

What cities near Austin, TX are hiring for Remote 3D Graphics Software Engineer jobs?

Cities near Austin, TX with the most Remote 3D Graphics Software Engineer job openings:

Infographic showing various Remote 3D Graphics Software Engineer job openings in Austin, TX as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 85% Full Time, 10% Part Time, and 3% Contract. Highlights an 84% Physical, 4% Hybrid, and 12% Remote job distribution, with an average salary of $160,638 per year, or $77.2 per hour.

Senior Software Engineer

Austin, TX โ€ข On-site, Remote

Hired Recruiters
Internet and ITย โ€ขย 1 - 10 employees

$121K - $160K/yr

Full-time

Re-posted 21 days ago


Job description

Sudozi, a new financial optimization platform for businesses, is looking to hire amazing software engineers as part of its early team. The company currently has two engineering leads and has raised a seed round from a top tier SF VC and notable angel investors (including first engineers from Uber and Stripe).  We have paid active corporate users and several users on beta.  This is an extremely unique opportunity to be part of the early team and help set the technical strategy and culture at the company.

Ideal Candidate

  • 4+ years of software engineering in a VC backed startup environment or fast paced technology company with some mentorship responsibilities mixed in. 
  • Experience building backend systems for web and/or mobile applications. 
  • Pluses: Experience with fintech, data engineering, accounting systems, machine learning and/or 2-sided marketplaces.
  • Experience scaling products and systems in high growth environments - building features and automating testing and deployment.
  • Enjoys working with team members across the company (product, design, business, support, etc) to build products that customers love.
  • Located and able to work in SF Bay Area (with remote opportunities)

Job Responsibilities

Overall:

  • Help scope and implement technical projects with enormous impact on the future of the company.  
  • Be a decider with logical reasoning on technology and architecture choices.
  • Directly contribute to product decisions and write code. 
  • Recruit, teach and mentor future hires.
  • Have fun.

Specific Responsibilities Months 1-3:

  • Review current code and product development.
  • Familiarize yourself with financial software landscape and build customer empathy.
  • Write and deploy code for existing features.
  • Help with recruiting for additional team members.

Months 3-6:

  • Be a leader in part of the tech stack.
  • Contribute to product roadmap and key tradeoff decisions.
  • Gain business experience and participate in conversations with customers.