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Remote 3D Generalist Artist Jobs (NOW HIRING)

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...

Technical Artist III- UI/UX (REMOTE)

OR ยท Remote

$89K - $170K/yr

Technical Artist III- UI/UX (REMOTE) Salary Range: Salary Minimum: $89,500 Salary Maximum: $170,000 ... General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D ...

Our partner is looking for a Livery Artist - Vehicles Team based in Netherlands. This role offers ... creation, 3D asset workflows, and simulator-specific production processes. * Remote working ...

3D Animation Lead

Denver, NC ยท On-site +1

The lead also coaches junior artists, collaborates with other departments, and supports production ... For this particular position, full remote could be an option. * Career development is important to ...

3D Character Art Lead

$153K - $230K/yr

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Technical Artist

Chicago, IL ยท On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...

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Remote 3D Generalist Artist information

What is a remote 3D generalist artist?

A Remote 3D Generalist Artist is a digital artist who works from any location to create 3D assets for various industries, such as games, film, and advertising. Unlike specialists who focus on a single aspect of 3D art, generalists are skilled in modeling, texturing, lighting, rigging, and sometimes animation. They collaborate with creative teams online and use a variety of software tools to deliver versatile 3D content. This role is ideal for artists who enjoy working on different aspects of the 3D pipeline and value the flexibility of remote work.

What are the key skills and qualifications needed to thrive as a remote 3D generalist artist?

A Remote 3D Generalist Artist needs a strong grasp of 3D modeling, texturing, lighting, and animation, typically supported by a relevant degree or portfolio. Proficiency in industry-standard software such as Blender, Maya, 3ds Max, or Cinema 4D, along with familiarity with game engines like Unity or Unreal Engine, is essential. Strong communication, time management, and self-motivation are crucial soft skills for remote collaboration and meeting project deadlines. These abilities ensure the artist can produce high-quality, versatile assets efficiently while working independently in a distributed team.

How does a remote 3D generalist artist typically collaborate with team members across different time zones?

Remote 3D Generalist Artists frequently work with teams spread across various locations and time zones, relying heavily on digital communication tools like Slack, Zoom, and project management platforms. Regular check-ins, clear documentation, and sharing progress updates are essential for staying aligned with art directors, animators, and developers. Flexibility with meeting times and proactive communication help overcome time zone challenges, ensuring that feedback loops remain efficient and creative workflows stay on track.
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Infographic showing various Remote 3D Generalist Artist job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 8% Part Time, and 3% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution.

3D Character Artist - Talent Pool (N Americas)

side

Charleston, SC โ€ข Remote

$123K - $130K/yr

Full-time

Re-posted 26 days ago


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project’s artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

Experience:

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.

Benefits

About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Experience our side of life. For more information, visit www.side.inc