Animator IV
Reno, NV · On-site +1
$105K - $120K/yr
While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and ...
Animator IV
Reno, NV · On-site +1
$105K - $120K/yr
While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and ...
Animator IV
Reno, NV · On-site +1
$105K - $120K/yr
While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and ...
Animator IV
Reno, NV · On-site +1
$105K - $120K/yr
While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and ...
Remote 2D Animation Rigging information
What is the difference between Remote 2D Animation Rigging vs Remote 2D Animation Design?
| Aspect | Remote 2D Animation Rigging | Remote 2D Animation Design |
|---|---|---|
| Primary Focus | Creating and setting up character rigs for animation | Designing and illustrating characters and scenes for animation |
| Skills Required | Rigging techniques, anatomy, software like Spine or Toon Boom | Drawing, storyboarding, color theory |
| Work Environment | Animation studios, freelance, remote teams | Animation studios, freelance, remote teams |
| Credentials | Animation or rigging courses, portfolio demonstrating rigging skills | Art or animation degrees, portfolio of character designs |
Remote 2D Animation Rigging focuses on building the underlying structures for characters to animate smoothly, while Remote 2D Animation Design emphasizes creating the visual elements and storytelling through character and scene design. Both roles often work remotely within animation studios or freelance settings, but they require different skill sets and credentials.
What are the key skills and qualifications needed to thrive as a Remote 2D Animation Rigger, and why are they important?
What are some common challenges faced by remote 2D animation rigging artists, and how can they be addressed?
What is remote 2D animation rigging?
$114K - $141K/yr
Other
Medical, Dental, Vision, Life, Retirement, PTO
Re-posted 10 days ago
Job description
IGT, where innovation meets entertainment on a global scale! From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable gaming experiences-powered by worldclass content, strong technical and commercial capabilities and nurtured by a culture of collaboration, accountability, and ownership.
Whether it's spinning reels, placing bets, or enabling secure payments, we turn innovation into impact through disciplined execution and longterm value creation. With a team of over 6,000 employees across 30+ countries and products delivered in more than 100 jurisdictions worldwide, we operate at scale while staying closely connected to costumers we serve. If you're ready to bring your talent to a team shaping the future of entertainment, your next big move starts here - www.igt.com.
Bring worlds to life at IGT's Vibe Studio in Reno, Nevada! We're looking for Animators who thrive on creating bold, dynamic visuals that elevate gameplay and captivate players. You'll shape the look, feel, and energy of our games-owning animation from concept to final polish while collaborating with a passionate, cross-disciplinary team.
What You'll Do
- Create high-impact animations and visual effects for real-time and pre-rendered gameplay
- Craft storyboards, animatics, and gameplay sequences that maximize excitement
- Collaborate with designers, engineers, and artists to define and execute creative vision
- Bring complex game mechanics to life (bonuses, jackpots, feature events, etc.)
- Elevate quality through feedback, iteration, and hands-on problem solving
- Explore new techniques, tools, and workflows to push visual innovation
- Playtest and refine animations to ensure they're engaging, polished, and fun
Work Location
This role is based onsite at our Reno office. While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or are excited about the opportunity to relocate.
- Minimum 3-5 years game development experience required
- Strong portfolio/reel showcasing animation, timing, and visual storytelling
- Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.)
- Experience creating animations in Unity or other real-time engines
- Deep understanding of motion, composition, and player-driven animation design
- Ability to collaborate, give/receive feedback, and raise the bar creatively
Building collaborative relationships
Decision making
Drive results
Foster innovation
Personal energy
Self-leadership
#LI-CK1
At IGT, we believe compensation should be as individual as you are, reflecting your skills, experience, background, and location. For this role, the starting compensation range is $114,500 to $141,400, with flexibility to adjust higher or lower based on the full scope of qualifications. We proudly comply with all applicable local pay transparency laws and collective bargaining agreements.
And compensation is just the beginning. Our Total Rewards program is designed to support your success, both professionally and personally, and may include:
- Commission opportunities for eligible sales roles
- Discretionary bonus potential for non-sales positions
- Comprehensive benefits, including medical, dental, vision, life, accident, and disability insurance
- A 401(k) Savings Plan with company contributions to help you plan for the future
- Tuition reimbursement to support continued learning and growth
- Paid time off to rest, recharge, and reset
- Wellness programs that support your overall well-being
- Identity theft protection for added peace of mind