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Freelance 2D Animation Rigging Jobs in Nevada (NOW HIRING)

Senior Technical Animator

Las Vegas, NV · On-site +1

$101K - $115K/yr

Minimum 6 years experience in 2D animation, drawing and illustration * Experience in slot machine games (mobile platform) is a plus. * Strong understanding of rigging, animation workflows, and ...

Freelance 2D Animation Rigging information

What is the difference between Freelance 2D Animation Rigging vs Freelance 2D Character Design?

AspectFreelance 2D Animation RiggingFreelance 2D Character Design
Skills & CredentialsKnowledge of rigging software, anatomy, and animation principlesDrawing skills, character concept development, and illustration
Work EnvironmentAnimation studios, freelance projects, online collaborationDesign studios, freelance commissions, personal portfolios
Industry UsageUsed in animation, gaming, and film productionUsed in advertising, entertainment, and publishing

Freelance 2D Animation Rigging focuses on creating digital skeletons for characters to enable smooth animation, requiring technical rigging skills. Freelance 2D Character Design involves creating visual concepts and character artwork. While both roles require artistic talent, rigging emphasizes technical setup, whereas character design emphasizes visual storytelling.

Is freelance 2D animation rigging still in demand?

Freelance 2D animation rigging remains in demand due to the ongoing need for animated content in media, advertising, and gaming industries. Skilled riggers proficient in tools like Spine, Live2D, or Adobe Animate are sought after for creating flexible, reusable character rigs, especially as remote work and freelance opportunities grow. Staying updated with industry software and techniques can enhance employability in this field.

What are the most commonly searched types of 2D Animation Rigging jobs in Nevada?

The most popular types of 2D Animation Rigging jobs in Nevada are:

What are popular job titles related to Freelance 2D Animation Rigging jobs in Nevada?

For Freelance 2D Animation Rigging jobs in Nevada, the most frequently searched job titles are:

What job categories do people searching Freelance 2D Animation Rigging jobs in Nevada look for?

The top searched job categories for Freelance 2D Animation Rigging jobs in Nevada are:

What cities in Nevada are hiring for Freelance 2D Animation Rigging jobs?

Cities in Nevada with the most Freelance 2D Animation Rigging job openings:

Infographic showing various Freelance 2D Animation Rigging job openings in Nevada as of August 2026, with employment types broken down into 1% As Needed, 91% Full Time, 5% Part Time, 1% Temporary, 1% Contract, and 1% Nights. Highlights an 96% Physical, and 4% Remote job distribution.

Senior Technical Animator

Spinplay Games

Las Vegas, NV • On-site, Remote

$101K - $115K/yr

Full-time

Posted 19 days ago


Job description

Description
Please note that although our team is fully remote, SpinPlay currently only operates out of NV and TX. Candidate must be willing to work from/relocate to those locations. The art team is expected to be available to work during the hours of 9am-3pm Pacific time.  Relocation assistance is available.
SpinPlay Games is looking for a Technical Animator who enjoys solving technical challenges just as much as creating exceptional animation. This role sits at the intersection of art, design, and engineering, helping transform game concepts into polished, optimized player experiences.
You'll work closely with artists, designers, and developers to build efficient animation pipelines, optimize assets for production, and ensure game features are implemented accurately. Success in this role requires strong technical animation skills, attention to detail, and the ability to identify potential issues before they reach production.

Key Responsibilities
  • Build, rig, and maintain high-quality Spine animation files for production.
  • Create animator-ready files with clean skeletons, skins, constraints, and reusable setups. 
  • Optimize animations for performance while maintaining visual quality. 
  • Manage animation assets, project structure, and technical workflows throughout development. 
  • Coordinate technical handoffs between art and engineering teams. 
  • Review game design documentation to understand feature requirements and identify technical considerations before implementation. 
  • Recognize missing, unclear, or inconsistent requirements and work with designers and developers to resolve them. 
  • Conduct technical reviews of animation files to ensure they meet team standards before export. 
  • Continuously improve animation workflows and production efficiency.

Skills, Knowledge and Expertise
  • Minimum 6 years experience using Spine, ideally without use of the mesh tool
  • Minimum 6 years experience in 2D animation, drawing and illustration
  • Experience in slot machine games (mobile platform) is a plus.
  • Strong understanding of rigging, animation workflows, and optimization.
  • Excellent organizational skills and attention to detail. 
  • Ability to work independently while collaborating effectively across disciplines. 
  • Strong problem-solving skills with the ability to anticipate technical challenges before they become production issues. 
  • Comfortable reading and understanding detailed game design and technical documentation.
  • Applications without a 2D animation portfolio will not be considered.