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Remote Animation Jobs in Nevada (NOW HIRING)

Senior Technical Animator

Las Vegas, NV ยท On-site +1

$101K - $115K/yr

Description Please note that although our team is fully remote, SpinPlay currently only operates ... Success in this role requires strong technical animation skills, attention to detail, and the ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or are excited about the opportunity to relocate. Qualifications * Bachelor's degree in Animation, Art ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or are excited about the opportunity to relocate. Qualifications * Bachelor's degree in Animation, Art ...

$14 - $18.75/hr

Experience with motion graphics or animation * Understanding of design principles and current ... Remote Duration: 10-12 weeks (Summer 2025)

$14.75 - $19.50/hr

Experience with motion graphics or animation * Understanding of design principles and current ... Remote Duration: 10-12 weeks (Summer 2025)

$15.25 - $20.50/hr

Experience with motion graphics or animation * Understanding of design principles and current ... Remote Duration: 10-12 weeks (Summer 2025)

$14.25 - $19/hr

Experience with motion graphics or animation * Understanding of design principles and current ... Remote Duration: 10-12 weeks (Summer 2025)

Remote Animation information

What is a remote animation job?

A remote animation job involves creating animated visuals, characters, or effects while working from a location outside of a traditional office environment, typically from home. Remote animators use digital tools and software to design animations for films, video games, advertisements, or websites. Communication with clients or teams is usually handled online, allowing for flexible work arrangements and collaboration across different locations. These jobs require strong artistic skills, proficiency with animation software, and good time management.

What are some common challenges faced by remote animators, and how can they be managed effectively?

Remote animators often face challenges such as communication barriers, managing feedback loops, and staying aligned with the creative vision of the team. Effective use of collaboration tools, setting up regular check-ins, and maintaining clear documentation can help overcome these hurdles. Additionally, remote animators should proactively seek feedback, clarify expectations, and stay organized to ensure timely delivery of their work. Building strong relationships with colleagues through virtual meetings also fosters a supportive and productive remote work environment.

What is the difference between Remote Animation vs Remote Graphic Designer?

AspectRemote AnimationRemote Graphic Designer
Required SkillsAnimation software, storytelling, motion designDesign software, visual communication, branding
Work EnvironmentAnimation studios, media companies, freelanceAdvertising agencies, corporate branding, freelance
Common CertificationsAnimation certifications, Adobe Certified ExpertDesign certifications, Adobe Certified Expert

Remote Animation focuses on creating moving visuals and storytelling through animation software, often for media or entertainment. Remote Graphic Designer emphasizes static visual designs for branding, marketing, and print. Both roles require creative skills and software proficiency but differ mainly in output type and industry applications.

What are the most commonly searched types of Animation jobs in Nevada?

The most popular types of Animation jobs in Nevada are:

What job categories do people searching Remote Animation jobs in Nevada look for?

The top searched job categories for Remote Animation jobs in Nevada are:

What cities in Nevada are hiring for Remote Animation jobs?

Cities in Nevada with the most Remote Animation job openings:

Infographic showing various Remote Animation job openings in Nevada as of August 2026, with employment types broken down into 55% Full Time, 15% Part Time, and 30% Contract. Highlights an 100% Remote job distribution.

Senior Technical Animator

Spinplay Games

Las Vegas, NV โ€ข On-site, Remote

$101K - $115K/yr

Full-time

Posted 20 days ago


Job description

Description
Please note that although our team is fully remote, SpinPlay currently only operates out of NV and TX. Candidate must be willing to work from/relocate to those locations. The art team is expected to be available to work during the hours of 9am-3pm Pacific time.  Relocation assistance is available.
SpinPlay Games is looking for a Technical Animator who enjoys solving technical challenges just as much as creating exceptional animation. This role sits at the intersection of art, design, and engineering, helping transform game concepts into polished, optimized player experiences.
You'll work closely with artists, designers, and developers to build efficient animation pipelines, optimize assets for production, and ensure game features are implemented accurately. Success in this role requires strong technical animation skills, attention to detail, and the ability to identify potential issues before they reach production.

Key Responsibilities
  • Build, rig, and maintain high-quality Spine animation files for production.
  • Create animator-ready files with clean skeletons, skins, constraints, and reusable setups. 
  • Optimize animations for performance while maintaining visual quality. 
  • Manage animation assets, project structure, and technical workflows throughout development. 
  • Coordinate technical handoffs between art and engineering teams. 
  • Review game design documentation to understand feature requirements and identify technical considerations before implementation. 
  • Recognize missing, unclear, or inconsistent requirements and work with designers and developers to resolve them. 
  • Conduct technical reviews of animation files to ensure they meet team standards before export. 
  • Continuously improve animation workflows and production efficiency.

Skills, Knowledge and Expertise
  • Minimum 6 years experience using Spine, ideally without use of the mesh tool
  • Minimum 6 years experience in 2D animation, drawing and illustration
  • Experience in slot machine games (mobile platform) is a plus.
  • Strong understanding of rigging, animation workflows, and optimization.
  • Excellent organizational skills and attention to detail. 
  • Ability to work independently while collaborating effectively across disciplines. 
  • Strong problem-solving skills with the ability to anticipate technical challenges before they become production issues. 
  • Comfortable reading and understanding detailed game design and technical documentation.
  • Applications without a 2D animation portfolio will not be considered.