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Qa Video Game Jobs (NOW HIRING)

You'll be the person who protects what a million players see, on a game that ships changes in real time. It's the most hands-on QA role you will find anywhere. This is an entry-level role, so we do ...

Video Game Tester

Boise, ID · On-site

$14/hr

As a Video Game Tester at Lionbridge Games, you'll be an essential part of our mission to deliver ... Update QA Test Cases: Assist in updating and refining our testing strategies. * Knowledge ...

Video Game Tester

Boise, ID · On-site

$14/hr

As a Video Game Tester at Lionbridge Games, you'll be an essential part of our mission to deliver ... Update QA Test Cases: Assist in updating and refining our testing strategies. * Knowledge ...

Our specialized gaming practice has helped leading video game studios launch and support over 3,000 ... These services include design, development, quality assurance, localization, player support and ...

QA Manager Who is the client ... Our client is an independent AAA video game company that aims to change the way games are made and ...

QA Manager Who is the client ... Our client is an independent AAA video game company that aims to change the way games are made and ...

... QA, player support, community management, and datasets. About This Opportunity This is a talent pool for experienced Video Game Producers who may be considered for future opportunities within our co ...

Diagnose hardware issues and provide effective solutions to ensure quality repairs. * Perform ... Previous experience repairing video game handheld consoles, such as Gameboys. * Experience with SMT ...

QA Testers Needed!! (Bellevue/Redmond) Video Game Testers Needed! Multiple Roles! (Bellevue / Redmond) compensation: 10/hr to 14/hr depending on roll performed Seeking Passionate and Detail Oriented ...

Diagnose hardware issues and provide effective solutions to ensure quality repairs. * Perform ... Previous experience repairing video game handheld consoles, such as Gameboys. * Experience with SMT ...

Games Producer- Talent Pool

Charleston, SC · On-site

$116K - $117K/yr

... QA, player support, community management, and datasets. About This Opportunity This is a talent pool for experienced Video Game Producers who may be considered for future opportunities within our co ...

Contract QA Tester

Dallas, TX · On-site

$18/hr

We are seeking multiple Quality Assurance Testers who can support a short-term contract role for up ... About ProbablyMonsters™ ProbablyMonsters is a AA independent video game company that aims to ...

We are seeking multiple Quality Assurance Testers who can support a short-term contract role for up ... About ProbablyMonsters ProbablyMonsters is a AA independent video game company that aims to change ...

Games Producer- Talent Pool

Fort Lauderdale, FL · Remote

$126K - $129K/yr

... QA, player support, community management, and datasets. About This Opportunity This is a talent pool for experienced Video Game Producers who may be considered for future opportunities within our co ...

Games Producer- Talent Pool

Charleston, SC · On-site +1

$116K - $117K/yr

... QA, player support, community management, and datasets. About This Opportunity This is a talent pool for experienced Video Game Producers who may be considered for future opportunities within our co ...

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Qa Video Game information

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How much do qa video game jobs pay per hour?

As of Jul 24, 2026, the average hourly pay for qa video game in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What is the difference between Qa Video Game vs QA Tester?

AspectQa Video GameQA Tester
CredentialsHigh school diploma or equivalent; some roles prefer gaming or tech certificationsHigh school diploma; certifications like ISTQB are common
Work EnvironmentGame development studios, testing labs, remote optionsSoftware companies, testing labs, remote or onsite
Industry UsagePrimarily in gaming industryBroader software industry, including gaming
Job FocusTesting video game functionality, bugs, user experienceTesting software applications, identifying bugs, ensuring quality

Both Qa Video Game and QA Tester roles involve testing software for bugs and quality assurance. Qa Video Game is specialized in gaming products, focusing on gameplay and user experience, while QA Testers work across various software sectors. The skills and certifications overlap, but the industry focus differs.

What are some common challenges faced by QA Video Game Testers, and how can they be overcome?

QA Video Game Testers often encounter challenges such as repetitive testing tasks, tight deadlines during development crunch periods, and communicating complex bugs effectively to developers. Staying organized and maintaining detailed documentation can help manage repetitive work, while strong communication skills ensure that issues are clearly reported and prioritized. Building a collaborative relationship with developers also helps testers advocate for quality and contribute to smoother workflows.

What are the key skills and qualifications needed to thrive as a QA Video Game Tester, and why are they important?

To thrive as a QA Video Game Tester, you need attention to detail, analytical thinking, and a basic understanding of game development processes, often supported by a high school diploma or relevant experience. Familiarity with bug tracking tools (like JIRA), version control systems, and different gaming platforms is typically required. Strong communication skills, patience, and teamwork set standout testers apart. These abilities are crucial for identifying issues, ensuring game quality, and collaborating effectively with development teams to deliver a polished product.

What are QA Video Game testers?

QA (Quality Assurance) Video Game testers are professionals who play video games during development to identify bugs, glitches, and other issues. Their main responsibility is to ensure that the game functions as intended and provides a smooth and enjoyable experience for players. QA testers document problems they find and work closely with developers to communicate and verify fixes. They may also test for compliance with platform requirements and check for issues related to graphics, sound, and gameplay. This role requires attention to detail, patience, and strong communication skills.
More about Qa Video Game jobs
What cities are hiring for Qa Video Game jobs? Cities with the most Qa Video Game job openings:
What states have the most Qa Video Game jobs? States with the most job openings for Qa Video Game jobs include:
Infographic showing various Qa Video Game job openings in the United States as of July 2026, with employment types broken down into 63% Full Time, 24% Part Time, 2% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $31,769 per year, or $15.3 per hour.

Full-time

Posted 8 days ago


Job description

Soulbound (https://soulbound.game/) is a top-down pixel-art MMO launching on Steam. Over 1 million players played the browser version; we've rebuilt the entire game for PC - new engine, new progression, new narrative framework. We're a remote team of ~20, we hire from anywhere in the world, and we care about one thing above all: passion.
Forget everything you think QA is. This is not a role where you log bugs and toss them over a wall. At Spiderware, QA means finding, understanding, and solving. When something breaks, you're the detective: you work out exactly how it broke, chase down why, and then help drive the fix by pulling in engineers, designers, whoever it takes, until it's actually solved. You'll be the person who protects what a million players see, on a game that ships changes in real time. It's the most hands-on QA role you will find anywhere. This is an entry-level role, so we don't specify a degree, your age, or your background. We care about three things:
1. You solve problems, not just spot them. When a quest snags or a number looks wrong, you can't let it go, and you can't stop at "it's broken." You want to know why. You form a theory, test it, narrow it down, and hand the team a solved case.
2. You're a gamer. You play RPGs, MMORPGs and indie games, and you understand how they're meant to feel. You know the difference between "annoying" and "broken," and you can say why. If you don't play games in this genre, this isn't the role for you.
3. You learn fast and take feedback. You write clearly, follow a repro step-by-step, and turn "it's weird" into something an engineer can act on in minutes. When someone shows you a better way, you use it the same day.
What You'll Actually Do
  • Playtest new quests, systems and builds before players ever see them
  • Break the game on purpose then investigate why it broke, isolate the cause, and propose the fix
  • Work directly with engineers and designers to get problems actually solved, not just filed
  • Verify fixes and run regression passes on a live, fast-moving game
  • Stress-test around the big moments like launches, events, updates
  • Feed patterns back to the whole team: you're the player's early-warning system
  • Feedback what feels fun, and what doesn't, working with designers to improve the experience.
  • Have a space to propose your ideas and improvement designs to the design team.

What This Is (And What It Isn't)
This is your foot in the door in the games industry with real QA experience on a shipping MMO with a proven player base, direct access to the people building it, and a genuine path to ongoing roles.
Where This Leads
Almost everyone who joins Spiderware at junior level starts in QA or Support, by design. It's the fastest way to learn the game inside out: you play it, you test it, you see exactly where players get stuck. It's also how you learn the studio, how we operate, who does what, how it all fits together. From there the path is wide open: QA and Support people here have become quest designers, narrative writers, game designers, and heads of department, some within six months. If you're passionate and dedicated, the opportunity is enormous.
Requirements
  • A genuine passion for gaming especially RPGs, MMORPGs, indie and top-down/pixel-art games
  • Sharp attention to detail
  • Clear written communication, you can describe a problem so someone else can reproduce it
  • You must be self-motivated and proactive, working remote, you don't wait to be told what to test, you think ahead and work without being directed.
  • Thick skin, you can take direct, sometimes brutal feedback and use it to improve.
  • Available to commit meaningful hours, night shifts or weekends. this isn't a "check in once a week" role.
  • English speaking at native level, reading and writing.
  • A steam profile with a strong playtime record.

Nice to Have
  • Experience filing bugs (any tracker)
  • Modding or running game servers
  • A basic feel for how games are built
  • Familiarity with test cases or checklists

Benefits
  • You'll learn faster here than at any studio you could join, because we ship to a live game in real time and you see the results the same day
  • Real QA experience on a live game with 1M+ players
  • Direct access to the studio founder, design and engineering, with no layers between you and the people who fix things
  • Learn professional QA end to end: repro, triage, root-cause investigation, regression, release testing
  • Flexible hours that fit around your studies or other commitments
  • Work remotely from anywhere in the world
  • Genuine path to ongoing roles for standout performers
  • Small, fast-moving indie studio where your work protects what millions of players see