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Python Game Developer Jobs in California (NOW HIRING)

SDET

San Diego, CA · On-site

$53 - $68.50/hr

SDET Level 3 San Diego, CA 92127 12+ Months ONLY W2 Top 3: 1.) C++ 2.) Automation Experience ... as Python, C#, C++, or JavaScript. Experience working on large scale, commercial online game ...

Data Engineer II, Mobile Game Analytics

El Segundo, CA · On-site

$122K - $146.50K/yr

Led by seasoned games industry leaders, we partner across disciplines and with best-in-class ... Expert SQL and strong Python, with hands-on experience in BigQuery and Airflow / Cloud Composer

Senior DevOps Engineer

Los Angeles, CA · On-site +1

$106.10K - $223.10K/yr

Tencent Games has developed and operated over 140 games. We provide cross-platform interactive ... like Python, Ruby, Bash, or Golang (not limited to) * Demonstrated expertise in proactively ...

Data Engineer II, Mobile Game Analytics

El Segundo, CA · On-site

$122K - $146.50K/yr

Led by seasoned games industry leaders, we partner across disciplines and with best-in-class ... Expert SQL and strong Python, with hands-on experience in BigQuery and Airflow / Cloud Composer

SDET Level 2

San Diego, CA · On-site

$53 - $68.50/hr

R-2877907 SDET Level 2 Amazon.Com, Inc. San Diego, CA 92127 12 Months ****/hour Top 3 Skills 1.) C ... as Python, C#, C++, or JavaScript. Experience working on large scale, commercial online game ...

Data Engineer (L5) - Games

Los Gatos, CA · On-site +1

$133.40K - $160.20K/yr

This role will be partnering closely with our Game stakeholders to develop software and data ... Have programming proficiency in Python, or Scala/Java. You have a software engineering mindset and ...

Data Engineer (L5) - Games

Los Gatos, CA · On-site

$133.40K - $160.20K/yr

This role will be partnering closely with our Game stakeholders to develop software and data ... Have programming proficiency in Python, or Scala/Java. You have a software engineering mindset and ...

Senior Hardware Engineer

Aliso Viejo, CA · On-site

$177.30K - $265.90K/yr

Senior Hardware Engineer Aliso Viejo, CA Sony Interactive Entertainment's Cloud Gaming Engineering ... Working experience in Perl, TCL, Python, Linux environments and/or C/C++ * Understanding of ...

SDET------Need GC and USC-----Need Locals

Irvine, CA · On-site

$53.75 - $69.25/hr

... Python scripting Gaming experience is a nice to have Our studio is looking for a Software Development Engineer in Test with talent and expertise in services and network testing, building tools ...

Senior Java Developer

Cupertino, CA

$70.75 - $90/hr

... Python etc.)5+ years of server side design and development experience. Experience with service ... Experience with online game development. Experience with no SQL databases like MongoDB, Couchbase ...

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Python Game Developer information

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$57

$85

How much do python game developer jobs pay per hour?

As of May 30, 2026, the average hourly pay for python game developer in California is $57.85, according to ZipRecruiter salary data. Most workers in this role earn between $47.69 and $65.72 per hour, depending on experience, location, and employer.

What is a Python Game Developer job?

A Python Game Developer is responsible for designing, developing, and optimizing video games using the Python programming language. They often work with game development libraries such as Pygame, Panda3D, or Godot (via GDScript). Their tasks may include coding game mechanics, implementing graphics and sound, debugging, and optimizing performance. Python Game Developers may work in indie studios, large game companies, or on personal projects. While Python is not the primary language for high-end game development, it is widely used for prototyping, educational games, and smaller-scale projects.

What are the key skills and qualifications needed to thrive in the Python Game Developer position, and why are they important?

To thrive as a Python Game Developer, you need strong programming skills in Python, a solid understanding of game development principles, and experience with libraries such as Pygame or Panda3D, often supported by a degree in computer science or a related field. Familiarity with version control systems like Git, basic knowledge of 2D/3D graphics, and experience using development tools such as IDEs and debugging utilities are typically required. Creative problem-solving, teamwork, and effective communication are essential soft skills for this position. These abilities are crucial to designing engaging games, collaborating efficiently with multidisciplinary teams, and troubleshooting issues throughout the development lifecycle.

What are the typical daily responsibilities of a Python Game Developer?

As a Python Game Developer, your daily tasks generally include writing and testing Python code for new game features, fixing bugs, collaborating with artists and designers to implement visual and gameplay elements, and participating in team meetings to align on project goals. You’ll often work within an agile environment, using tools like Git for version control and regularly reviewing code with colleagues to ensure high-quality output. Additionally, your day might involve optimizing code for performance, prototyping new mechanics, and contributing ideas to improve the overall gaming experience. This varied range of responsibilities provides ample opportunity to grow your technical skills and creativity while working closely with a passionate team.
What are the most commonly searched types of Python Game Developer jobs in California? The most popular types of Python Game Developer jobs in California are:
What are popular job titles related to Python Game Developer jobs in California? For Python Game Developer jobs in California, the most frequently searched job titles are:
What job categories do people searching Python Game Developer jobs in California look for? The top searched job categories for Python Game Developer jobs in California are:
Infographic showing various Python Game Developer job openings in California as of May 2026, with employment types broken down into 26% Internship, and 74% Full Time. Highlights an 100% In-person job distribution, with an average salary of $120,336 per year, or $57.9 per hour.
Senior II Technical Artist, World - Unannounced Game | Irvine, CA or Albany, NY

Senior II Technical Artist, World - Unannounced Game | Irvine, CA or Albany, NY

Blizzard Entertainment, Inc.

Irvine, CA • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 4 days ago


Job description

Team Name:
Unannounced Project
Job Title:
Senior II Technical Artist, World - Unannounced Game | Irvine, CA or Albany, NY
Requisition ID:
R026796
Job Description:
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and technical excellence, we create immersive universes and iconic experiences that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people.
We are looking for a Senior II Technical Artist II, World to help craft a new, unannounced game for Blizzard. As a senior individual contributor, you will support and optimize world-building art production through deep technical and artistic expertise. You are a hands-on problem-solver who collaborates closely with artists, designers, and engineers to identify, diagnose, and resolve performance, workflow, and pipeline challenges while delivering high-quality world content at scale.
This role is anticipated to be a hybrid work position, with some work on-site and some work from home. The potential home studio for this role is Irvine, CA or Albany, NY.
Responsibilities
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
  • Directly contribute to establishing, improving, and maintaining landscape and terrain workflows in Unreal Engine.

  • Apply a strong understanding of world-building pipelines, including LIDAR and satellite data, Gaea, manual sculpting and beautification, landscape patches, and dataset wrangling in Houdini.

  • Create and support landscape materials demonstrating complex biome layering, RVT blending, weight mapping, displacement, and modern approaches to tiling avoidance.

  • Create, optimize, and maintain reusable material functions and shaders that support scalable world production.

  • Provide broader world-content support through procedural methods such as PCG, Houdini, Blueprint, and related systems.

  • Act as a force-multiplier by providing technical support and guidance for a small team of artists and designers.

  • Monitor performance and workflow efficiency, identify opportunities for optimization, and process improvement.

  • Remain current on industry trends, including advancements in commercial game engines and world-building workflows.

Experience
  • 12 years of professional experience working as a technical artist on AAA game-development teams.

  • Confirmed experience shipping at least one major title in a relevant technical-art role.

  • Proven experience supporting large-scale world-building pipelines in collaboration with art, design, and engineering teams.

Knowledge and Skills
  • In-depth knowledge of AAA game engines, with a strong understanding of art implementation and integration methods.

  • Comprehensive understanding of modern art pipelines and best practices, including proficiency with industry-standard 3D and 2D tools such as Houdini, Substance Designer, Maya, and Gaea.

  • Strong understanding of physically based rendering principles.

  • A solid technical foundation in scripting and tooling, including Blueprints, Python, HLSL, and C++.

  • Ability to evaluate, debug, and optimize complex world-building content for performance and scalability.

Key Attributes
  • A team-oriented approach to your work, with a strong emphasis on collaboration and cross-disciplinary partnership.

  • The ability to inspire and elevate others through technical leadership, mentorship, and enthusiasm for craft.

  • A self-motivated, proactive problem-solver who can independently drive complex tasks to completion.

  • A solid understanding of game development disciplines outside of technical art, such as lighting, VFX, characters, animation, audio, rendering, and systems.

Extra Points
  • Experience working through early development and R&D phases of a project.

  • Experience with Unreal Engine editor utility widgets, profiling, and validation tools.

  • Passion for playing a wide variety of video games.

Required Application Materials
  • Portfolio with examples and detailed breakdowns showcasing world-focused technical artwork, tools, and problem-solving approaches.

Your Platform
Best known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $97,200.00 - $179,900.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Blizzard Entertainment logo

About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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