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Project Manager Music Jobs in Virginia (NOW HIRING)

Manager, Entertainment Relations

Arlington, VA · On-site

$159K/yr

  • Retirement

  • PTO

This position requires exceptional relationship-building skills, sound judgment, project management ... Working knowledge of music, TV, film, sports, and pop culture. General awareness of complex ...

Manager, Entertainment Relations

Arlington, VA

$159K/yr

  • Retirement

  • PTO

This position requires exceptional relationship-building skills, sound judgment, project management ... Working knowledge of music, TV, film, sports, and pop culture. General awareness of complex ...

$158K/yr

  • Retirement

  • PTO

This position requires exceptional relationship-building skills, sound judgment, project management ... Working knowledge of music, TV, film, sports, and pop culture. General awareness of complex ...

Organize, sync, label, and manage footage and project assets * Build rough cuts, fine cuts, and polished client-facing edits * Handle basic temp sound design, music editing, and supporting audio work ...

Showing results 21-40

Project Manager Music information

What does a project manager in the music industry do?

A Project Manager in the music industry oversees the planning, execution, and completion of music-related projects, such as album releases, tours, or promotional campaigns. They coordinate between artists, record labels, production teams, and other stakeholders to ensure deadlines are met and objectives are achieved. Their responsibilities include budgeting, scheduling, risk management, and communication to keep all aspects of the project on track. This role requires strong organizational skills and a deep understanding of the music industry.

What are the key skills and qualifications needed to thrive as a project manager in the music industry?

To thrive as a Project Manager in the music industry, you need strong organizational abilities, knowledge of music production processes, and experience in project planning, often supported by a relevant degree or industry certifications. Familiarity with digital audio workstations (DAWs), project management tools like Asana or Trello, and budgeting software is typically required. Exceptional communication, negotiation, and problem-solving skills help foster collaboration between artists, producers, and other stakeholders. These competencies ensure that music projects are delivered on time, within budget, and meet artistic and commercial goals.

How does a project manager in the music industry typically collaborate with artists and production teams during a project?

A Project Manager in the music industry serves as a crucial bridge between artists, production teams, and other stakeholders to ensure projects run smoothly. They coordinate schedules, manage budgets, and facilitate communication to align creative goals with logistical realities. Regular meetings, progress updates, and problem-solving sessions are common, as Project Managers must balance artistic vision with timelines and resources. This role requires adaptability and strong interpersonal skills to navigate the dynamic and sometimes fast-paced environment of music production.

What is the difference between Project Manager Music vs Sound Engineer?

AspectProject Manager MusicSound Engineer
CredentialsBachelor's in Music, Business, or related field; certifications in project management (PMP)Degree in Audio Engineering, Sound Design, or related field; certifications like Avid Pro Tools
Work EnvironmentMusic production companies, concert venues, recording studiosRecording studios, live sound venues, broadcasting stations
Industry UsageOversees music projects, manages schedules, budgets, and teamsOperates and maintains audio equipment, mixes sound for recordings and live events

While both roles are integral to music production, a Project Manager Music focuses on coordinating projects, timelines, and teams, whereas a Sound Engineer specializes in the technical aspects of sound recording and mixing. Their collaboration ensures successful music projects from conception to final product.

What are popular job titles related to Project Manager Music jobs in Virginia?

For Project Manager Music jobs in Virginia, the most frequently searched job titles are:

What job categories do people searching Project Manager Music jobs in Virginia look for?

The top searched job categories for Project Manager Music jobs in Virginia are:

What cities in Virginia are hiring for Project Manager Music jobs?

Cities in Virginia with the most Project Manager Music job openings:

Infographic showing various Project Manager Music job openings in Virginia as of August 2026, with employment types broken down into 74% Full Time, and 26% Part Time. Highlights an 100% In-person job distribution.

Instructor or Assistant Professor of Game Design - Sound

George Mason University

Fairfax, VA • On-site

Other

Re-posted 19 days ago


George Mason University rating

8.3

Company rating: 8.3 out of 10

Based on 19 frontline employees who took The Breakroom Quiz

126th of 618 rated colleges and universities


Job description

Instructor or Assistant Professor of Game Design - Sound
  • 10003051
  • Fairfax, VA
  • Instructional Faculty
  • Opening on: Nov 1 2025
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Department: Col of Visual and Performing Arts

Classification: 9-month Instructional Faculty

Job Category: Instructional Faculty

Job Type: Full-Time

Work Schedule: Full-time (1.0 FTE, 40 hrs/wk)

Location: Fairfax, VA

Workplace Type: Hybrid Eligible

Salary: Salary commensurate with education and experience

Criminal Background Check: Yes

About the Department:

The Computer Game Design Program, within the College of Visual and Performing Arts, provides the following:

  1. Undergraduate game design and development courses in sound design and game music composition, leading to a BFA in Computer Game Design;
  2. Provides mentorship and guidance in sound design and game music composition to students pursuing majors and minors in Computer Game Design; and
  3. Supports a cohesive faculty and staff to carry out objectives 1 and 2.

About the Position:

The Instructor or Assistant Professor teaches undergraduate Game Design, Sound Design, Game Music Composition courses and helps develop the future track in the Computer Game Design Program. Also, pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

Responsibilities:

  • Teaches undergraduate Game Design courses and helps develop the future track in the Computer Game Design Program; and
  • Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

Required Qualifications:

  • Bachelor's degree in related field, or equivalent combination of education and experience;
  • Master's degree in related field, or 5+ years experience in Game Design or related industry;
  • Experienced in all facets of Sound Design and/or Game Music Composition for game design and development, including technical, managerial, and artistic advances, current research (traditional and applied), and industry developments;
  • Extensive experience working with all primary game sound design, production, and game music composition software applications, as well as related hardware;
  • Applicable experience (minimum of 5 years desired) in the industry, and expertise using current professional game engines, editors, and project management software;
  • Knowledgeable about all facets of Sound Design and/or Game Music Composition for game design and development, including technical, managerial, and artistic advances, current research (traditional and applied), and industry developments;
  • Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware;
  • Knowledge of sound design and game music composition software utilized in the industry;
  • Knowledge of workflow in multi-platform game production and publication;
  • Excellent interpersonal and presentation skills;
  • Proven critical thinking, problem-solving, and judgment skills;
  • Ability to successfully interact with the industry business and governmental communities;
  • Demonstrated commitment and ability to work collaboratively within a complex work environment; and
  • Possesses an approach that fosters a respectful, nonthreatening workplace environment.

Preferred Qualifications:

  • Terminal degree in game related discipline, or 5+ years experience in the Game Design industry and publication of major entertainment or serious games; and
  • Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.

Instructions to Applicants:

For full consideration, applicants must apply for the Instructor or Assistant Professor of Game Design - Sound at https://jobs.gmu.edu/. Complete and submit the online application to include three professional references with contact information, and provide a cover letter and resume for review.

Posting Open Date: November 1, 2025

For Full Consideration, Apply by: January 31, 2026

Open Until Filled: Yes


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