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Production Rendering Supervisor Jobs (NOW HIRING)

Ensure seamless integration of LED wall content, camera tracking, and real-time rendering pipelines ... in a supervisory or managerial role required * Proven track record managing end-to-end visual ...

Ensure seamless integration of LED wall content, camera tracking, and real-time rendering pipelines ... in a supervisory or managerial role required * Proven track record managing end-to-end visual ...

... production operations 1. Records progress of jobs scheduled and ensures that daily time ... Rendering Maintenance area to provide orderly shift change over 2. Ensures general mechanics are ...

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Production Rendering Supervisor information

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$29.5K

$70.9K

$114K

How much do production rendering supervisor jobs pay per year?

As of Sep 10, 2026, the average yearly pay for production rendering supervisor in the United States is $70,872.00, according to ZipRecruiter salary data. Most workers in this role earn between $56,000.00 and $80,500.00 per year, depending on experience, location, and employer.

What is a production rendering supervisor?

Production Rendering Supervisors are professionals who oversee the rendering phase in visual effects (VFX) or animation production. They manage teams responsible for converting 3D models, lighting, and textures into final high-quality images or sequences. The supervisor ensures that rendering is completed efficiently, meets artistic and technical standards, and is delivered on schedule. They also troubleshoot rendering issues, optimize workflows, and collaborate with other departments to achieve the desired visual results.

What are the key skills and qualifications needed to thrive as a production rendering supervisor?

To thrive as a Production Rendering Supervisor, you need expertise in computer graphics, rendering technologies, and a strong understanding of animation or VFX pipelines, often supported by a degree in computer science or a related field. Familiarity with industry-standard rendering software (such as Arnold, RenderMan, or V-Ray), scripting languages (like Python), and asset management systems is typically required. Exceptional leadership, problem-solving, and communication skills help manage teams and ensure efficient workflows. These capabilities are vital for delivering high-quality visual output on schedule while coordinating complex technical and creative processes.

How does a production rendering supervisor typically collaborate with other departments during a project?

A Production Rendering Supervisor works closely with departments such as lighting, compositing, and visual effects to ensure that all rendered images meet the desired artistic and technical standards. They coordinate render schedules, troubleshoot technical issues, and communicate requirements to both creative and technical teams. Regular meetings and clear communication are essential, as the supervisor must balance artistic vision with production deadlines, often serving as a bridge between artists and IT or pipeline teams. This collaboration helps maintain workflow efficiency and ensures that all deliverables are completed on time and to specification.

What is the difference between Production Rendering Supervisor vs Rendering Artist?

AspectProduction Rendering SupervisorRendering Artist
CredentialsTypically requires a degree in computer graphics, animation, or related field; experience with rendering softwareOften holds a degree or diploma in digital arts, 3D modeling, or animation; proficiency in rendering tools
Work EnvironmentSupervises rendering teams in production studios, overseeing rendering processes and schedulesWorks individually or in small teams to create high-quality rendered images or animations
Industry UsageCommonly employed in film, animation, and visual effects studiosFound in similar environments, focusing on creating visual assets

The Production Rendering Supervisor oversees rendering teams and manages rendering workflows, ensuring deadlines are met. In contrast, a Rendering Artist focuses on creating detailed rendered images or animations. While both roles require knowledge of rendering software, the supervisor has additional responsibilities in team management and project coordination.

What cities are hiring for Production Rendering Supervisor jobs?

Cities with the most Production Rendering Supervisor job openings:

What states have the most Production Rendering Supervisor jobs?

States with the most job openings for Production Rendering Supervisor jobs include:

What are popular job titles related to Production Rendering Supervisor jobs?

For Production Rendering Supervisor jobs, the most frequently searched job titles are:

Infographic showing various Production Rendering Supervisor job openings in the United States as of September 2026, with employment types broken down into 87% Full Time, 9% Part Time, 2% Contract, and 2% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $70,872 per year, or $34.1 per hour.

3D Video Production Artist

Memphis, TN • On-site

Crew Training International
Business Schools and Computer and Management Training • 51 - 200 employees

Other

This job post has expired today. Applications are no longer accepted.


Key responsibilities

  • Create 3D visuals and videos for computer-based training courseware.

  • Perform tasks such as 3D animation, previz, storyboarding, and video editing.

  • Prepare 3D scenes, animate props and characters, and organize footage for postproduction.


Job description

Requisition #
03001002_COMPANY_1.1
Job Title
3D Video Production Artist
Job Type
Full-time
Location
Corporate - TN US (Primary)
Remote, US
Category
Operations
Job Description

POSITION LOCATION: Remote

PURPOSE OF POSITION:

This position is part of a development team creating both high-level interactive courseware and case study videos; responsible for the conception, design, and development of 3D visuals and videos for final delivery of computer-based training courseware. This position will be responsible for creating 3d animations as well as previz and post-production tasks such as animatics and video editing. Additional skills in 3d modeling, rigging, and game engine tasks such as lighting, camera staging, and scene setup will strengthen success in this role to cover a wide range of abilities in the 3d production pipeline.


QUALIFICATIONS:

Education: Bachelor's Degree in 3D animation or 3D art/ game design (with animation skills)

Training and Experience:
* 3+ years' experience working as a 3D Animator or Multimedia/ Technical Artist
* Proficiency in industry standard 3D software for animation and modeling
* Proficiency in video editing software
* Experience in game engine(s)
* Experience in animatic creation
* Experience in 3D video production pipeline

Required Software:
* Autodesk Maya or 3DsMax
* Adobe Creative Suite
o Premier
o Photoshop
* Unity (non-coding)


Other Preferred Software:
* Substance Painter
* Unreal Engine/ Meta Human
* Source Control Systems (Plastic, Perforce)
* Cascadure

General Skills:
* Oral, written, and visual communication skills
* Handle multiple tasks, be flexible with assignments, and meet deadlines
* Collaborates well and can work with little to no supervision
* Follow organization and naming conventions for file and project structures
* Ability to troubleshoot technical issues, creatively problem-solve
* Ability to research new ways of working to keep our team innovative and working smarter, not harder

Other Preferred Skills:
* 3D soft surface/ character modeling
* Rigging hard surface models
* Rigging soft surface models
* 2D/ 3D FX skills
* Game Engine
o Importing assets to game engine
o Material setup
o Lighting
o Scene dressing
o Prefab basics
o Rendering image sequences in game engine

Portfolio:
Must submit link to portfolio/ demo reel. Include examples of animation, animatics, storyboarding, 3D modeling (UV, wireframes, and texture maps). Rigging and game engine rendering a plus.


DUTIES AND RESPONSIBILITIES:
Skills:
* PreViz Skills
o Storyboarding
* Ability to understand/ interpret script storyboards
* Create story visuals for case study scenarios using 3d/ 2d mediums
* Plan shots with animation needs and storytelling efficiency in mind
* Strong eye for compositions that emphasize story points and keep 3d camera limitations in mind
o 3D layout
* Prep 3d scenes by set dressing and environment generation for animation projects
* Prep 3d cameras to match storyboard visuals for final rendering
o Animatics
* Combine and arrange storyboard visuals with audio tracks
* Strong sense of story flow, timing, and pacing
* 3D Animation
o Animate 3d props, aircraft, characters, and 3d cameras
o Animate with natural posing/gestures and the key principles of animation
o Facial animation and lip syncing
* Postproduction Skills
o Non-linear video compositing and editing to create animatics and videos
o Organize, combine, cut, and arrange footage, image sequences, and audio
o Strong eyes/ ears to spot animation errors, color correct, and fix audio
o Strong sense of timing and pacing for story flow
* 3D hard surface modeling
o Create general props and technically accurate aircraft using reference
o Clean, organize, and prep assets for game engine use
o Create materials as needed, including texture maps and UV unwrapping


SUPERVISORY/MANAGEMENT RESPONSIBILITY:

None