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Product Designer Jobs in Reston, VA (NOW HIRING)

Product Designer

Washington, DC · Remote

$130K - $160K/yr

As our first Product Designer, you'll help shape the end-user experience of MCP's software. You'll report to the Chief Innovation Officer and work most closely with our Product Managers and ...

New

It lives in production. At this stage, every IC designer at Range can operate as a 10x IC. There is very little stopping you from building. It's about doing what's right for the customer and ...

They are looking for a highly autonomousProduct Design Lead who brings 3-5+ years of experience designing complex, stateful digital products and strong frontend React skills to operate as a true ...

New

They are looking for a highly autonomousProduct Design Lead who brings 3-5+ years of experience designing complex, stateful digital products and strong frontend React skills to operate as a true ...

New

Senior Product Designer

Reston, VA · On-site

$65 - $70/hr

Senior Product Designer (UI Focus) Mode: long term (tech teams extend twice a year: June/Dec) Team: Details below - Position will support the Higher Ed Platforms team, the position will support an ...

Founding Product Designer

Washington, DC · On-site +1

$40 - $50/hr

Founding Product Designer Department: Buckstop Employment Type: Contract Location: Washington, DC Compensation: $40.00 - $50.00 / hour Description About Buckstop Industries Founded in 2025, Buckstop ...

Designers at Range are catalysts, creating momentum and moving ideas forward. We think big, but we ship small and incrementally. You'll operate as a design leader across pods and product surfaces ...

Buckstop is looking for a highly talented Founding Product Designer to help shape the user experience, workflows, and visual direction of our platform. This is not a role for someone who simply ...

As a product designer at ChargeLab, you'll solve the problems of our collective customers across EV drivers, site hosts and distribution partners who use ChargeLab for their EV charging needs. You ...

As a product designer at ChargeLab, you'll solve the problems of our collective customers across EV drivers, site hosts and distribution partners who use ChargeLab for their EV charging needs. You ...

We are looking for a Lead Product Designer to join our Identity Team. This is a horizontal platform role, meaning you won't just be building features for one user type; you will be architecting the ...

You care about the last 10% because it's what makes products feel exceptional. A visual designer , not just a UX designer. You care about craft at the pixel level. Typography, color, spacing, motion.

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Showing results 1-20

Product Designer information

See Reston, VA salary details

$52.1K

$150.5K

$214.7K

How much do product designer jobs pay per year?

As of Jul 1, 2026, the average yearly pay for product designer in Reston, VA is $150,462.00, according to ZipRecruiter salary data. Most workers in this role earn between $136,500.00 and $161,600.00 per year, depending on experience, location, and employer.

Is 40 too old to become a UX designer?

Product design is a field that values skills, portfolio, and experience over age. Many designers start or transition into the role later in life, and having diverse perspectives can be an advantage. Continuous learning of tools like Figma or Adobe XD and building a strong portfolio are key steps regardless of age.

What do you do as a product designer?

A product designer is responsible for creating the overall look, feel, and user experience of a product, often combining skills in design, user research, and prototyping. They collaborate with cross-functional teams, use tools like Sketch or Figma, and focus on making products intuitive and visually appealing throughout the development process.

What Do Product Designers Do?

A product designer creates products for companies based on marketability and customer need. As a product designer, your responsibilities go far beyond aesthetics. You must consider all aspects of behavioral economics that can influence consumer choices. That includes any factors that can affect sales and future development. Your duties include meeting with your client to discuss what they want, conducting market research to determine what the end user wants, and creating a product design that a customer is easily able to use and likely to buy. This process can be time-consuming, as it takes excellent analytical skills to balance marketable aesthetics with functional usability.

How does a Product Designer typically collaborate with engineers and product managers during the development process?

Product Designers work closely with engineers and product managers throughout the development lifecycle. They participate in cross-functional meetings to ensure design feasibility, communicate user needs, and iterate on feedback. Designers often create prototypes and user flows, which are shared with engineers for technical input and with product managers to align on business goals. This collaborative approach ensures that the final product is both user-friendly and technically viable, while also meeting project timelines and objectives.

What is the difference between Product Designer vs UX Designer?

AspectProduct DesignerUX Designer
FocusHolistic approach including user experience, visual design, and product strategyPrimarily focuses on user experience and usability
SkillsDesign, prototyping, user research, product thinkingUser research, wireframing, usability testing
Work EnvironmentCollaborates with product managers, developers, and stakeholdersWorks closely with UX researchers and developers
Common UsageUsed across tech companies, startups, and product teamsPrimarily in UX/UI design roles within similar environments

Product Designers have a broader scope, combining user experience with visual design and product strategy, while UX Designers focus mainly on optimizing user experience and usability. Both roles collaborate closely but differ in their overall responsibilities and skill sets.

Are product designers in high demand?

Product designers are in high demand across various industries due to the increasing focus on user experience and digital products. Companies seek skilled designers proficient in tools like Figma and Adobe XD, often requiring a strong portfolio and knowledge of user-centered design principles. The role offers growth opportunities as organizations prioritize innovative and user-friendly solutions.

What are the key skills and qualifications needed to thrive as a Product Designer, and why are they important?

To thrive as a Product Designer, you need a strong foundation in user experience (UX) and user interface (UI) design, visual communication, and problem-solving, typically supported by a degree in design or a related field. Proficiency with design tools like Figma, Sketch, Adobe Creative Suite, and prototyping software is essential, along with familiarity with user research methods. Strong collaboration, empathy, and communication skills help Product Designers gather user feedback and work effectively with cross-functional teams. These skills and qualities are crucial for creating user-centered products that are both functional and visually appealing, ensuring a positive impact on business goals.

Is AI replacing designers?

Product designers use AI tools to enhance their workflows, automate repetitive tasks, and generate design options. However, AI currently serves as a complement to human creativity and problem-solving, and the role of a designer involves critical thinking, user empathy, and strategic decision-making that AI cannot replicate. AI is a tool that supports, not replaces, the core skills of product designers.

What are Product Designers?

Product Designers are professionals who create and improve products by focusing on both their functionality and user experience. They work at the intersection of design, technology, and business to develop products that are visually appealing, user-friendly, and meet market needs. Their responsibilities typically include conducting user research, creating prototypes, collaborating with engineers, and iterating designs based on feedback. Product Designers often work on digital products like apps and websites, but their skills can extend to physical products as well.
What are the most commonly searched types of Product Designer jobs in Reston, VA? The most popular types of Product Designer jobs in Reston, VA are:
What are popular job titles related to Product Designer jobs in Reston, VA? For Product Designer jobs in Reston, VA, the most frequently searched job titles are:
What cities near Reston, VA are hiring for Product Designer jobs? Cities near Reston, VA with the most Product Designer job openings:
Infographic showing various Product Designer job openings in Reston, VA as of June 2026, with employment types broken down into 100% Full Time. Highlights an 89% Physical, 5% Hybrid, and 6% Remote job distribution, with an average salary of $150,462 per year, or $72.3 per hour.

Product Designer

Modern Classrooms Project

Washington, DC • Remote

$130K - $160K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 2 days ago


Job description

Start Date: ASAP, Summer 2026

Role Type: Full-Time, Salaried

Location: Remote, USA-based

Salary: $130,000 - $160,000 per year, plus benefits 


Who We Are:

The Modern Classrooms Project is a fast-growing 501(c)(3) nonprofit organization that empowers educators to build classrooms that respond to every student’s needs. Founded by two award-winning teachers, we lead a movement of educators in implementing a self-paced, mastery-based instructional model that leverages technology to foster human connection, authentic learning, and social-emotional growth.

To date, our free online course and Virtual Mentorship Program have empowered almost 100,000 educators in 150+ countries. We’ve partnered with schools and districts nationwide to train and support both teachers and administrators, and researchers from Johns Hopkins University found “overwhelming positive support” for our approach. We are an ambitious, idealistic team and we are passionate about what we do.  

 

Job Description - Why we need you!  

For our first eight years, we helped educators use existing edtech tools more effectively. Now we’re building and piloting our software, to make our research-based instructional model easier for teachers to implement. We’re doing our best to make these products elegant and user-friendly, but we need an outstanding designer to own how those products look, feel, and work for the teachers and students who use them every day. We’re looking for a hands-on designer who can craft our interfaces end to end, establish the design system our products are built on, and make our software something teachers and students actually want to use.
This is a foundational design role. You’ll work closely with our founders and senior leaders, who own what we build and why, while you shape the how: the user interface, the interactions, and the words on the screen. You won’t inherit a polished design operation. You’ll help build one. If you’re energized by taking a product from rough to refined, and by watching your work get used in a real classroom, this role is for you.
 

Key Responsibilities - What you'll do:
As our first Product Designer, you’ll help shape the end-user experience of MCP’s software. You’ll report to the Chief Innovation Officer and work most closely with our Product Managers and engineering team. As the first dedicated designer for products still in their early phases, you’ll help establish how we design and do lots of hands-on design work, from journey maps to pixel-level UI to the copy in an error message. In particular, you will:

  • Refine the end-to-end user experience. Map teacher, student, and administrator journeys; define information architecture; and design intuitive paths that hold up as the products grow. Keep a clear-eyed view of where users get confused, rushed, or stuck, and design those moments away.
     
  • Wireframe and prototype before we build. Produce quick wireframes so scope and behavior get debated cheaply in a sketch rather than expensively in shipped code, then build and validate high-fidelity, clickable prototypes for high-stakes flows.
     
  • Build and own the design system. Create and maintain a documented component library grounded in MCP’s brand and extended for product needs, so engineers can compose from consistent parts instead of reinventing patterns.
     
  • Bring our product design efforts in-house. We’ve worked effectively with external design partners, but we don’t yet have a mature design operation. You’ll help us establish design best practices so that everything we build meets our teachers and their students’ needs.
     

You should apply if:
 

  • You do the work yourself. You can take a flow from wireframe to high-fidelity to clickable prototype, and you’ve put your designs in front of real users to watch them struggle and succeed. You ship pixels, not just opinions about them.
     
  • You think in systems. You understand information architecture and design systems. You build components that scale using auto-layout, variables, variants, and high-fidelity clickable prototypes that other designers can easily consume, and you keep a product from becoming a maze of nested menus as features pile up.
     
  • You test assumptions. You’ve run usability tests and know that watching five people use something teaches you more than guessing with certainty. You’re curious about behavior, not defensive about your designs.
     
  • You write, too. You treat the words in the interface as part of the design. You can make a button label, an error message, or a piece of feedback to a struggling 10-year-old clearer and kinder without being told to.
     
  • You sweat the research - and the real-world constraints. Accessibility, color contrast, touch-target sizes, school-issued devices, and shaky classroom wifi are design inputs to you, not afterthoughts. You can design web apps and learning experiences that are grounded in cognitive science learning principles.
     
  • You want to shape the world. You’re motivated to be part of something larger than yourself, and you believe the highest use of your craft is empowering others. You’re ready to make a real difference in educators’ and young people’s lives.
     

It would also be helpful if:

  • You have edtech experience, ideally K-12: school-issued devices, district IT restrictions, limited training time, the rhythm of a school day, and the gap between what works in a demo and what works in a real classroom.
     
  • You have light front-end skills, enough HTML/CSS/JS literacy to inspect a build, tweak a value, and make handoff frictionless (bonus if you can prototype in code).
     
  • You’ve designed for young children and across wide age ranges, where reading level, motor skills, and attention vary enormously.
     

Compensation and Benefits

We aim to offer a competitive compensation package, as well as the opportunity to work in a fast-growing nonprofit that is on a mission to improve education worldwide. This includes:
 

  • Salaried position: $130,000-$160,000 gross salary per year
  • Employer-sponsored health insurance through CareFirst BlueCross BlueShield
  • Employer-sponsored dental and vision insurance and ancillary benefits through MetLife
  • Participation in Vanguard 403(b) deferred-compensation plan with 3% employer match
  • Paid Time Off, inclusive of: vacation/PTO (20 days), paid holidays, paid parental leave, sick and safe paid time off, "Me Days", and the ability to earn paid Comp time off
  • Annual budget for MCP-funded Continuous Learning for the program(s) you request (available after 6 months of continuous full-time employment) 
  • FSA and Dependent Care FSA access
  • 1x Salary Life Insurance company-paid coverage 
  • Access to Wishbone Pet Insurance Benefit
  • Ability to work remotely and to set your own hours (within reason)

____________________________________________________________________________________________________________________

STATEMENT OF NON-DISCRIMINATION: The Modern Classrooms Project is committed to equal employment opportunity. We do not discriminate on the basis of race, color, gender, disability, age, religion, sexual orientation, nationality, or ethnicity. We are strongly committed to hiring a diverse team and encourage applications from traditionally under-represented backgrounds.

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