Unreal Game Designer
Van Nuys, CA ยท On-site
$90K/yr
Regularly playtest and iterate on designs based on feedback and performance analysis. * Maintain up-to-date GDDs and technical documentation. * Own specific gameplay elements and manage design ...
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Unreal Game Designer
Van Nuys, CA ยท On-site
$90K/yr
Regularly playtest and iterate on designs based on feedback and performance analysis. * Maintain up-to-date GDDs and technical documentation. * Own specific gameplay elements and manage design ...
$119K/yr
Playtest and evaluate features, content, and balancing adjustments to ensure quality and alignment with design goals before release. * Own the design, balancing, and ongoing management of the in-game ...
$119K/yr
Playtest and evaluate features, content, and balancing adjustments to ensure quality and alignment with design goals before release. * Own the design, balancing, and ongoing management of the in-game ...
VFX Artist III
$69.26 - $85.41/hr
Playtest and iterate often. Amass a deep understanding of the game''s fundamentals in order to focus your work towards improving the player''s experience. * Foster a healthy working relationship with ...
VFX Artist III
$69.26 - $85.41/hr
Playtest and iterate often. Amass a deep understanding of the game''s fundamentals in order to focus your work towards improving the player''s experience. * Foster a healthy working relationship with ...
Refine your implementation through playtest feedback and live data. * Collaborate closely with leads and directors to channel the game the vision through your designs. What you will bring: * 3+ years ...
Refine your implementation through playtest feedback and live data. * Collaborate closely with leads and directors to channel the game the vision through your designs. What you will bring: * 3+ years ...
VFX Artist III
Los Angeles, CA ยท On-site
$69.26 - $85.41/hr
Playtest and iterate often. Amass a deep understanding of the game's fundamentals in order to focus your work towards improving the player's experience. * Foster a healthy working relationship with ...
VFX Artist III
Los Angeles, CA ยท On-site
$69.26 - $85.41/hr
Playtest and iterate often. Amass a deep understanding of the game's fundamentals in order to focus your work towards improving the player's experience. * Foster a healthy working relationship with ...
Production Director
$126K - $293K/yr
Convert playtest and user feedback into prioritized, trackable work. * Drive postmortems and continuous process improvement to increase velocity and predictability. * Help build and reinforce strong ...
Production Director
$126K - $293K/yr
Convert playtest and user feedback into prioritized, trackable work. * Drive postmortems and continuous process improvement to increase velocity and predictability. * Help build and reinforce strong ...
$145K - $168K/yr
Example areas may include trunk stability, build and compile performance, editor/tool crash rates,presubmitvalidation, playtest stability, automated reporting, and cross-project regression tracking.
$145K - $168K/yr
Example areas may include trunk stability, build and compile performance, editor/tool crash rates,presubmitvalidation, playtest stability, automated reporting, and cross-project regression tracking.
Producer
$80K - $224K/yr
Convert playtest and user feedback into prioritized, trackable work. * Drive postmortems and continuous process improvement to increase velocity and predictability. * Help build and reinforce strong ...
Producer
$80K - $224K/yr
Convert playtest and user feedback into prioritized, trackable work. * Drive postmortems and continuous process improvement to increase velocity and predictability. * Help build and reinforce strong ...
Example areas may include trunk stability, build and compile performance, editor/tool crash rates,presubmitvalidation, playtest stability, automated reporting, and cross-project regression tracking.
Example areas may include trunk stability, build and compile performance, editor/tool crash rates,presubmitvalidation, playtest stability, automated reporting, and cross-project regression tracking.
Producer
$80K - $224K/yr
Convert playtest and user feedback into prioritized, trackable work. * Drive postmortems and continuous process improvement to increase velocity and predictability. * Help build and reinforce strong ...
Producer
$80K - $224K/yr
Convert playtest and user feedback into prioritized, trackable work. * Drive postmortems and continuous process improvement to increase velocity and predictability. * Help build and reinforce strong ...
Senior UI Technical Game Designer (CONTRACT)
San Mateo, CA ยท On-site
$59.55 - $107.20/hr
Ability to iterate and adapt to feedback from design and playtest results. Nice to have: * Familiarity with C++ or other programming languages * Knowledge of animation standard methodologies. * Multi ...
Senior UI Technical Game Designer (CONTRACT)
San Mateo, CA ยท On-site
$59.55 - $107.20/hr
Ability to iterate and adapt to feedback from design and playtest results. Nice to have: * Familiarity with C++ or other programming languages * Knowledge of animation standard methodologies. * Multi ...
Senior UI Technical Game Designer (CONTRACT)
$59.55 - $107.20/hr
Ability to iterate and adapt to feedback from design and playtest results. Nice to have: * Familiarity with C++ or other programming languages * Knowledge of animation standard methodologies. * Multi ...
Senior UI Technical Game Designer (CONTRACT)
$59.55 - $107.20/hr
Ability to iterate and adapt to feedback from design and playtest results. Nice to have: * Familiarity with C++ or other programming languages * Knowledge of animation standard methodologies. * Multi ...
Senior Technical Product Manager - Tech Strategy, Central Technology
Santa Monica, CA ยท On-site
$187K - $216K/yr
Example areas may include trunk stability, build and compile performance, editor/tool crash rates, presubmit validation, playtest stability, automated reporting, and cross-project regression tracking.
Senior Technical Product Manager - Tech Strategy, Central Technology
Santa Monica, CA ยท On-site
$187K - $216K/yr
Example areas may include trunk stability, build and compile performance, editor/tool crash rates, presubmit validation, playtest stability, automated reporting, and cross-project regression tracking.
... playtest to live operations. We've onboarded millions of players and power community growth for 250+ studios. You'll be joining a deeply experienced team who have scaled some of the largest games in ...
... playtest to live operations. We've onboarded millions of players and power community growth for 250+ studios. You'll be joining a deeply experienced team who have scaled some of the largest games in ...
Senior AI Designer
Cary, NC ยท On-site
$94K - $101K/yr
Use playtest feedback to iterate and improve AI features * Create and maintain clear and concise design documentation What we're looking for * Experience shipping multiple AAA titles as a Designer
Senior AI Designer
Cary, NC ยท On-site
$94K - $101K/yr
Use playtest feedback to iterate and improve AI features * Create and maintain clear and concise design documentation What we're looking for * Experience shipping multiple AAA titles as a Designer
$145K - $168K/yr
Example areas may include trunk stability, build and compile performance, editor/tool crash rates,presubmitvalidation, playtest stability, automated reporting, and cross-project regression tracking.
$145K - $168K/yr
Example areas may include trunk stability, build and compile performance, editor/tool crash rates,presubmitvalidation, playtest stability, automated reporting, and cross-project regression tracking.
Technical Director
Los Angeles, CA ยท On-site
$147K - $343K/yr
Use playtest data, telemetry, and player-facing metrics (performance, stability, latency) to inform technical priorities. Who We Look For * Shipped at least one AAA PC or console title as Technical ...
Technical Director
Los Angeles, CA ยท On-site
$147K - $343K/yr
Use playtest data, telemetry, and player-facing metrics (performance, stability, latency) to inform technical priorities. Who We Look For * Shipped at least one AAA PC or console title as Technical ...
Principal Game Designer, Competitive Systems - VALORANT
Los Angeles, CA ยท On-site
$167K/yr
Playtest VALORANT regularly and help push improvements for existing systems and new concepts. Required Qualifications: * 7+ years of experience in professional Game Design. * Deep experience ...
Principal Game Designer, Competitive Systems - VALORANT
Los Angeles, CA ยท On-site
$167K/yr
Playtest VALORANT regularly and help push improvements for existing systems and new concepts. Required Qualifications: * 7+ years of experience in professional Game Design. * Deep experience ...
Playtest information
See salary details
$5.29 - $7.21
0% of jobs
$7.21 - $9.13
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$9.13 - $11.06
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$11.06 - $12.98
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$12.98 - $14.90
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$14.90 - $16.83
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$16.83 - $18.75
12% of jobs
$19.23 is the 25th percentile. Wages below this are outliers.
$18.75 - $20.67
51% of jobs
$20.67 - $22.60
4% of jobs
$23.11 is the 75th percentile. Wages above this are outliers.
$22.60 - $24.52
29% of jobs
$24.52 - $26.44
4% of jobs
$5
$21
$26
How much do playtest jobs pay per hour?
What are some common challenges faced by playtesters, and how can they be addressed?
What are the key skills and qualifications needed to thrive as a Playtester, and why are they important?
What is a playtest in the gaming industry?
What is the difference between Playtest vs Game Tester?
| Aspect | Playtest | Game Tester |
|---|---|---|
| Primary Role | Provide feedback on game mechanics, usability, and overall experience during development | Identify bugs, glitches, and technical issues in the game |
| Work Environment | Often part of the development team, working closely with designers and developers | Typically contracted or employed by testing companies or publishers |
| Required Skills | Good understanding of gameplay, communication skills, and attention to detail | Technical troubleshooting, bug reporting, and familiarity with testing tools |
In summary, Playtest involves providing feedback on gameplay and user experience during development, while Game Tester focuses on identifying technical issues and bugs. Both roles are essential in game development but serve different purposes in ensuring a polished final product.
$114K - $141K/yr
Other
Medical, Dental, Vision, Life, Retirement, PTO
Posted 13 days ago
Job description
IGT, where innovation meets entertainment on a global scale! ย From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable gaming experiences-powered by worldclass content, strong technical and commercial capabilities and nurtured by a culture of collaboration, accountability, and ownership.
ย
Whether it's spinning reels, placing bets, or enabling secure payments, we turn innovation into impact through disciplined execution and longterm value creation. With a team of over 6,000 employees across 30+ countries and products delivered in more than 100 jurisdictions worldwide, we operate at scale while staying closely connected to costumers we serve. If you're ready to bring your talent to a team shaping the future of entertainment, your next big move starts here - www.igt.com.
Bring worlds to life at IGT's Vibe Studio in Reno, Nevada! We're looking for Animators who thrive on creating bold, dynamic visuals that elevate gameplay and captivate players. You'll shape the look, feel, and energy of our games-owning animation from concept to final polish while collaborating with a passionate, cross-disciplinary team.
What You'll Do
- Create high-impact animations and visual effects for real-time and pre-rendered gameplay
- Craft storyboards, animatics, and gameplay sequences that maximize excitement
- Collaborate with designers, engineers, and artists to define and execute creative vision
- Bring complex game mechanics to life (bonuses, jackpots, feature events, etc.)
- Elevate quality through feedback, iteration, and hands-on problem solving
- Explore new techniques, tools, and workflows to push visual innovation
- Playtest and refine animations to ensure they're engaging, polished, and fun
Work Location
This role is based onsite at our Reno office. While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or are excited about the opportunity to relocate.
- Minimum 3-5 years game development experience required
- Strong portfolio/reel showcasing animation, timing, and visual storytelling
- Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.)
- Experience creating animations in Unity or other real-time engines
- Deep understanding of motion, composition, and player-driven animation design
- Ability to collaborate, give/receive feedback, and raise the bar creatively
ย Building collaborative relationships
Decision making
Drive results
Foster innovation
Personal energy
Self-leadership
#LI-CK1
At IGT, we believe compensation should be as individual as you are, reflecting your skills, experience, background, and location. For this role, the starting compensation range is $114,500 to $141,400, with flexibility to adjust higher or lower based on the full scope of qualifications. We proudly comply with all applicable local pay transparency laws and collective bargaining agreements.
And compensation is just the beginning. Our Total Rewards program is designed to support your success, both professionally and personally, and may include:
- Commission opportunities for eligible sales roles
- Discretionary bonus potential for non-sales positions
- Comprehensive benefits, including medical, dental, vision, life, accident, and disability insurance
- A 401(k) Savings Plan with company contributions to help you plan for the future
- Tuition reimbursement to support continued learning and growth
- Paid time off to rest, recharge, and reset
- Wellness programs that support your overall well-being
- Identity theft protection for added peace of mind