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Playstation Productions Jobs (NOW HIRING)

Product Marketing Manager

San Mateo, CA · On-site

$175K/yr

PlayStation is seeking a strategic and analytically minded Product Marketing Manager, Platform Audience Planning, to help shape the future of audience planning across the PlayStation ecosystem.

Product Marketing Manager

San Mateo, CA · On-site

$175K/yr

PlayStation is seeking a strategic and analytically minded Product Marketing Manager, Platform Audience Planning, to help shape the future of audience planning across the PlayStation ecosystem.

Senior Product Manager

San Diego, CA · On-site

$134K - $177K/yr

Senior Product Manager San Mateo, San Diego, or Los Angeles (hybrid ) Role Overview As a Senior Product Manager you will work within the Commerce Platform area of the PlayStation business, leading ...

Maintain strong global relationships with external recording and production partners. * Own PlayStation Studios standards and processes for audio acquisition and recording. Communication ...

Maintain strong global relationships with external recording and production partners. * Own PlayStation Studios standards and processes for audio acquisition and recording. Communication ...

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Playstation Productions information

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How much do playstation productions jobs pay per hour?

As of Jul 26, 2026, the average hourly pay for playstation productions in the United States is $31.70, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $46.39 per hour, depending on experience, location, and employer.

What is a PlayStation Productions job?

A PlayStation Productions job involves working on the adaptation of PlayStation’s gaming franchises into films, TV shows, or other media. Employees collaborate with game developers, writers, and producers to ensure high-quality storytelling that stays true to the original games. Roles can range from production management to creative development, marketing, and distribution. These jobs require industry experience in film, television, or gaming and a strong understanding of PlayStation’s IPs.

What is a typical work environment like for someone working at PlayStation Productions?

Professionals at PlayStation Productions often work in a collaborative, fast-paced environment that blends creativity with business and technical operations. Teams typically consist of producers, writers, creative leads, and coordinators, all collaborating closely to adapt gaming properties into successful film and television projects. You’ll engage in regular meetings with both internal departments and external partners, such as studios, writers, and directors, to ensure projects stay on track. Flexibility is important, as priorities can shift quickly based on production needs, and there are frequent opportunities to contribute ideas and grow within the company.

What are the key skills and qualifications needed to thrive in the Playstation Productions position, and why are they important?

To excel in PlayStation Productions, you need a solid background in film and television production, strong project management abilities, and a deep understanding of storytelling, often supported by a degree in film, media, or a related field. Familiarity with industry-standard software such as Avid, Adobe Creative Suite, and production management tools is typically required. Creativity, strong collaboration skills, and the ability to effectively communicate with diverse teams are highly valued. These abilities ensure the successful adaptation of gaming IP into compelling media content while meeting production deadlines and quality standards.

More about Playstation Productions jobs
What cities are hiring for Playstation Productions jobs? Cities with the most Playstation Productions job openings:
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Infographic showing various Playstation Productions job openings in the United States as of July 2026, with employment types broken down into 3% Internship, 5% As Needed, 83% Full Time, 1% Part Time, 2% Contract, and 6% Nights. Highlights an 85% Physical, 2% Hybrid, and 13% Remote job distribution, with an average salary of $65,933 per year, or $31.7 per hour.
Sr Software Engineer (Audio)

Sr Software Engineer (Audio)

PlayStation Global

San Mateo, CA

$139K - $183K/yr

Other

Posted 17 days ago


Job description

We have an exciting opportunity at Sony Interactive Entertainment LLC (PlayStation). Our software production organization seeks a software engineer for our Platform Audio team. This team is a trailblazer in audio technology. Efforts here will contribute to the development of system libraries used for both our current and next generation PlayStation products. You will drive the design and implementation of technology used for 3D audio, hardware DSP, and virtual reality. The software you develop here is the foundation of an SDK for industry leading game and content developers and will change the way audio is used worldwide. If this is you, please apply! 

Responsibilities:

  • Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker rendering, and more

  • Develop requirements based on research or user input and assist with platform integration

  • Systems level multi-threaded programming and debugging using C and C++

  • Collaborate with international counterparts to contribute to PlayStation's Tempest 3D Audio technology and our greater audio ecosystem

Qualifications:

  • 5 years or more of digital signal processing experience

  • Proficient in: C/C++, Python

  • Experience as a technical contributor to a project involving spatial audio

  • Solid understanding of basic acoustic and psychoacoustic principles

  • Bachelor's degree or equivalent

Nice-to-Have:

  • Basic source control experience (git)

  • Knowledge of audio production tools and software (e.g. Reaper, VST Development)

  • Embedded systems development

  • Graphics or GPU programming experience

  • ML/AI modeling and training experience

  • Experience in developing novel audio technologies

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