1

Physics Based Game Developer Jobs (NOW HIRING)

GPS-Based Mobile Web Game Developer -- Paid Part-Time Internship JOB OBJECTIVE: Build a GPS-based location game for Promega's life science research community. Players physically move to campus ...

Gather feedback from our game developer partners and help improve our processes and documentation ... Experience developing server based systems. * Excellent interpersonal communication skills, both ...

You prefer being a hands-on developer who can think systemically while nailing the details ... Have experience with procedural animation and physics-based motion. * Have a strong eye for VFX/UI ...

Design, develop, test, and maintain immersive VR/XR training applications using the Unity game ... Translate functional, technical, and training requirements into effective Unity-based solutions.

... physics-based operational earthquake forecasting, and seismic hazard analysis * Ability to ... Experience with computer systems and modern programming languages (e.g. Python, C/C++, R, Java ...

... physics-based operational earthquake forecasting, and seismic hazard analysis * Ability to ... Experience with computer systems and modern programming languages (e.g. Python, C/C++, R, Java ...

... physics-based operational earthquake forecasting, and seismic hazard analysis * Ability to ... Experience with computer systems and modern programming languages (e.g. Python, C/C++, R, Java ...

Game Mathematician

Chicago, IL ยท On-site

$70K - $80K/yr

Creating math for original titles for digital or land-based games. * Producing clear and detailed ... physics) * Solid experience with MS Excel and basic programming knowledge (C++, C#, or similar ...

Design, develop, test, and maintain immersive VR/XR training applications using the Unity game ... Translate functional, technical, and training requirements into effective Unity-based solutions.

Showing results 41-60

Physics Based Game Developer information

See salary details

$18

$30

$41

How much do physics based game developer jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for physics based game developer in the United States is $30.08, according to ZipRecruiter salary data. Most workers in this role earn between $23.08 and $38.70 per hour, depending on experience, location, and employer.

What is a physics based game developer?

A Physics Based Game Developer is a specialized software developer who creates video games that utilize realistic physics engines to simulate real-world behaviors and interactions. These developers are responsible for implementing mechanics such as gravity, collision, motion, and other physical properties to make gameplay more immersive and believable. They often work closely with designers and artists to ensure that in-game objects and characters react in lifelike ways. This role requires strong programming skills, usually in languages like C++ or C#, and a solid understanding of physics and mathematics. Physics based game developers play a crucial role in developing engaging and interactive gaming experiences.

What are the key skills and qualifications needed to thrive as a physics based game developer?

To excel as a Physics Based Game Developer, you need a solid background in computer science, mathematics, and physics, often backed by a degree in a related field and experience with game development frameworks. Familiarity with engines like Unity or Unreal, proficiency in programming languages such as C++ or C#, and knowledge of physics simulation libraries are typically required. Strong problem-solving skills, creativity, and effective teamwork distinguish top performers in this role. These abilities are crucial for designing realistic and engaging gameplay mechanics that rely on accurate physics simulation and seamless collaboration within development teams.

What are some common challenges faced by physics based game developers during the development process?

Physics Based Game Developers often encounter challenges such as ensuring that in-game physics remain both realistic and fun, while also optimizing for performance across different platforms. Balancing the complexity of accurate simulations with the need for smooth gameplay can require creative problem-solving and frequent collaboration with designers and artists. Additionally, developers must rigorously test and debug interactions to prevent unpredictable outcomes that could negatively impact the player experience. Working closely with QA teams and utilizing robust physics engines are essential aspects of overcoming these challenges.

What are popular job titles related to Physics Based Game Developer jobs?

For Physics Based Game Developer jobs, the most frequently searched job titles are:

Infographic showing various Physics Based Game Developer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 15% Part Time, and 7% Contract. Highlights an 87% Physical, 2% Hybrid, and 11% Remote job distribution, with an average salary of $62,559 per year, or $30.1 per hour.

VR Unreal Engine Developer: Build Immersive Training

Ann Arbor, MI โ€ข On-site

Other

Posted 22 days ago


Job description

We are looking for an Unreal Engine developer to create training experiences for Virtual Reality across multiple industries. Having some experience with immersive VR is a plus. You will be involved in various aspects of content creation from concept to finished product including coding, programming, audio, design, production and visual arts. Candidate must be able to update existing experiences, trouble shoot, and create an experience from start to finish. The majority of our experiences are created for HTC Vive Pro, Valve Index or other tethered VR.

Responsibilities

Translate requirements into complicated but clean and efficient code

Construct the base or the engine on which the game will run

Produce prototypes of gameplay ideas and features

Develop schedules and determine milestones

Generate game scripts and storyboards

Animate characters and objects is a plus

Produce Virtual Reality experiences.

Contribute to the design and audio features of the game

Create unit tests and validation procedures to assure quality

Detect identification and resolution and document technical specifications

โ€œPolishโ€ the game, maintain code, fix bugs and iron out occurring problems

Skills

Proven working experience in full lifecycle game development

Experience with Blueprint Scripting

Hands on experience primarily with C++ or other programming languages (Java, C, etc) is a plus

High level knowledge of APIs and libraries

Expert in one or more programming specialties (artificial intelligence, 3D Rendering, 3D animation, physics, multiplayer/networking, or audio)

Up-to-date with the latest gaming trends, techniques, best practices and technologies

Ability to solve problems creatively and effectively

A background in multi-player / networking is a plus.

Additional Attributes

Ability to work independently, as well as collaboratively, within a team

Ability to quickly learn new technologies as needed

Ability to work within budgets and with strict deadline requirements

Ability to manage multiple simultaneous projects working with supervisor to prioritize

Can effectively cope with change and shift gears comfortably

Can decide and act without having the total picture, handling risk and uncertainty

Comfortable participating in virtual meetings with internal and external stakeholders (camera on), and face-to-face communications

Conduct yourself with 100% integrity

#J-18808-Ljbffr