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Physics Based Game Developer Jobs (NOW HIRING)

Game Developer Department: Development Employment Type: Full Time Location: Nevada or Texas ... Solid understanding of Canvas and WebGL-based rendering * Experience building and maintaining ...

The Game Developer will act in both a project owner and project support role, working across ... Solid understanding of Canvas and WebGL-based rendering * Experience building and maintaining ...

Basic knowledge of game physics, or AI systems. * Familiarity with agile development workflows. * Experience in AR/VR development. * Experience in the Lua programming language. * One or more shipped ...

Senior Game Developer

Plymouth, MI ยท On-site

$120K - $160K/yr

Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics, gameplay ...

Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics, gameplay ...

Associate Game Developer

Everett, WA ยท On-site +1

$60K/yr

What will your role involve * Assist Game Developers in developing rules based on design content and mechanics for a variety of new and established game systems as part of a larger studio team.

... object interactions, physics, UI, C++, and Blueprint development to help drive the technical ... As these are project-based opportunities, positions may be amended, postponed, or withdrawn as a ...

NY ยท On-site

Have proven experience as a Frontend Developer, with a strong portfolio of interactive web-based games or applications * Expertise in Pixi.js or experience with alternative frameworks (such as Phaser ...

New

Senior Game Developer / UE5 Engineer

$125K - $165K/yr

... object interactions, physics, UI, C++, and Blueprint development to help drive the technical ... As these are project-based opportunities, positions may be amended, postponed, or withdrawn as a ...

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Physics Based Game Developer information

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How much do physics based game developer jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for physics based game developer in the United States is $30.08, according to ZipRecruiter salary data. Most workers in this role earn between $23.08 and $38.70 per hour, depending on experience, location, and employer.

What is a physics based game developer?

A Physics Based Game Developer is a specialized software developer who creates video games that utilize realistic physics engines to simulate real-world behaviors and interactions. These developers are responsible for implementing mechanics such as gravity, collision, motion, and other physical properties to make gameplay more immersive and believable. They often work closely with designers and artists to ensure that in-game objects and characters react in lifelike ways. This role requires strong programming skills, usually in languages like C++ or C#, and a solid understanding of physics and mathematics. Physics based game developers play a crucial role in developing engaging and interactive gaming experiences.

What are the key skills and qualifications needed to thrive as a physics based game developer?

To excel as a Physics Based Game Developer, you need a solid background in computer science, mathematics, and physics, often backed by a degree in a related field and experience with game development frameworks. Familiarity with engines like Unity or Unreal, proficiency in programming languages such as C++ or C#, and knowledge of physics simulation libraries are typically required. Strong problem-solving skills, creativity, and effective teamwork distinguish top performers in this role. These abilities are crucial for designing realistic and engaging gameplay mechanics that rely on accurate physics simulation and seamless collaboration within development teams.

What are some common challenges faced by physics based game developers during the development process?

Physics Based Game Developers often encounter challenges such as ensuring that in-game physics remain both realistic and fun, while also optimizing for performance across different platforms. Balancing the complexity of accurate simulations with the need for smooth gameplay can require creative problem-solving and frequent collaboration with designers and artists. Additionally, developers must rigorously test and debug interactions to prevent unpredictable outcomes that could negatively impact the player experience. Working closely with QA teams and utilizing robust physics engines are essential aspects of overcoming these challenges.

What are popular job titles related to Physics Based Game Developer jobs?

For Physics Based Game Developer jobs, the most frequently searched job titles are:

Infographic showing various Physics Based Game Developer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 15% Part Time, and 7% Contract. Highlights an 87% Physical, 2% Hybrid, and 11% Remote job distribution, with an average salary of $62,559 per year, or $30.1 per hour.

Game Developer

Nevada, IA โ€ข On-site

Other

Posted 7 days ago


Job description

Game Developer

Department: Development

Employment Type: Full Time

Location: Nevada or Texas -- REMOTE

Description

The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software.

Key Responsibilities
  • Designs, codes and debugs core platform components.
  • Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration.
  • Increases efficiency through automation, workflow streamlining, and system optimization.
  • Keeps current with new technologies and makes recommendations to the team.
  • Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard.
  • Promotes high code standards within the team.
  • Maintains and enhances existing product code.
  • Actively participates in the agile scrum process.
  • Facilitates and supports the agile development process.
  • Sets up, configures and maintains development, testing and staging environments.
Skills, Knowledge and Expertise Required:
  • 6+ years of experience creating slot games
  • 6+ years of experience developing component-based web applications and user interfaces
  • Strong proficiency in modern JavaScript (ES2018+) and TypeScript
  • Hands-on experience with PixiJS and related rendering libraries (including Spine integration)
  • Solid understanding of Canvas and WebGL-based rendering
  • Experience building and maintaining component-based game and UI systems
  • Experience with tweening and animation libraries (e.g. GSAP, TweenJS)
  • Awareness of performance and memory considerations in long-running browser applications
  • Experience with asset pipelines, including spritesheets, audio, localization, and preloading
  • Familiarity with game audio systems (e.g. Howler.js or similar)
  • Experience with TypeScript-based development workflows and Node.js
  • Experience with git-based workflows and collaborative development practices
Preferred:
  • Familiarity with state machines, game flow management, or modular architectures
  • Experience working in Agile/Scrum teams
  • Exposure to multi-resolution layouts and cross-browser/device constraintsExperience with modern build tools (Vite, esbuild, webpack)
  • Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc
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