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Permanent Unreal Engine Remote Jobs (NOW HIRING)

Senior Gameplay Engineer

Boston, MA · On-site +1

$118.80K - $217.80K/yr

Extensive knowledge of Unreal Engine and the ability to mentor others in Unreal. * Substantial ... Remote roles in the US are only available to candidates that reside in the following states:

Senior Gameplay Engineer

Boston, MA · On-site +1

$118.80K - $217.80K/yr

Extensive knowledge of Unreal Engine and the ability to mentor others in Unreal. * Substantial ... Remote roles in the US are only available to candidates that reside in the following states:

Senior Tools & Build Engineer, Games

OR · On-site +1

$280K - $400K/yr

Demonstrates deep expertise in Unreal Engine (UE4/UE5), particularly: * Unreal build and cook ... Will consider remote applicants who are willing to travel for work-related events and work a PST ...

Extensive knowledge of Unreal Engine and the ability to mentor others in Unreal. * Substantial ... Remote roles in the US are only available to candidates that reside in the following states:

... in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

... Unreal Engine pipelines) * Experience collaborating with scientists, engineers, or technical subject-matter experts *Must be a US Citizen or Permanent Resident *This is a remote position *M&S ...

Demonstrates deep expertise in Unreal Engine (UE4/UE5), particularly: * Unreal build and cook ... Will consider remote applicants who are willing to travel for work-related events and work a PST ...

Demonstrates deep expertise in Unreal Engine (UE4/UE5), particularly: * Unreal build and cook ... Will consider remote applicants who are willing to travel for work-related events and work a PST ...

... Unreal Engine pipelines) * Experience collaborating with scientists, engineers, or technical subject-matter experts *Must be a US Citizen or Permanent Resident *This is a remote position *M&S ...

... Games' Unreal Engine 4 (UE4): For more information about the game, please check out our IndieDb page: NOTE: The address listed is our central office, but we are working as a completely remote ...

Senior Tools & Build Engineer, Games

OR · On-site +1

$280K - $400K/yr

Demonstrates deep expertise in Unreal Engine (UE4/UE5), particularly: Unreal build and cook ... Works effectively remote or on-site, managing time and priorities across shared projects. REQUIRED ...

$117.50K - $140.70K/yr

Own and improve the character and animation pipeline from DCC (Maya) into Unreal Engine 5, ensuring ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

Engineering Lead

Seattle, WA · On-site +1

$165K - $225K/yr

This role is a remote based position. What You'll Do: Feature Implementation * Architect, implement, and maintain game features, systems, and tools in Unreal Engine using C++ * Collaborate closely ...

Principal Engineer

Sparks, MD · Remote

$147.10K - $195K/yr

Who We Think Will Be A Great Fit * 3+ years of engineering experience using Unreal Engine * Some ... Remote

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How much do permanent unreal engine remote jobs pay per hour?

As of May 31, 2026, the average hourly pay for permanent unreal engine remote in the United States is $29.58, according to ZipRecruiter salary data. Most workers in this role earn between $15.38 and $35.82 per hour, depending on experience, location, and employer.
What are the most commonly searched types of Unreal Engine Remote jobs? The most popular types of Unreal Engine Remote jobs are:
Infographic showing various Permanent Unreal Engine Remote job openings in the United States as of May 2026, with employment types broken down into 1% As Needed, 49% Full Time, 48% Part Time, 1% Temporary, and 1% Nights. Highlights an 96% Physical, 2% Hybrid, and 2% Remote job distribution, with an average salary of $61,529 per year, or $29.6 per hour.
Expression of Interest - Realtime Lighting Technical Director

Expression of Interest - Realtime Lighting Technical Director

AGBO

Los Angeles, CA • On-site, Remote

Temporary

Posted 17 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

About the Position:
AGBO is seeking a talented Realtime Lighting Technical Director to join our Visual Effects (VFX) team. The Lighting Technical Director will be responsible for developing and implementing high-quality lighting within Unreal Engine to achieve a photorealistic or stylized look based on project requirements. This role requires a strong artistic eye, technical proficiency, and the ability to collaborate with cross-functional teams.

This is an Expression of Interest role.

Key Responsibilities:

  • Work closely with CG Supervisor to create compelling lighting solutions in Unreal Engine.
  • Set up, adjust, and refine lighting rigs, post-process effects, and shading to match live-action plates, concept art, or reference materials.
  • Utilize Unreal Engine's lighting tools, including Lumen, and occasionally Path Tracing (speed is a priority), to achieve the desired visual fidelity.
  • Optimize lighting setups for real-time rendering while maintaining high-quality results through an extensive use of CVARs.
  • Collaborate with other departments to ensure seamless integration of CG elements.
  • Troubleshoot and resolve technical lighting challenges to maintain production efficiency.
  • Maintain a high level of detail and realism while meeting production deadlines.
  • Performs other duties as assigned.

Qualifications & Skills:

  • 5+ years of experience in lighting for real-time environments, feature films, television, or high-end commercials.
  • Strong proficiency in Unreal Engine 5's lighting and rendering workflows.
  • Virtual Art Department Experience.
  • Experience with real-time lighting techniques, including dynamic, static, and hybrid lighting solutions.
  • Understanding of physically based rendering (PBR) workflows and real-time shading.
  • Familiarity with Unreal Engine's Blueprints and material system is a plus.
  • Experience with scripting languages such as Python or Blueprint scripting is a plus.
  • Ability to take direction and iterate based on feedback while maintaining artistic quality.
  • Strong problem-solving skills and attention to detail.
  • Excellent communication and collaboration skills.
  • Experience with compositing software (Nuke) is a plus.
  • Experience with Arnold (Houdini, Maya) is a plus.
  • AAA gaming experience is a plus.
  • Houdini / USD skills are a plus.


Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.


AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: TEMPORARY

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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