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Perception Engineer Jobs in Seattle, WA (NOW HIRING)

We are looking for perception experts to join our team to advance the state of off-road autonomy ... Strong programming (C++ or Python) skills and experience in a deep learning framework such as ...

Software Engineer, Perception

Seattle, WA · On-site

$120K - $300K/yr

We are looking for perception experts to join our team to advance the state of off-road autonomy ... Strong programming (C++ or Python) skills and experience in a deep learning framework such as ...

... perception and entire stack. As a Generative AI Engineer, you will develop and train cutting-edge models for sensor-level scenario generation, utilizing world models and radiance fields techniques ...

... perception and entire stack. As a Generative AI Engineer, you will develop and train cutting-edge models for sensor-level scenario generation, utilizing world models and radiance fields techniques ...

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Perception Engineer information

See Seattle, WA salary details

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How much do perception engineer jobs pay per hour?

As of Jun 13, 2026, the average hourly pay for perception engineer in Seattle, WA is $63.72, according to ZipRecruiter salary data. Most workers in this role earn between $45.67 and $84.81 per hour, depending on experience, location, and employer.

What are the typical daily responsibilities of a Perception Engineer?

As a Perception Engineer, your typical day involves designing, developing, and testing algorithms that help automated systems interpret sensor data from sources such as cameras, lidar, and radar. You’ll spend time collaborating with cross-functional teams, including hardware engineers and software developers, to integrate perception solutions into larger systems like autonomous vehicles or robotics platforms. Regular tasks include data collection and annotation, debugging, performance optimization, and participating in code reviews. This role often requires a balance of independent problem-solving and teamwork to ensure reliable and accurate perception capabilities in ever-changing environments.

What is a Perception Engineer job?

A Perception Engineer develops and optimizes computer vision and sensor-based systems to help machines interpret and understand their surroundings. This role involves working with data from cameras, LiDAR, radar, and other sensors to create models for object detection, tracking, and scene understanding. Perception Engineers commonly work in fields like robotics, autonomous vehicles, and augmented reality, utilizing machine learning and signal processing techniques. Their goal is to enhance a system’s ability to perceive and react to its environment accurately and efficiently.

What are the key skills and qualifications needed to thrive in the Perception Engineer position, and why are they important?

To thrive as a Perception Engineer, you need a strong background in computer vision, sensor fusion, machine learning, and robotics, usually supported by a degree in electrical engineering, computer science, or a related field. Experience with programming languages like Python or C++, deep learning frameworks (such as TensorFlow or PyTorch), and familiarity with tools like ROS and OpenCV are commonly required. Analytical thinking, problem-solving, and effective communication are valuable soft skills that set top candidates apart. These skills are crucial for developing and optimizing perception systems that enable machines to understand and interact with complex real-world environments.

What are the most commonly searched types of Perception Engineer jobs in Seattle, WA? The most popular types of Perception Engineer jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Perception Engineer jobs? Cities near Seattle, WA with the most Perception Engineer job openings:
Infographic showing various Perception Engineer job openings in Seattle, WA as of June 2026, with employment types broken down into 69% Full Time, 16% Part Time, and 15% Contract. Highlights an 94% In-person, and 6% Hybrid job distribution, with an average salary of $132,536 per year, or $63.7 per hour.
Perception Engineer, Machine Learning

Perception Engineer, Machine Learning

Anduril Industries

Seattle, WA

Other

Posted 12 days ago


Anduril rating

9.4

Company rating: 9.4 out of 10

Based on 7 frontline employees who took The Breakroom Quiz


Job description

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century's most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.


About the Role
We are seeking a Machine Learning Perception Engineer to join our Perception team in Seattle, where we develop production perception systems for autonomous Unmanned Aerial Vehicles (UAVs), Unmanned Surface Vessels (USVs), and Unmanned Ground Vehicles (UGVs) operating across land, sea, and air. Our team is small, agile, and equal parts research and deployment, we push state-of-the-art perception models into the field across multiple business lines and demanding mission environments .
This is a hands-on role for an individual who is fluent in current research trends and equally focused on what it takes to make models maintainable, observable, and reliable once they're deployed on hardware. You will own perception capabilities end-to-end: from data preparation and model design through deployment, monitoring for performance drift in the field, and continuous improvement. Roughly half your time will be spent on new model development and half on hardening and improving existing pipelines.
If you are passionate about tackling complex technical challenges in computer vision and perception and want to see your work flying, sailing, and driving in the real world, we encourage you to apply.

What You'll Do
  • Own perception capabilities end-to-end including detection, classification, segmentation, depth estimation, scene description, tracking, sensor fusion, and calibration across our UAV, USV, and UGV platforms .
  • Bring state-of-the-art models into production, survey, prototype, and integrate the latest research while ensuring deployments are maintainable and observable in the field .
  • Optimize and deploy models to embedded hardware such as NVIDIA Jetson/Orin-class platforms, meeting real-time latency budgets on the order of 30 ms per frame .
  • Architect and improve our CI/CD pipelines. We use systems to continuously ingest data, label, and train new models. You would have a direct role in shaping these systems.
  • Onboard new sensor modalities and features end-to-end, from cradle to grave, whether that's adding OCR metadata extraction to our pipeline or integrating a new LiDAR point cloud source. Example sensors includes EO, IR, stereo, radar, and LiDAR .
  • Train models in the cloud and on-prem, deploy to edge hardware, and maintain a roughly 50/50 split between edge and cloud inference workloads .
  • Monitor deployed models for performance divergence and build the tooling needed to detect and respond to drift in the field .
  • Collaborate across teams with hardware, systems, and program engineers to ship perception capabilities into production systems.
Required Qualifications
  • Education: Bachelor's degree in Computer Science, Electrical Engineering, Robotics, Machine Learning, or a related field. Master's degree or higher preferred.
  • Experience: 5+ years of industry experience building and deploying perception or computer vision systems in production.
  • Robotics experience, you have shipped perception software onto real robotic platforms (drones, ground vehicles, marine vehicles, manipulators, or similar) .
  • Strong proficiency in Python for model development and training, plus production experience in C++ and/or Rust for real-time, on-hardware deployment .
  • Hands-on experience with PyTorch and OpenCV. TensorFlow experience is also welcome.
  • Demonstrated track record of designing, refining, and deploying ML models into production, including ownership of maintainability and field monitoring.
  • Model optimization for embedded inference, quantization, pruning, TensorRT, and ONNX .
  • Experience with classical computer vision including camera calibration, homography, multi-view geometry, and feature-based methods.
  • Experience with structured and unstructured data and integrating new sensor modalities.
  • Familiarity with CI/CD practices and writing and maintaining automated tests around ML pipelines.
  • End-to-end ownership mindset, you maintain what you build and design it to be maintainable .
  • Cross-team collaboration skills
  • U.S. Citizen and eligible to obtain and maintain a U.S. security clearance .
Preferred Qualifications
  • Master's or PhD in Computer Vision, Machine Learning, Robotics, or a related field.
  • Experience with SLAM
  • Experience with AWS training infrastructure, on-prem GPU clusters, and tools such as Weights & Biases, Flyte, and RunAI .
  • Experience with synthetic data generation and sim-to-real workflows .
  • CUDA / GPU programming experience .
  • Background in defense, aerospace, or autonomous systems .
  • Background in robotics perception for drones or marine vehicles .
  • Experience with real-time embedded vision systems .
  • Leadership instincts, comfortable mentoring teammates or contributing to architecture and roadmap conversations.
  • Publications or contributions to computer vision research or open-source projects .
Logistics
  • Location & Work Model: On-site in Seattle, WA. Occasional travel to events and to our Costa Mesa, CA headquarters several times per year.
  • Employment Type: Full-time.
  • Clearance: U.S. Citizenship required; must be eligible to obtain and maintain a U.S. security clearance .

Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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