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Perception Engineer Jobs in Redmond, WA (NOW HIRING)

Software Engineer, Perception

Seattle, WA · On-site

$120K - $300K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

We are looking for perception experts to join our team to advance the state of off-road autonomy ... Strong programming (C++ or Python) skills and experience in a deep learning framework such as ...

Sr. Electrical Engineer, Prime Air Perception

Seattle, WA · On-site

$122K - $159K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

We are hiring an Electrical Engineer responsible for owning the design, development, and verification of the Prime Air Drone Perception subsystem and ground based package loading infrastructure. This ...

Sr. Systems Engineer, Prime Air

Seattle, WA · On-site

$118K - $162K/yr

Your ability to translate complex perception system functions into digestible insights and ... engineers, computer vision specialists, hardware engineers) to design and validate perception ...

Sr. Systems Engineer, Prime Air

Seattle, WA

$118K - $162K/yr

Your ability to translate complex perception system functions into digestible insights and ... engineers, computer vision specialists, hardware engineers) to design and validate perception ...

Senior Robotics Software Engineer (Autonomy)

Seattle, WA · On-site

$139K - $183K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Senior Robotics Software Engineer (Autonomy) About VTI Aerospace VTI Aerospace builds AI-powered perception and pilot assist technologies to unlock the future of aviation. With offices in Bozeman, MT ...

Sr. Systems Engineer, Prime Air

Seattle, WA · On-site

$118K - $162K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Your ability to translate complex perception system functions into digestible insights and ... engineers, computer vision specialists, hardware engineers) to design and validate perception ...

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Perception Engineer information

See Redmond, WA salary details

$14

$62

$90

How much do perception engineer jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for perception engineer in Redmond, WA is $62.71, according to ZipRecruiter salary data. Most workers in this role earn between $44.95 and $83.46 per hour, depending on experience, location, and employer.

What is a perception engineer?

A Perception Engineer develops and optimizes computer vision and sensor-based systems to help machines interpret and understand their surroundings. This role involves working with data from cameras, LiDAR, radar, and other sensors to create models for object detection, tracking, and scene understanding. Perception Engineers commonly work in fields like robotics, autonomous vehicles, and augmented reality, utilizing machine learning and signal processing techniques. Their goal is to enhance a system’s ability to perceive and react to its environment accurately and efficiently.

What are the typical daily responsibilities of a perception engineer?

As a Perception Engineer, your typical day involves designing, developing, and testing algorithms that help automated systems interpret sensor data from sources such as cameras, lidar, and radar. You’ll spend time collaborating with cross-functional teams, including hardware engineers and software developers, to integrate perception solutions into larger systems like autonomous vehicles or robotics platforms. Regular tasks include data collection and annotation, debugging, performance optimization, and participating in code reviews. This role often requires a balance of independent problem-solving and teamwork to ensure reliable and accurate perception capabilities in ever-changing environments.

What are the key skills and qualifications needed to thrive in the perception engineer position, and why are they important?

To thrive as a Perception Engineer, you need a strong background in computer vision, sensor fusion, machine learning, and robotics, usually supported by a degree in electrical engineering, computer science, or a related field. Experience with programming languages like Python or C++, deep learning frameworks (such as TensorFlow or PyTorch), and familiarity with tools like ROS and OpenCV are commonly required. Analytical thinking, problem-solving, and effective communication are valuable soft skills that set top candidates apart. These skills are crucial for developing and optimizing perception systems that enable machines to understand and interact with complex real-world environments.

How do you become a perception engineer?

To become a perception engineer, typically a bachelor's degree in computer science, electrical engineering, or a related field is required. Relevant skills include experience with computer vision, machine learning, and programming languages like Python or C++, along with knowledge of sensor data processing and AI frameworks. Gaining hands-on experience through internships or projects is also beneficial.

What does a perception engineer do?

A perception engineer develops algorithms and systems that enable machines to interpret sensory data such as images, audio, and lidar. They work on tasks like object detection, scene understanding, and sensor fusion, often using machine learning and computer vision tools. Their work is essential in fields like autonomous vehicles, robotics, and advanced driver-assistance systems.

What are popular job titles related to Perception Engineer jobs in Redmond, WA?

For Perception Engineer jobs in Redmond, WA, the most frequently searched job titles are:

What job categories do people searching Perception Engineer jobs in Redmond, WA look for?

The top searched job categories for Perception Engineer jobs in Redmond, WA are:

What cities near Redmond, WA are hiring for Perception Engineer jobs?

Cities near Redmond, WA with the most Perception Engineer job openings:

Infographic showing various Perception Engineer job openings in Redmond, WA as of August 2026, with employment types broken down into 91% Full Time, 4% Part Time, and 5% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $130,433 per year, or $62.7 per hour.

Perception Engineer, Machine Learning Anduril Seattle, Washington, United States

Neura Market

Seattle, WA • On-site

$166 - $220/hr

Other

Posted 5 days ago


Job description

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century's most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

About the Role We are seeking a Machine Learning Perception Engineer to join our Perception team in Seattle, where we develop production perception systems for autonomous Unmanned Aerial Vehicles (UAVs), Unmanned Surface Vessels (USVs), and Unmanned Ground Vehicles (UGVs) operating across land, sea, and air. Our team is small, agile, and equal parts research and deployment, we push state-of-the-art perception models into the field across multiple business lines and demanding mission environments. This is a hands‑on role for an individual who is fluent in current research trends and equally focused on what it takes to make models maintainable, observable, and reliable once they're deployed on hardware. You will own perception capabilities end-to-end: from data preparation and model design through deployment, monitoring for performance drift in the field, and continuous improvement. Roughly half your time will be spent on new model development and half on hardening and improving existing pipelines.

What You'll Do
  • Own perception capabilities end-to-end including detection, classification, segmentation, depth estimation, scene description, tracking, sensor fusion, and calibration across our UAV, USV, and UGV platforms .
  • Bring state-of-the-art models into production, survey, prototype, and integrate the latest research while ensuring deployments are maintainable and observable in the field .
  • Optimize and deploy models to embedded hardware such as NVIDIA Jetson/Orin-class platforms, meeting real-time latency budgets on the order of 30 ms per frame .
  • Architect and improve our CI/CD pipelines. We use systems to continuously ingest data, label, and train new models. You would have a direct role in shaping these systems.
  • Onboard new sensor modalities and features end-to-end, from cradle to grave, whether that's adding OCR metadata extraction to our pipeline or integrating a new LiDAR point cloud source. Example sensors includes EO, IR, stereo, radar, and LiDAR .
  • Train models in the cloud and on-prem, deploy to edge hardware, and maintain a roughly 50/50 split between edge and cloud inference workloads .
  • Monitor deployed models for performance divergence and build the tooling needed to detect and respond to drift in the field .
  • Collaborate across teams with hardware, systems, and program engineers to ship perception capabilities into production systems.
Required Qualifications
  • Education: Bachelor's degree in Computer Science, Electrical Engineering, Robotics, Machine Learning, or a related field. Master's degree or higher preferred.
  • Experience: 5+ years of industry experience building and deploying perception or computer vision systems in production.
  • Robotics experience, you have shipped perception software onto real robotic platforms (drones, ground vehicles, marine vehicles, manipulators, or similar) .
  • Strong proficiency in Python for model development and training, plus production experience in C++ and/or Rust for real-time, on-hardware deployment .
  • Hands‑on experience with PyTorch and OpenCV. TensorFlow experience is also welcome.
  • Demonstrated track record of designing, refining, and deploying ML models into production, including ownership of maintainability and field monitoring.
  • Model optimization for embedded inference, quantization, pruning, TensorRT, and ONNX .
  • Experience with classical computer vision including camera calibration, homography, multi‑view geometry, and feature‑based methods.
  • Experience with structured and unstructured data and integrating new sensor modalities.
  • Familiarity with CI/CD practices and writing and maintaining automated tests around ML pipelines.
  • End‑to‑end ownership mindset, you maintain what you build and design it to be maintainable .
  • Cross‑team collaboration skills
  • U.S. Citizen and eligible to obtain and maintain a U.S. security clearance .
Preferred Qualifications
  • Master's or PhD in Computer Vision, Machine Learning, Robotics, or a related field.
  • Experience with SLAM
  • Experience with AWS training infrastructure, on-prem GPU clusters, and tools such as Weights & Biases, Flyte, and RunAI .
  • Experience with synthetic data generation and sim‑to‑real workflows .
  • CUDA / GPU programming experience .
  • Background in defense, aerospace, or autonomous systems .
  • Background in robotics perception for drones or marine vehicles .
  • Experience with real‑time embedded vision systems .
  • Leadership instincts, comfortable mentoring teammates or contributing to architecture and roadmap conversations.
  • Publications or contributions to computer vision research or open‑source projects .
Logistics
  • Location & Work Model: On‑site in Seattle, WA. Occasional travel to events and to our Costa Mesa, CA headquarters several times per year.
  • Employment Type: Full‑time.
  • Clearance: U.S. Citizenship required; must be eligible to obtain and maintain a U.S. security clearance .

US Salary Range

$166,000—$220,000 USD

The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary offer may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Highly competitive equity grants are included in the majority of full time offers; and are considered part of Anduril's total compensation package. Additionally, Anduril offers top‑tier benefits for full‑time employees, including:

Benefits

At Anduril, we invest in our people. Our comprehensive, competitive benefits package (available at little to no cost to employees) ensures you’re supported in health, recovery, and whatever comes next. For more information, Explore Our Benefits.

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