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Perception Engineer Jobs in Redmond, WA (NOW HIRING)

We are a team of computer vision and machine learning engineers building real-time 3D perception and spatial understanding technologies for current and future Apple products. The VCV org is a ...

We are a team of computer vision and machine learning engineers building real-time 3D perception and spatial understanding technologies for current and future Apple products. The VCV org is a ...

Senior Software Engineer

Redmond, WA · On-site

$137K - $180K/yr

We are part of Microsoft Project Perception , bringing agentic AI to cybersecurity through ... We are seeking a Senior Software Engineer who is excited about building capabilities that help ...

Senior SLAM Engineer

Seattle, WA · On-site

$100 - $130/hr

Senior SLAM Machine Learning Engineer About us AIM builds autonomy for the real world - robots that ... We will build SLAM systems that integrate tightly with perception, planning, controls, and machine ...

Structural Engineer

Lynnwood, WA · On-site

$81K - $126K/yr

Overview The individual will utilize engineering knowledge, judgment and design software to create ... perception, and the ability to adjust focus. Reasonable accommodations may be made to enable ...

Principal FPGA Engineer

Seattle, WA · On-site

$110K - $250K/yr

We are seeking a Principal FPGA Engineer to lead the design and development of advanced FPGA-based ... Familiarity with computer vision and perception algorithms and their hardware acceleration on FPGA.

Structural Engineer

Lynnwood, WA · On-site

$81K - $126K/yr

BRPH is a technically focused, creative architecture, engineering, and construction company with ... perception, and the ability to adjust focus. Reasonable accommodations may be made to enable ...

Showing results 41-60

Perception Engineer information

See Redmond, WA salary details

$14

$62

$90

How much do perception engineer jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for perception engineer in Redmond, WA is $62.71, according to ZipRecruiter salary data. Most workers in this role earn between $44.95 and $83.46 per hour, depending on experience, location, and employer.

What is a perception engineer?

A Perception Engineer develops and optimizes computer vision and sensor-based systems to help machines interpret and understand their surroundings. This role involves working with data from cameras, LiDAR, radar, and other sensors to create models for object detection, tracking, and scene understanding. Perception Engineers commonly work in fields like robotics, autonomous vehicles, and augmented reality, utilizing machine learning and signal processing techniques. Their goal is to enhance a system’s ability to perceive and react to its environment accurately and efficiently.

What are the typical daily responsibilities of a perception engineer?

As a Perception Engineer, your typical day involves designing, developing, and testing algorithms that help automated systems interpret sensor data from sources such as cameras, lidar, and radar. You’ll spend time collaborating with cross-functional teams, including hardware engineers and software developers, to integrate perception solutions into larger systems like autonomous vehicles or robotics platforms. Regular tasks include data collection and annotation, debugging, performance optimization, and participating in code reviews. This role often requires a balance of independent problem-solving and teamwork to ensure reliable and accurate perception capabilities in ever-changing environments.

What are the key skills and qualifications needed to thrive in the perception engineer position, and why are they important?

To thrive as a Perception Engineer, you need a strong background in computer vision, sensor fusion, machine learning, and robotics, usually supported by a degree in electrical engineering, computer science, or a related field. Experience with programming languages like Python or C++, deep learning frameworks (such as TensorFlow or PyTorch), and familiarity with tools like ROS and OpenCV are commonly required. Analytical thinking, problem-solving, and effective communication are valuable soft skills that set top candidates apart. These skills are crucial for developing and optimizing perception systems that enable machines to understand and interact with complex real-world environments.

How do you become a perception engineer?

To become a perception engineer, typically a bachelor's degree in computer science, electrical engineering, or a related field is required. Relevant skills include experience with computer vision, machine learning, and programming languages like Python or C++, along with knowledge of sensor data processing and AI frameworks. Gaining hands-on experience through internships or projects is also beneficial.

What does a perception engineer do?

A perception engineer develops algorithms and systems that enable machines to interpret sensory data such as images, audio, and lidar. They work on tasks like object detection, scene understanding, and sensor fusion, often using machine learning and computer vision tools. Their work is essential in fields like autonomous vehicles, robotics, and advanced driver-assistance systems.

What are popular job titles related to Perception Engineer jobs in Redmond, WA?

For Perception Engineer jobs in Redmond, WA, the most frequently searched job titles are:

What job categories do people searching Perception Engineer jobs in Redmond, WA look for?

The top searched job categories for Perception Engineer jobs in Redmond, WA are:

What cities near Redmond, WA are hiring for Perception Engineer jobs?

Cities near Redmond, WA with the most Perception Engineer job openings:

Infographic showing various Perception Engineer job openings in Redmond, WA as of August 2026, with employment types broken down into 91% Full Time, 4% Part Time, and 5% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $130,433 per year, or $62.7 per hour.

Acoustic Research Engineer (Hardware Engineer II) : 65189-1

Infotech Sourcing

Redmond, WA • On-site

Full-time

Re-posted 13 days ago


Job description

Acoustic Research Engineer (Hardware Engineer II) : 65189-1

Location: Onsite – US – WA – Redmond and some data collections site around Redmond

Duration: 12 Months and potential for extension

Responsibilities:

  • Develop systems, user interfaces, and protocols for acoustic and behavioral data acquisition and processing using Python, MATLAB, and MaxMSP.
  • Analyze and improve the performance of data acquisition systems for audio perception
  • Collaborate with multi-disciplinary researchers to integrate data acquisition algorithms into platforms.
  • Perform acoustic data collection involving complex capture systems, prototype devices, and human subjects in controlled laboratory environments.
  • Write technical reports describing research results and methodologies.
Minimum Requirements:
  • Master’s degree in a relevant technical field with 3+ years of industry experience in audio technology development, or equivalent combination of education and experience
  • 3+ years’ experience in designing and performing audio acoustic experiments in controlled laboratory settings.
  • 3+ years of programming experience in Python, MATLAB, or MaxMSP for audio applications
  • Strong understanding and experience in audio signal processing
Must-Have Skills:
1.Audio Signal Processing Expertise – Strong understanding and hands-on experience in processing and analyzing audio signals.
2.Acoustic Experimentation – Proven experience designing and conducting audio/acoustic experiments in controlled lab environments.
3.Scientific Programming – 3+ years of experience with Python, MATLAB, or MaxMSP for audio applications.

Nice-to-have Skills:
1.Experience with audio hardware systems
2.Acoustic concepts and acoustic measurements
3.Signal Processing and Audio hardware systems
Years of Experience:
3 – 5 years of experience and flexible

Degrees/Certifications Required:
Master’s degree in a relevant technical field with 3+ years of industry experience in audio technology development, or equivalent combination of education and experience